App Dev Worksheet: Part 2 Test
Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.
NameDateTime takenScore ___ / 40
- 1.🎨 Fewer taps to finish a task usually means ___. (a) worse UX (b) better UX (c) more colours (d) a bigger app
- 2.Which of these is true of a final design? (a) has no real colours (b) is a quick sketch (c) uses plain grey boxes (d) shows the real fonts
- 3.Which of these makes the app harder to use? (a) labels on every icon (b) strong colour contrast (c) colour as the only clue (d) text that can grow
- 4.✏️ Is this true of a wireframe or of a final design: uses the final pictures? (a) a final design (b) a wireframe
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5.🖼️ How many parts (boxes) does this wireframe have?
[ Save button ]
[ filter buttons ]
[ search box ]
[ list of items ]
[ Add button ]
[ menu icon ] - 6.🔍 Which is the odd one out? (a) the screen layout (b) whether users get lost (c) the font size (d) the icon shapes
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7.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 16 px
Footer: 14 px
Body text: 10 px
Hint: 19 px
Caption: 24 px - 8.🔍 Which is the odd one out? (a) big touch targets (b) captions on videos (c) fast-flashing lights (d) labels on every icon
- 9.Which of these is true of a final design? (a) has no real colours (b) is a quick sketch (c) uses plain grey boxes (d) has the real colours
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10.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
Next button: 44 px tall
Start button: 60 px tall
Done button: 44 px tall - 11.🔢 In a quiz-app flow, what comes right after “read a question”? (a) tap “Start quiz” (b) pick an answer (c) see if it is right (d) see the final score
- 12.Which of these fits saving in the cloud? (a) chat messages to friends (b) your last game level (c) the sound on/off setting (d) a draft you are typing
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13.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 25 px
Label: 17 px
Caption: 11 px
Title: 21 px (a) Menu (b) Label (c) Caption (d) Title - 14.Which of these is true of a wireframe? (a) shows the real fonts (b) has the real colours (c) uses the final pictures (d) uses plain grey boxes
- 15.♿ A screen has 5 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 16.🎨 UI stands for user ___. (a) input (b) interface (c) idea (d) internet
- 17.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) makes it harder (b) helps everyone
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18.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 23 px
Title: 16 px
Label: 11 px
Footer: 20 px (a) Label (b) Title (c) Footer (d) Hint - 19.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) helps everyone (b) makes it harder
- 20.💾 What is a variable? (a) a named box for a value (b) a phone setting (c) a picture (d) a type of screen
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21.💾 What number does this code show?
let points = 6;
points = points - 2;
points = points + 5;
show(points); - 22.🔢 In a sign-up flow, which comes FIRST? (a) open the app (b) make a password (c) type name and email (d) enter the code sent
- 23.🔢 In a sign-up flow, which comes LAST? (a) open the app (b) type name and email (c) enter the code sent (d) see the home screen
- 24.Which of these helps everyone use the app? (a) fast-flashing lights (b) tiny tap areas (c) colour as the only clue (d) strong colour contrast
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25.💾 What number does this code show?
let songs = ["Rain", "Stars", "Sunrise", "Ocean"];
songs.push("Kites");
show(songs.length); - 26.🧭 Which part of navigation shows 3 to 5 icons? (a) the back button (b) a tab bar (c) a menu button
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27.💾 What number does this code show?
let coins = 6;
coins = coins - 5;
coins = coins + 5;
show(coins); - 28.🔍 Which is the odd one out? (a) how users feel after (b) whether users get lost (c) how easy sign-up is (d) the theme colours
- 29.🔢 In a food-order flow, which comes first: “open the menu” or “check the cart”? (a) check the cart (b) open the menu
- 30.🧭 Where is a tab bar usually placed in a phone app? (a) in the middle (b) nowhere (c) at the bottom (d) inside a button
- 31.🔢 In a photo-post flow, what comes right after “write a caption”? (a) add a filter (b) open the camera screen (c) post the photo (d) take the photo
- 32.Which of these is true of a tab bar? (a) opens a list of pages (b) goes to the last screen (c) shows 3 to 5 icons (d) undoes one move
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33.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
1. tap the Lessons tab
2. open “Friend list”
3. open “Help page”
4. tap the Quiz tab
How many times must you tap Back to reach the main screen of this tab? - 34.🔀 Why plan the user flow before building? (a) to hide the buttons (b) to skip testing (c) to add more taps (d) so each step is clear
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35.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 10 px
Title: 19 px
Footer: 14 px
Caption: 17 px
Hint: 20 px -
36.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Menu → Address
Design B: Home → Search → Item → Shop → Pay → Size → Results (a) Design B (b) Design A - 37.🎨 Is this about UI or UX: the button colours? (a) UX (b) UI
- 38.🔍 Which is the odd one out? (a) big touch targets (b) colour as the only clue (c) icons with no labels (d) sudden loud sounds
- 39.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) helps everyone (b) makes it harder
- 40.Which colour pair is hard to read? (a) white on black (b) black on pale grey (c) dark blue on black (d) black on yellow
Answer key
- better UX
- shows the real fonts
- colour as the only clue
- a final design
- 6
- whether users get lost
- 2
- fast-flashing lights
- has the real colours
- 1
- pick an answer
- chat messages to friends
- Caption
- uses plain grey boxes
- 1
- interface
- helps everyone
- Label
- makes it harder
- a named box for a value
- 9
- open the app
- see the home screen
- strong colour contrast
- 5
- a tab bar
- 6
- the theme colours
- open the menu
- at the bottom
- post the photo
- shows 3 to 5 icons
- 0
- so each step is clear
- 2
- Design A
- UI
- big touch targets
- makes it harder
- dark blue on black
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students