App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
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1.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Item → Confirm → Offers → Cart → Size
Design B: Home → Confirm → Menu → Pens → Results → Cart → Size - 2.True or false: how fast a task is done is about UI (the look). (a) True (b) False
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3.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Shop → Results → Item
Design B: Home → Item → Shop → Search → Confirm (a) Design B (b) Design A - 4.🎨 UI stands for user ___. (a) idea (b) internet (c) interface (d) input
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5.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Cart → Item
Design B: Home → Address → Shop → Search → Item (a) Design B (b) Design A - 6.🔍 Which is the odd one out? (a) how users feel after (b) how easy sign-up is (c) whether users get lost (d) the button colours
- 7.🔍 Which is the odd one out? (a) the screen layout (b) the theme colours (c) the font size (d) how users feel after
- 8.🔍 Which is the odd one out? (a) the theme colours (b) whether users get lost (c) the icon shapes (d) the font size
- 9.🔍 Which is the odd one out? (a) whether users get lost (b) how users feel after (c) the theme colours (d) how many taps it takes
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10.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Shop → Search
Design B: Home → Cart → Pens → Item → Menu (a) Design A (b) Design B -
11.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Menu → Search
Design B: Home → Item → Confirm → Menu → Pens → Results (a) Design A (b) Design B - 12.Which of these is about UI (the look)? (a) how fast a task is done (b) whether users get lost (c) how easy sign-up is (d) the theme colours
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13.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Item → Address
Design B: Home → Cart → Item → Shop → Menu → Size → Offers -
14.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Results → Confirm → Menu → Shop → Search → Cart
Design B: Home → Results → Confirm → Size - 15.🔍 Which is the odd one out? (a) the font size (b) how easy sign-up is (c) whether users get lost (d) how many taps it takes
- 16.🎨 UX stands for user ___. (a) experience (b) express (c) example (d) extra
- 17.🎨 Is this about UI or UX: whether users get lost? (a) UI (b) UX
- 18.🎨 Is this about UI or UX: the icon shapes? (a) UI (b) UX
- 19.🎨 Who should you test the UX with? (a) only yourself (b) nobody (c) real users (d) the app icon
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20.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Item → Pay → Size → Cart
Design B: Home → Item → Shop (a) Design B (b) Design A -
21.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Search → Pay → Results → Offers → Item
Design B: Home → Offers → Shop → Menu (a) Design B (b) Design A -
22.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Item → Shop → Offers → Cart → Size → Menu
Design B: Home → Confirm → Offers → Pens → Address → Size - 23.🎨 Is this about UI or UX: how users feel after? (a) UI (b) UX
- 24.True or false: the theme colours is about UX (the experience). (a) True (b) False
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25.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Results → Cart
Design B: Home → Pens → Search → Offers → Cart → Confirm → Menu - 26.🎨 Is this about UI or UX: the button colours? (a) UX (b) UI
- 27.True or false: how easy sign-up is is about UI (the look). (a) True (b) False
- 28.🎨 Fewer taps to finish a task usually means ___. (a) a bigger app (b) more colours (c) worse UX (d) better UX
- 29.🎨 Is this about UI or UX: how many taps it takes? (a) UI (b) UX
- 30.🔍 Which is the odd one out? (a) how users feel after (b) the screen layout (c) how many taps it takes (d) how easy sign-up is
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31.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Pay → Offers → Address → Shop
Design B: Home → Results → Address -
32.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Address → Search
Design B: Home → Item → Results → Shop → Search → Pay - 33.Which of these is about UX (the experience)? (a) the button colours (b) how users feel after (c) the theme colours (d) the screen layout
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34.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Menu → Pens
Design B: Home → Shop → Item → Address - 35.True or false: whether users get lost is about UI (the look). (a) False (b) True
- 36.Which of these is about UX (the experience)? (a) the icon shapes (b) the screen layout (c) the button colours (d) how fast a task is done
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37.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Search → Results → Shop → Size
Design B: Home → Confirm → Offers → Shop (a) Design B (b) Design A -
38.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Cart → Confirm → Item
Design B: Home → Shop → Cart → Size → Address - 39.🔍 Which is the odd one out? (a) whether users get lost (b) the icon shapes (c) how easy sign-up is (d) how fast a task is done
- 40.True or false: whether users get lost is about UX (the experience). (a) True (b) False
Answer key
- 5
- False
- Design A
- interface
- Design A
- the button colours
- how users feel after
- whether users get lost
- the theme colours
- Design A
- Design A
- the theme colours
- 4
- 6
- the font size
- experience
- UX
- UI
- real users
- Design B
- Design B
- 1
- UX
- False
- 2
- UI
- False
- better UX
- UX
- the screen layout
- 4
- 2
- how users feel after
- 1
- False
- how fast a task is done
- Design B
- 1
- the icon shapes
- True
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