App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
- 1.Which of these is about UI (the look)? (a) whether users get lost (b) how fast a task is done (c) how users feel after (d) the font size
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2.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Shop → Results → Confirm → Pay → Menu → Cart
Design B: Home → Search → Confirm → Address → Pay (a) Design A (b) Design B - 3.Which of these is about UI (the look)? (a) how many taps it takes (b) whether users get lost (c) the icon shapes (d) how fast a task is done
- 4.Which of these is about UX (the experience)? (a) the button colours (b) the screen layout (c) the icon shapes (d) how easy sign-up is
- 5.🔍 Which is the odd one out? (a) the theme colours (b) the icon shapes (c) how easy sign-up is (d) the font size
- 6.🔍 Which is the odd one out? (a) how fast a task is done (b) the theme colours (c) how easy sign-up is (d) how many taps it takes
- 7.Which of these is about UI (the look)? (a) how fast a task is done (b) the screen layout (c) whether users get lost (d) how easy sign-up is
- 8.🔍 Which is the odd one out? (a) how fast a task is done (b) how easy sign-up is (c) whether users get lost (d) the button colours
- 9.🎨 Fewer taps to finish a task usually means ___. (a) more colours (b) a bigger app (c) worse UX (d) better UX
- 10.🎨 Is this about UI or UX: the button colours? (a) UI (b) UX
- 11.🎨 Who should you test the UX with? (a) the app icon (b) only yourself (c) nobody (d) real users
- 12.🎨 UX stands for user ___. (a) extra (b) experience (c) express (d) example
- 13.🎨 Is this about UI or UX: how easy sign-up is? (a) UI (b) UX
- 14.True or false: how many taps it takes is about UI (the look). (a) True (b) False
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15.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Cart → Pens
Design B: Home → Results → Confirm → Pay → Shop → Pens → Search -
16.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Address → Menu → Cart → Pay
Design B: Home → Offers → Size → Results → Shop → Menu -
17.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Results → Pay → Search → Pens
Design B: Home → Size → Menu → Pay → Address → Results → Item (a) Design A (b) Design B - 18.🔍 Which is the odd one out? (a) whether users get lost (b) the font size (c) how fast a task is done (d) how easy sign-up is
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19.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Item → Cart → Address → Offers → Confirm → Pay
Design B: Home → Results → Address → Pens → Search (a) Design B (b) Design A -
20.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Offers → Confirm → Address → Item
Design B: Home → Pens → Results → Search → Shop → Offers → Item - 21.True or false: the screen layout is about UI (the look). (a) True (b) False
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22.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pay → Shop → Item → Confirm → Results → Cart
Design B: Home → Cart → Item → Search → Pens → Pay -
23.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Offers → Menu → Address → Pay → Size → Results
Design B: Home → Cart → Results → Address → Search - 24.Which of these is about UX (the experience)? (a) the screen layout (b) how many taps it takes (c) the button colours (d) the font size
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25.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Search → Address → Confirm → Results → Item → Menu
Design B: Home → Menu → Pens → Address → Results -
26.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Shop → Item → Size
Design B: Home → Pay → Size (a) Design B (b) Design A -
27.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pens → Size → Results
Design B: Home → Size → Offers → Confirm → Pens → Address → Results (a) Design A (b) Design B - 28.🎨 Is this about UI or UX: the theme colours? (a) UX (b) UI
- 29.🔍 Which is the odd one out? (a) the screen layout (b) the icon shapes (c) whether users get lost (d) the theme colours
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30.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Address → Results
Design B: Home → Results → Address → Pay → Shop -
31.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Cart → Menu
Design B: Home → Pens → Confirm → Address - 32.Which of these is about UX (the experience)? (a) the button colours (b) whether users get lost (c) the icon shapes (d) the font size
- 33.True or false: the button colours is about UI (the look). (a) False (b) True
- 34.True or false: the theme colours is about UX (the experience). (a) False (b) True
- 35.🎨 Is this about UI or UX: the font size? (a) UX (b) UI
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36.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pay → Shop → Menu → Size → Item
Design B: Home → Menu → Results → Address (a) Design A (b) Design B - 37.🎨 Is this about UI or UX: how fast a task is done? (a) UI (b) UX
- 38.🎨 UI stands for user ___. (a) internet (b) input (c) interface (d) idea
- 39.🔍 Which is the odd one out? (a) how fast a task is done (b) how users feel after (c) whether users get lost (d) the screen layout
- 40.🔍 Which is the odd one out? (a) the screen layout (b) the font size (c) the button colours (d) how fast a task is done
Answer key
- the font size
- Design B
- the icon shapes
- how easy sign-up is
- how easy sign-up is
- the theme colours
- the screen layout
- the button colours
- better UX
- UI
- real users
- experience
- UX
- False
- 4
- 1
- Design A
- the font size
- Design B
- 2
- True
- 1
- 2
- how many taps it takes
- 6
- Design B
- Design A
- UI
- whether users get lost
- 2
- 3
- whether users get lost
- True
- False
- UI
- Design B
- UX
- interface
- the screen layout
- how fast a task is done
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