App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
- 1.🔍 Which is the odd one out? (a) how users feel after (b) how easy sign-up is (c) how many taps it takes (d) the theme colours
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2.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Menu → Shop → Pens → Address
Design B: Home → Results → Pens → Pay - 3.Which of these is about UX (the experience)? (a) the button colours (b) the theme colours (c) how fast a task is done (d) the screen layout
- 4.🎨 UX stands for user ___. (a) extra (b) express (c) example (d) experience
- 5.🔍 Which is the odd one out? (a) the screen layout (b) how easy sign-up is (c) how fast a task is done (d) how many taps it takes
- 6.Which of these is about UX (the experience)? (a) the button colours (b) the icon shapes (c) the font size (d) whether users get lost
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7.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Address → Results → Shop → Pay → Confirm
Design B: Home → Cart → Pens → Offers → Confirm - 8.🎨 Is this about UI or UX: the font size? (a) UI (b) UX
- 9.🔍 Which is the odd one out? (a) the screen layout (b) the icon shapes (c) the font size (d) how users feel after
- 10.True or false: the theme colours is about UX (the experience). (a) True (b) False
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11.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Shop → Cart → Results → Menu
Design B: Home → Address → Size → Offers → Search → Confirm → Pens - 12.🎨 A beautiful app that confuses everyone has ___. (a) perfect UX (b) no UI at all (c) good UI but poor UX (d) good UX but poor UI
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13.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Pens → Offers → Cart → Results
Design B: Home → Menu → Address → Size → Shop → Results - 14.🎨 UI stands for user ___. (a) input (b) interface (c) idea (d) internet
- 15.True or false: how users feel after is about UI (the look). (a) True (b) False
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16.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Shop → Confirm → Results → Search → Size
Design B: Home → Pay → Pens → Item - 17.Which of these is about UI (the look)? (a) the font size (b) how easy sign-up is (c) how many taps it takes (d) how fast a task is done
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18.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Shop → Pay → Cart → Menu
Design B: Home → Menu → Pens → Confirm → Search → Cart (a) Design B (b) Design A -
19.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Confirm → Shop → Pens → Pay → Size
Design B: Home → Pens → Address → Offers → Search (a) Design B (b) Design A - 20.🔍 Which is the odd one out? (a) how fast a task is done (b) how users feel after (c) the icon shapes (d) how easy sign-up is
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21.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Pens → Size → Offers → Pay → Item → Search
Design B: Home → Results → Confirm → Pay - 22.Which of these is about UI (the look)? (a) how easy sign-up is (b) the button colours (c) how users feel after (d) whether users get lost
- 23.Which of these is about UX (the experience)? (a) the icon shapes (b) the button colours (c) how many taps it takes (d) the theme colours
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24.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Confirm → Item → Size
Design B: Home → Cart → Menu → Pay → Pens → Size → Search -
25.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Address → Pay
Design B: Home → Offers → Pay → Confirm → Results → Pens → Shop (a) Design B (b) Design A -
26.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Results → Shop → Pay → Offers → Item → Size
Design B: Home → Cart → Results → Pay (a) Design B (b) Design A - 27.🎨 Who should you test the UX with? (a) the app icon (b) nobody (c) only yourself (d) real users
- 28.🎨 Fewer taps to finish a task usually means ___. (a) worse UX (b) more colours (c) a bigger app (d) better UX
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29.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Cart → Address
Design B: Home → Shop → Menu → Offers → Pens → Search - 30.🎨 Is this about UI or UX: how users feel after? (a) UI (b) UX
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31.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Search → Shop → Results → Offers → Menu → Pay
Design B: Home → Size → Results → Pens → Address → Offers - 32.True or false: how many taps it takes is about UI (the look). (a) True (b) False
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33.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Size → Pens → Cart
Design B: Home → Shop → Confirm → Cart → Menu → Item (a) Design A (b) Design B -
34.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Search → Item
Design B: Home → Shop → Menu → Address - 35.True or false: the font size is about UX (the experience). (a) True (b) False
- 36.🔍 Which is the odd one out? (a) how many taps it takes (b) the button colours (c) how users feel after (d) how fast a task is done
- 37.True or false: the screen layout is about UX (the experience). (a) True (b) False
- 38.True or false: the icon shapes is about UI (the look). (a) True (b) False
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39.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Pens → Address → Menu → Search → Confirm
Design B: Home → Size → Confirm → Item - 40.True or false: how easy sign-up is is about UX (the experience). (a) False (b) True
Answer key
- the theme colours
- 1
- how fast a task is done
- experience
- the screen layout
- whether users get lost
- 5
- UI
- how users feel after
- False
- 4
- good UI but poor UX
- 5
- interface
- False
- 5
- the font size
- Design A
- Design B
- the icon shapes
- 3
- the button colours
- how many taps it takes
- 3
- Design A
- Design B
- real users
- better UX
- 2
- UX
- 6
- False
- Design A
- 1
- False
- the button colours
- False
- True
- 5
- True
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