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App Dev Worksheet: Part 2 Test

App development lesson 16: Designing apps: Part 2 test · Set 999 · 40 questions
TalentJR

Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.

NameDateTime takenScore ___ / 40
  1. 1.🎨 A beautiful app that confuses everyone has ___. (a) no UI at all (b) perfect UX (c) good UI but poor UX (d) good UX but poor UI
  2. 2.🧭 What does the back button usually do? (a) goes to the last screen (b) deletes the page (c) closes all apps (d) opens settings
  3. 3.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
    1. open “Video”
    2. tap the Chat tab
    3. tap the Chat tab
    4. open “Map”
    How many times must you tap Back to reach the main screen of this tab?
  4. 4.🔢 In a photo-post flow, which comes first: “write a caption” or “post the photo”? (a) write a caption (b) post the photo
  5. 5.🔢 In a quiz-app flow, what comes right after “read a question”? (a) pick an answer (b) see if it is right (c) tap “Start quiz” (d) see the final score
  6. 6.🌗 Is black on yellow easy or hard to read on a button? (a) hard to read (b) easy to read
  7. 7.🔢 In a quiz-app flow, which comes first: “read a question” or “see the final score”? (a) read a question (b) see the final score
  8. 8.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
    1. open “Match report”
    2. tap Back
    3. open “Friend list”
    4. tap Back
    How many times must you tap Back to reach the main screen of this tab?
  9. 9.🧭 Which part of navigation opens a list of pages? (a) a tab bar (b) a menu button (c) the back button
  10. 10.True or false: a final design uses plain grey boxes. (a) True (b) False
  11. 11.🔘 Our rule: buttons are at least 48 px tall. Which button is too small?
    Cancel button: 32 px tall
    Done button: 52 px tall
    Start button: 64 px tall
    Back button: 56 px tall
    (a) Cancel (b) Back (c) Start (d) Done
  12. 12.True or false: “tiny tap areas” helps everyone use the app. (a) False (b) True
  13. 13.🔢 In a sign-up flow, which comes FIRST? (a) tap “Sign up” (b) enter the code sent (c) open the app (d) make a password
  14. 14.🔢 In a food-order flow, what comes right after “check the cart”? (a) open the menu (b) pay for the order (c) track the order (d) pick a dish
  15. 15.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
    1. open “Help page”
    2. open “Match report”
    3. tap Back
    How many times must you tap Back to reach the main screen of this tab?
  16. 16.Which of these is about UX (the experience)? (a) the theme colours (b) the icon shapes (c) how fast a task is done (d) the font size
  17. 17.🖼️ In this wireframe (top to bottom), what is right below the search box?
    [ title text ]
    [ search box ]
    [ big picture ]
    [ list of items ]
    (a) big picture (b) title text (c) list of items
  18. 18.💾 What number does this code show?
    let songs = ["Sunrise", "Kites", "Ocean"];
    songs.push("Rain");
    show(songs.length);
  19. 19.✏️ What is a wireframe? (a) a type of password (b) a charging cable (c) a simple screen sketch (d) the finished app
  20. 20.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Search → Size
    Design B: Home → Search → Menu → Offers → Confirm → Pay
  21. 21.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
    1. open “Edit photo”
    2. open “Friend list”
    3. open “Match report”
    4. tap the Home tab
    How many times must you tap Back to reach the main screen of this tab?
  22. 22.💾 Data saved only on the phone is lost when ___. (a) you send a message (b) the phone is lost (c) the screen turns off (d) the app is closed
  23. 23.True or false: “labels on every icon” helps everyone use the app. (a) True (b) False
  24. 24.Which of these makes the app harder to use? (a) labels on every icon (b) captions on videos (c) big touch targets (d) icons with no labels
  25. 25.True or false: grey text on grey is poor button design. (a) True (b) False
  26. 26.🔢 In a photo-post flow, what comes right after “open the camera screen”? (a) take the photo (b) write a caption (c) post the photo (d) add a filter
  27. 27.🎨 Is this about UI or UX: the button colours? (a) UX (b) UI
  28. 28.Which colour pair is easy to read? (a) red on green (b) black on pale grey (c) light grey on white (d) dark blue on black
  29. 29.🧭 Why should every screen show where you are? (a) to hide the menu (b) to look busy (c) so users do not get lost (d) to use more battery
  30. 30.🧭 Which part of navigation sits at the bottom? (a) a menu button (b) the back button (c) a tab bar
  31. 31.🔢 In a quiz-app flow, what comes right after “see if it is right”? (a) pick an answer (b) read a question (c) tap “Start quiz” (d) see the final score
  32. 32.🔘 Is this good or poor button design: a big, easy tap area? (a) good design (b) poor design
  33. 33.Which of these is true of a final design? (a) has no real colours (b) has the real colours (c) is a quick sketch (d) shows where things go
  34. 34.True or false: “big touch targets” helps everyone use the app. (a) True (b) False
  35. 35.Which of these is true of a wireframe? (a) shows where things go (b) shows the real fonts (c) looks like the real app (d) has the real colours
  36. 36.Which colour pair is easy to read? (a) white on black (b) yellow on white (c) red on green (d) light grey on white
  37. 37.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) helps everyone (b) makes it harder
  38. 38.True or false: whether users get lost is about UX (the experience). (a) True (b) False
  39. 39.Which of these is true of a final design? (a) shows where things go (b) has no real colours (c) looks like the real app (d) uses plain grey boxes
  40. 40.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
    Footer: 10 px
    Caption: 11 px
    Label: 13 px
    Title: 10 px
    Hint: 21 px

Answer key

  1. good UI but poor UX
  2. goes to the last screen
  3. 1
  4. write a caption
  5. pick an answer
  6. easy to read
  7. read a question
  8. 0
  9. a menu button
  10. False
  11. Cancel
  12. False
  13. open the app
  14. pay for the order
  15. 1
  16. how fast a task is done
  17. big picture
  18. 4
  19. a simple screen sketch
  20. 3
  21. 0
  22. the phone is lost
  23. True
  24. icons with no labels
  25. True
  26. take the photo
  27. UI
  28. black on pale grey
  29. so users do not get lost
  30. a tab bar
  31. see the final score
  32. good design
  33. has the real colours
  34. True
  35. shows where things go
  36. white on black
  37. helps everyone
  38. True
  39. looks like the real app
  40. 4

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