App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
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1.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Search → Cart → Size → Pay → Address
Design B: Home → Pens → Offers → Address → Confirm - 2.🎨 Fewer taps to finish a task usually means ___. (a) more colours (b) better UX (c) worse UX (d) a bigger app
- 3.🔍 Which is the odd one out? (a) how users feel after (b) how fast a task is done (c) the font size (d) whether users get lost
- 4.True or false: the screen layout is about UX (the experience). (a) False (b) True
- 5.🎨 Is this about UI or UX: how users feel after? (a) UI (b) UX
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6.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Search → Address → Cart → Pay
Design B: Home → Offers → Menu → Cart → Size → Shop → Search -
7.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Shop → Cart
Design B: Home → Menu → Results → Pens → Address → Cart -
8.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Confirm → Pay
Design B: Home → Item → Pay → Confirm - 9.🔍 Which is the odd one out? (a) how easy sign-up is (b) how many taps it takes (c) the button colours (d) how fast a task is done
- 10.🎨 UX stands for user ___. (a) example (b) experience (c) express (d) extra
- 11.Which of these is about UX (the experience)? (a) the screen layout (b) the theme colours (c) how many taps it takes (d) the font size
- 12.🎨 Who should you test the UX with? (a) only yourself (b) nobody (c) real users (d) the app icon
- 13.True or false: the font size is about UX (the experience). (a) False (b) True
- 14.🔍 Which is the odd one out? (a) the theme colours (b) the font size (c) how fast a task is done (d) the screen layout
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15.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Shop → Cart
Design B: Home → Address → Pay → Confirm → Menu → Cart → Shop - 16.🎨 UI stands for user ___. (a) interface (b) idea (c) internet (d) input
- 17.Which of these is about UX (the experience)? (a) the icon shapes (b) the button colours (c) how users feel after (d) the theme colours
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18.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Offers → Menu → Shop → Address → Pens
Design B: Home → Item → Confirm → Shop - 19.🔍 Which is the odd one out? (a) the theme colours (b) the icon shapes (c) the button colours (d) how many taps it takes
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20.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Confirm → Shop → Offers → Item
Design B: Home → Search → Shop → Offers - 21.True or false: the button colours is about UX (the experience). (a) True (b) False
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22.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Shop → Search → Confirm
Design B: Home → Cart → Size -
23.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Item → Confirm
Design B: Home → Shop → Address → Item (a) Design B (b) Design A - 24.🔍 Which is the odd one out? (a) the icon shapes (b) how easy sign-up is (c) the button colours (d) the font size
- 25.🎨 Is this about UI or UX: the icon shapes? (a) UX (b) UI
- 26.🔍 Which is the odd one out? (a) the icon shapes (b) the font size (c) how users feel after (d) the theme colours
- 27.🎨 A beautiful app that confuses everyone has ___. (a) good UX but poor UI (b) good UI but poor UX (c) perfect UX (d) no UI at all
- 28.🎨 Is this about UI or UX: whether users get lost? (a) UX (b) UI
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29.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Shop → Address
Design B: Home → Shop → Menu → Search → Pens → Offers → Size -
30.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Offers → Pens → Cart → Pay
Design B: Home → Pay → Search → Pens (a) Design A (b) Design B - 31.Which of these is about UI (the look)? (a) how users feel after (b) how many taps it takes (c) the theme colours (d) how easy sign-up is
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32.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Cart → Results → Search → Shop
Design B: Home → Results → Menu -
33.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Menu → Pens → Cart → Search → Shop → Address
Design B: Home → Address → Pay → Offers (a) Design B (b) Design A - 34.🔍 Which is the odd one out? (a) the screen layout (b) how many taps it takes (c) how easy sign-up is (d) how fast a task is done
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35.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Confirm → Size → Pens
Design B: Home → Shop → Pay → Item → Size → Search (a) Design A (b) Design B -
36.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Confirm → Cart → Results → Address → Offers
Design B: Home → Pens → Confirm (a) Design A (b) Design B - 37.🎨 Is this about UI or UX: the font size? (a) UX (b) UI
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38.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Shop → Menu → Cart
Design B: Home → Search → Address → Size → Pens - 39.True or false: whether users get lost is about UX (the experience). (a) False (b) True
- 40.True or false: how many taps it takes is about UX (the experience). (a) False (b) True
Answer key
- 5
- better UX
- the font size
- False
- UX
- 6
- 3
- 1
- the button colours
- experience
- how many taps it takes
- real users
- False
- how fast a task is done
- 6
- interface
- how users feel after
- 2
- how many taps it takes
- 1
- False
- 3
- Design A
- how easy sign-up is
- UI
- how users feel after
- good UI but poor UX
- UX
- 4
- Design B
- the theme colours
- 4
- Design B
- the screen layout
- Design A
- Design B
- UI
- 3
- True
- True
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