App Dev Worksheet: Part 2 Test
Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.
NameDateTime takenScore ___ / 40
- 1.🧭 Why should every screen show where you are? (a) to look busy (b) to use more battery (c) so users do not get lost (d) to hide the menu
- 2.🔀 Why plan the user flow before building? (a) to hide the buttons (b) to add more taps (c) so each step is clear (d) to skip testing
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3.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 24 px
Footer: 19 px
Menu: 24 px
Title: 17 px
Label: 24 px - 4.🌗 Is pale pink on white easy or hard to read on a button? (a) easy to read (b) hard to read
- 5.💾 Saving data in the cloud lets you ___. (a) shrink the app (b) skip the internet (c) use it on any device (d) never need a password
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6.🖼️ In this wireframe (top to bottom), which part is at the very bottom?
[ Save button ]
[ menu icon ]
[ search box ]
[ tab bar ]
[ list of items ] (a) tab bar (b) search box (c) menu icon (d) list of items - 7.🔢 In a photo-post flow, which comes first: “open the camera screen” or “post the photo”? (a) post the photo (b) open the camera screen
- 8.♿ Accessibility means an app works for ___. (a) only the coder (b) everyone (c) only experts (d) nobody
- 9.🔍 Which is the odd one out? (a) how users feel after (b) the button colours (c) the font size (d) the theme colours
- 10.True or false: “fast-flashing lights” helps everyone use the app. (a) False (b) True
- 11.🌗 Is light grey on white easy or hard to read on a button? (a) easy to read (b) hard to read
- 12.True or false: a wireframe uses plain grey boxes. (a) False (b) True
- 13.True or false: “text that can grow” helps everyone use the app. (a) True (b) False
- 14.🔘 Is this good or poor button design: strong colour contrast? (a) poor design (b) good design
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15.💾 What does this code show? (Positions start at 0.)
let songs = ["Stars", "Sunrise", "Rain"];
show(songs[2]); (a) Rain (b) Sunrise (c) Stars - 16.🔘 Is this good or poor button design: a clear word like Save? (a) poor design (b) good design
- 17.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) makes it harder (b) helps everyone
- 18.🔢 In a sign-up flow, which comes first: “make a password” or “type name and email”? (a) type name and email (b) make a password
- 19.🔘 Is this good or poor button design: a big, easy tap area? (a) good design (b) poor design
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20.🔘 Our rule: buttons are at least 48 px tall. Which button is too small?
Cancel button: 64 px tall
Help button: 68 px tall
Send button: 44 px tall
Done button: 48 px tall (a) Cancel (b) Send (c) Done (d) Help - 21.💾 What is a variable? (a) a picture (b) a type of screen (c) a named box for a value (d) a phone setting
- 22.True or false: “captions on videos” helps everyone use the app. (a) False (b) True
- 23.🔍 Which is the odd one out? (a) how easy sign-up is (b) whether users get lost (c) the button colours (d) how users feel after
- 24.🔍 Which is the odd one out? (a) tiny tap areas (b) text that can grow (c) sudden loud sounds (d) fast-flashing lights
- 25.🔢 In a photo-post flow, which comes LAST? (a) take the photo (b) add a filter (c) post the photo (d) open the camera screen
- 26.🎨 Is this about UI or UX: whether users get lost? (a) UI (b) UX
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27.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
1. open “Match report”
2. tap Back
3. open “Help page”
4. open “Edit photo”
How many times must you tap Back to reach the main screen of this tab? -
28.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
Next button: 56 px tall
Help button: 64 px tall
Done button: 60 px tall - 29.🔢 In a food-order flow, which comes FIRST? (a) open the menu (b) pick a dish (c) check the cart (d) track the order
- 30.✏️ Is this true of a wireframe or of a final design: shows the real fonts? (a) a wireframe (b) a final design
- 31.🔘 Our rule: buttons are at least 48 px tall. The Help button is 32 px tall. How many px taller must it be?
- 32.True or false: strong colour contrast is good button design. (a) False (b) True
- 33.🔍 Which is the odd one out? (a) strong colour contrast (b) labels on every icon (c) text that can grow (d) fast-flashing lights
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34.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. open “Help page”
2. tap the Chat tab
3. open “Map”
Which screen are you on now? (a) Feed (b) Map (c) Help page (d) Chat -
35.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
Help button: 44 px tall
Next button: 60 px tall
Cancel button: 32 px tall
Start button: 52 px tall -
36.💾 pop() takes off the last item. What does this code show?
let friends = ["Meera", "Riya", "Zoya"];
friends.pop();
show(friends[friends.length - 1]); (a) Meera (b) Zoya (c) Riya - 37.🎨 A beautiful app that confuses everyone has ___. (a) perfect UX (b) no UI at all (c) good UI but poor UX (d) good UX but poor UI
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38.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. tap the Feed tab
2. open “Match report”
3. tap the Settings tab
How many times must you tap Back to reach the main screen of this tab? - 39.🔍 Which is the odd one out? (a) sudden loud sounds (b) big touch targets (c) captions on videos (d) labels on every icon
- 40.✏️ Is this true of a wireframe or of a final design: uses plain grey boxes? (a) a wireframe (b) a final design
Answer key
- so users do not get lost
- so each step is clear
- 0
- hard to read
- use it on any device
- list of items
- open the camera screen
- everyone
- how users feel after
- False
- hard to read
- True
- True
- good design
- Rain
- good design
- helps everyone
- type name and email
- good design
- Send
- a named box for a value
- True
- the button colours
- text that can grow
- post the photo
- UX
- 2
- 3
- open the menu
- a final design
- 16
- True
- fast-flashing lights
- Map
- 2
- Riya
- good UI but poor UX
- 0
- sudden loud sounds
- a wireframe
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students