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App Dev Worksheet: Part 2 Test

App development lesson 16: Designing apps: Part 2 test · Set 930 · 40 questions
TalentJR

Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.

NameDateTime takenScore ___ / 40
  1. 1.True or false: a final design is a quick sketch. (a) False (b) True
  2. 2.Which colour pair is hard to read? (a) red on green (b) dark blue on white (c) white on dark green (d) black on pale grey
  3. 3.Which colour pair is easy to read? (a) dark blue on white (b) yellow on white (c) light grey on white (d) pale pink on white
  4. 4.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
    Body text: 13 px
    Caption: 13 px
    Footer: 24 px
    Hint: 13 px
  5. 5.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Confirm → Menu → Pens → Pay → Item → Search
    Design B: Home → Address → Size
  6. 6.True or false: a wireframe looks like the real app. (a) False (b) True
  7. 7.💾 Where should the app save chat messages to friends: on the phone or in the cloud? (a) in the cloud (b) on the phone
  8. 8.True or false: your last game level fits saving on the phone. (a) False (b) True
  9. 9.Which of these helps everyone use the app? (a) icons with no labels (b) captions on videos (c) colour as the only clue (d) tiny tap areas
  10. 10.🔢 In a sign-up flow, which comes first: “enter the code sent” or “type name and email”? (a) enter the code sent (b) type name and email
  11. 11.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Confirm → Pens
    Design B: Home → Confirm → Size → Pay
    (a) Design A (b) Design B
  12. 12.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Item → Results → Shop → Pens
    Design B: Home → Search → Offers → Pens → Pay → Cart
  13. 13.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Address → Cart → Pay → Confirm → Pens → Search
    Design B: Home → Search → Item → Cart
  14. 14.💾 What is a variable? (a) a picture (b) a named box for a value (c) a type of screen (d) a phone setting
  15. 15.🌗 Is white on dark green easy or hard to read on a button? (a) easy to read (b) hard to read
  16. 16.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Address → Size
    Design B: Home → Results → Item → Cart → Pens
  17. 17.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
    1. open “Help page”
    2. tap Back
    3. open “Edit photo”
    4. tap the Search tab
    5. tap the Profile tab
    Which screen are you on now?
    (a) Edit photo (b) Profile (c) Help page (d) Home
  18. 18.🔢 In a sign-up flow, which comes LAST? (a) open the app (b) enter the code sent (c) see the home screen (d) type name and email
  19. 19.🔢 In a quiz-app flow, what comes right after “tap “Start quiz””? (a) see if it is right (b) see the final score (c) read a question (d) pick an answer
  20. 20.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
    Label: 17 px
    Body text: 12 px
    Menu: 20 px
  21. 21.🖼️ In this wireframe (top to bottom), which part is at the very bottom?
    [ list of items ]
    [ top bar ]
    [ filter buttons ]
    [ title text ]
    [ big picture ]
    (a) title text (b) list of items (c) top bar (d) big picture
  22. 22.♿ Why add captions to videos? (a) so anyone can follow (b) to slow them down (c) to hide the sound (d) to add colour
  23. 23.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
    1. open “Friend list”
    2. tap the Quiz tab
    3. tap the Quiz tab
    4. open “Match report”
    5. tap Back
    Which screen are you on now?
    (a) Lessons (b) Match report (c) Friend list (d) Quiz
  24. 24.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
    Title: 28 px
    Label: 17 px
    Hint: 24 px
    Menu: 21 px
    Footer: 9 px
    (a) Footer (b) Hint (c) Title (d) Label
  25. 25.✏️ What is a wireframe? (a) a simple screen sketch (b) the finished app (c) a type of password (d) a charging cable
  26. 26.🎨 A beautiful app that confuses everyone has ___. (a) good UX but poor UI (b) perfect UX (c) no UI at all (d) good UI but poor UX
  27. 27.💾 What number does this code show?
    let score = 4;
    score = score - 4;
    score = score + 4;
    show(score);
  28. 28.🎨 Is this about UI or UX: the font size? (a) UX (b) UI
  29. 29.💾 What number does this code show?
    let score = 8;
    score = score - 8;
    score = score + 1;
    show(score);
  30. 30.Which of these is true of the back button? (a) hides extra links (b) switches main sections (c) sits at the bottom (d) undoes one move
  31. 31.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
    1. tap the Profile tab
    2. open “Score card”
    3. open “Score card”
    4. tap Back
    Which screen are you on now?
    (a) Profile (b) Search (c) Home (d) Score card
  32. 32.True or false: “text that can grow” makes the app harder to use. (a) True (b) False
  33. 33.🔢 In a sign-up flow, what comes right after “type name and email”? (a) enter the code sent (b) make a password (c) open the app (d) tap “Sign up”
  34. 34.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Item → Size → Cart → Address → Search
    Design B: Home → Shop → Cart
    (a) Design A (b) Design B
  35. 35.🔍 Which is the odd one out? (a) how many taps it takes (b) the font size (c) how fast a task is done (d) how users feel after
  36. 36.🎨 Is this about UI or UX: how easy sign-up is? (a) UI (b) UX
  37. 37.🧭 Why should every screen show where you are? (a) so users do not get lost (b) to use more battery (c) to hide the menu (d) to look busy
  38. 38.💾 Which can hold many values in order? (a) a button (b) a list (c) a single number (d) a switch
  39. 39.🔢 In a quiz-app flow, which comes first: “pick an answer” or “read a question”? (a) pick an answer (b) read a question
  40. 40.True or false: a tiny 20 px button is good button design. (a) False (b) True

Answer key

  1. False
  2. red on green
  3. dark blue on white
  4. 3
  5. 4
  6. False
  7. in the cloud
  8. True
  9. captions on videos
  10. type name and email
  11. Design A
  12. 1
  13. 3
  14. a named box for a value
  15. easy to read
  16. 2
  17. Profile
  18. see the home screen
  19. read a question
  20. 1
  21. big picture
  22. so anyone can follow
  23. Quiz
  24. Footer
  25. a simple screen sketch
  26. good UI but poor UX
  27. 4
  28. UI
  29. 1
  30. undoes one move
  31. Score card
  32. False
  33. make a password
  34. Design B
  35. the font size
  36. UX
  37. so users do not get lost
  38. a list
  39. read a question
  40. False

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