App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
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1.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Shop → Offers → Cart → Pens
Design B: Home → Pay → Confirm - 2.🎨 UX stands for user ___. (a) extra (b) example (c) express (d) experience
- 3.Which of these is about UI (the look)? (a) whether users get lost (b) how users feel after (c) how easy sign-up is (d) the font size
- 4.🎨 Who should you test the UX with? (a) only yourself (b) real users (c) the app icon (d) nobody
- 5.🔍 Which is the odd one out? (a) the button colours (b) the icon shapes (c) the screen layout (d) whether users get lost
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6.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Size → Shop → Item → Search
Design B: Home → Address → Cart → Offers → Confirm → Menu (a) Design A (b) Design B - 7.True or false: how many taps it takes is about UI (the look). (a) True (b) False
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8.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Cart → Size → Shop → Offers
Design B: Home → Offers → Pens → Search → Cart → Shop → Confirm - 9.🎨 Is this about UI or UX: how easy sign-up is? (a) UI (b) UX
- 10.🎨 A beautiful app that confuses everyone has ___. (a) good UX but poor UI (b) no UI at all (c) good UI but poor UX (d) perfect UX
- 11.Which of these is about UI (the look)? (a) the screen layout (b) how users feel after (c) how fast a task is done (d) how many taps it takes
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12.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Size → Offers → Cart
Design B: Home → Menu → Results → Shop → Confirm (a) Design A (b) Design B -
13.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Results → Confirm → Shop → Pay → Size → Search
Design B: Home → Search → Size - 14.🎨 Is this about UI or UX: the icon shapes? (a) UX (b) UI
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15.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Menu → Item → Results
Design B: Home → Cart → Menu → Pens → Shop → Confirm → Results (a) Design B (b) Design A - 16.🎨 Is this about UI or UX: how fast a task is done? (a) UI (b) UX
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17.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Cart → Item → Menu → Shop
Design B: Home → Menu → Confirm → Offers → Search → Address -
18.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pens → Address → Pay
Design B: Home → Pay → Size → Confirm → Cart → Item → Menu - 19.True or false: the font size is about UX (the experience). (a) False (b) True
- 20.True or false: how fast a task is done is about UX (the experience). (a) False (b) True
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21.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Results → Address
Design B: Home → Item → Menu → Shop → Cart → Results → Search - 22.🎨 Is this about UI or UX: the button colours? (a) UX (b) UI
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23.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Size → Search → Pens
Design B: Home → Search → Cart - 24.🎨 Fewer taps to finish a task usually means ___. (a) more colours (b) a bigger app (c) worse UX (d) better UX
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25.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Search → Confirm
Design B: Home → Address → Size → Item → Cart → Shop -
26.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Results → Item → Size → Pens → Pay
Design B: Home → Search → Offers → Pay → Confirm (a) Design A (b) Design B - 27.🔍 Which is the odd one out? (a) the button colours (b) how users feel after (c) how fast a task is done (d) how easy sign-up is
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28.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Item → Menu → Offers → Address → Confirm
Design B: Home → Menu → Item (a) Design A (b) Design B - 29.True or false: how fast a task is done is about UI (the look). (a) True (b) False
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30.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Menu → Offers
Design B: Home → Search → Item → Results → Menu → Cart (a) Design A (b) Design B -
31.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Address → Shop → Confirm → Size → Pens
Design B: Home → Shop → Menu - 32.🎨 Is this about UI or UX: whether users get lost? (a) UI (b) UX
- 33.🔍 Which is the odd one out? (a) the icon shapes (b) how many taps it takes (c) the font size (d) the theme colours
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34.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Offers → Item → Results → Search
Design B: Home → Menu → Cart → Size → Offers → Pens → Results -
35.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Item → Pens
Design B: Home → Shop → Pay → Menu (a) Design B (b) Design A -
36.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Search → Cart
Design B: Home → Pay → Menu → Item → Size → Results → Offers -
37.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Confirm → Pay → Pens → Address → Cart → Item
Design B: Home → Results → Item → Confirm → Search - 38.True or false: whether users get lost is about UX (the experience). (a) False (b) True
- 39.True or false: the icon shapes is about UI (the look). (a) True (b) False
- 40.Which of these is about UX (the experience)? (a) how users feel after (b) the theme colours (c) the icon shapes (d) the button colours
Answer key
- 2
- experience
- the font size
- real users
- whether users get lost
- Design A
- False
- 4
- UX
- good UI but poor UX
- the screen layout
- Design A
- 4
- UI
- Design A
- UX
- 1
- 3
- False
- True
- 2
- UI
- 3
- better UX
- 5
- Design B
- the button colours
- Design B
- False
- Design A
- 3
- UX
- how many taps it takes
- 6
- Design A
- 4
- 4
- True
- True
- how users feel after
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