App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
- 1.🎨 UX stands for user ___. (a) example (b) express (c) experience (d) extra
- 2.🎨 Is this about UI or UX: how easy sign-up is? (a) UX (b) UI
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3.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Address → Shop → Results → Pens → Offers → Search
Design B: Home → Results → Pay → Shop → Address → Offers (a) Design B (b) Design A -
4.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Cart → Menu → Item → Offers
Design B: Home → Offers → Address → Shop - 5.🎨 Is this about UI or UX: the button colours? (a) UI (b) UX
- 6.Which of these is about UX (the experience)? (a) the font size (b) the button colours (c) the icon shapes (d) how fast a task is done
- 7.True or false: the button colours is about UI (the look). (a) False (b) True
- 8.Which of these is about UI (the look)? (a) how fast a task is done (b) how users feel after (c) how easy sign-up is (d) the icon shapes
- 9.🔍 Which is the odd one out? (a) how many taps it takes (b) whether users get lost (c) how easy sign-up is (d) the screen layout
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10.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Cart → Menu → Search → Address → Offers
Design B: Home → Address → Results → Menu → Shop (a) Design B (b) Design A - 11.🎨 Is this about UI or UX: whether users get lost? (a) UI (b) UX
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12.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Item → Pay → Pens → Menu → Address
Design B: Home → Address → Confirm → Results -
13.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Shop → Pens
Design B: Home → Pay → Search → Item → Shop -
14.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Size → Cart → Pens → Offers
Design B: Home → Offers → Search - 15.Which of these is about UX (the experience)? (a) the theme colours (b) the button colours (c) how users feel after (d) the screen layout
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16.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Shop → Menu → Pay
Design B: Home → Offers → Size - 17.🎨 Is this about UI or UX: the icon shapes? (a) UI (b) UX
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18.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Shop → Cart → Confirm → Item
Design B: Home → Cart → Pens → Shop - 19.🎨 Who should you test the UX with? (a) the app icon (b) nobody (c) real users (d) only yourself
- 20.🎨 Is this about UI or UX: the theme colours? (a) UX (b) UI
- 21.🎨 Fewer taps to finish a task usually means ___. (a) a bigger app (b) worse UX (c) more colours (d) better UX
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22.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Menu → Confirm
Design B: Home → Results → Pay → Item → Pens → Address → Offers - 23.🔍 Which is the odd one out? (a) the theme colours (b) whether users get lost (c) how fast a task is done (d) how easy sign-up is
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24.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pay → Confirm → Offers
Design B: Home → Pens → Results - 25.True or false: how easy sign-up is is about UI (the look). (a) True (b) False
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26.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Search → Pens → Item
Design B: Home → Item → Confirm (a) Design A (b) Design B - 27.🔍 Which is the odd one out? (a) the font size (b) how many taps it takes (c) the icon shapes (d) the theme colours
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28.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Shop → Address → Offers → Menu
Design B: Home → Search → Menu → Confirm → Offers → Cart -
29.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Shop → Menu
Design B: Home → Shop → Pay → Confirm -
30.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Address → Pay → Cart → Item → Confirm → Pens
Design B: Home → Item → Menu → Cart -
31.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Item → Pay
Design B: Home → Offers → Pens → Cart → Search → Item → Pay (a) Design A (b) Design B - 32.True or false: whether users get lost is about UX (the experience). (a) False (b) True
- 33.🔍 Which is the odd one out? (a) how easy sign-up is (b) whether users get lost (c) the button colours (d) how many taps it takes
- 34.Which of these is about UI (the look)? (a) how users feel after (b) the theme colours (c) how fast a task is done (d) how many taps it takes
- 35.🎨 A beautiful app that confuses everyone has ___. (a) no UI at all (b) good UX but poor UI (c) perfect UX (d) good UI but poor UX
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36.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Size → Address → Shop → Cart
Design B: Home → Cart → Address → Shop → Pens → Results → Confirm (a) Design A (b) Design B - 37.True or false: the font size is about UI (the look). (a) True (b) False
- 38.🎨 Is this about UI or UX: how fast a task is done? (a) UI (b) UX
- 39.True or false: the font size is about UX (the experience). (a) True (b) False
- 40.🎨 Is this about UI or UX: the screen layout? (a) UX (b) UI
Answer key
- experience
- UX
- Design B
- 1
- UI
- how fast a task is done
- True
- the icon shapes
- the screen layout
- Design B
- UX
- 2
- 2
- 4
- how users feel after
- 1
- UI
- 1
- real users
- UI
- better UX
- 4
- the theme colours
- 1
- False
- Design B
- how many taps it takes
- 1
- 3
- 6
- Design A
- True
- the button colours
- the theme colours
- good UI but poor UX
- Design A
- True
- UX
- False
- UI
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