App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
- 1.🔍 Which is the odd one out? (a) the theme colours (b) how fast a task is done (c) the button colours (d) the font size
- 2.🎨 Is this about UI or UX: how many taps it takes? (a) UI (b) UX
- 3.Which of these is about UI (the look)? (a) how easy sign-up is (b) the icon shapes (c) how users feel after (d) how fast a task is done
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4.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Shop → Search
Design B: Home → Size → Search → Shop - 5.🎨 Is this about UI or UX: how users feel after? (a) UI (b) UX
- 6.True or false: the button colours is about UX (the experience). (a) True (b) False
- 7.True or false: how many taps it takes is about UI (the look). (a) True (b) False
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8.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Shop → Pens → Pay
Design B: Home → Pay → Confirm → Search → Item → Shop → Results (a) Design B (b) Design A - 9.True or false: how easy sign-up is is about UX (the experience). (a) True (b) False
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10.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Pens → Offers → Size → Item → Confirm
Design B: Home → Size → Cart -
11.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Confirm → Shop → Menu → Cart → Item
Design B: Home → Pens → Address → Size - 12.🎨 A beautiful app that confuses everyone has ___. (a) no UI at all (b) good UX but poor UI (c) good UI but poor UX (d) perfect UX
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13.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Size → Address → Cart → Shop → Search
Design B: Home → Confirm → Search → Menu - 14.🎨 UI stands for user ___. (a) internet (b) interface (c) input (d) idea
- 15.True or false: the screen layout is about UI (the look). (a) False (b) True
- 16.🔍 Which is the odd one out? (a) how users feel after (b) the icon shapes (c) the button colours (d) the theme colours
- 17.🎨 Is this about UI or UX: how fast a task is done? (a) UX (b) UI
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18.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Cart → Confirm → Offers → Results → Pay
Design B: Home → Menu → Cart → Size - 19.Which of these is about UX (the experience)? (a) the icon shapes (b) the button colours (c) the font size (d) how users feel after
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20.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pens → Size → Address → Offers
Design B: Home → Results → Item → Pens -
21.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pay → Offers → Shop → Results → Pens → Menu
Design B: Home → Results → Item → Confirm → Shop → Size (a) Design A (b) Design B -
22.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pens → Address → Results → Menu → Item → Shop
Design B: Home → Size → Cart → Shop (a) Design A (b) Design B - 23.🔍 Which is the odd one out? (a) the screen layout (b) how users feel after (c) how fast a task is done (d) how many taps it takes
- 24.Which of these is about UX (the experience)? (a) the theme colours (b) the icon shapes (c) how fast a task is done (d) the font size
- 25.🎨 Is this about UI or UX: whether users get lost? (a) UI (b) UX
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26.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pens → Cart → Results
Design B: Home → Item → Search → Menu → Shop → Confirm → Size (a) Design B (b) Design A - 27.True or false: the theme colours is about UI (the look). (a) True (b) False
- 28.True or false: whether users get lost is about UI (the look). (a) False (b) True
- 29.🎨 UX stands for user ___. (a) extra (b) experience (c) express (d) example
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30.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Item → Results
Design B: Home → Shop → Search → Pay (a) Design B (b) Design A - 31.True or false: the icon shapes is about UX (the experience). (a) False (b) True
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32.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pens → Menu → Offers
Design B: Home → Search → Pens → Offers → Menu → Address → Item (a) Design A (b) Design B -
33.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Search → Shop → Offers → Menu → Size → Confirm
Design B: Home → Address → Cart → Offers → Results → Shop -
34.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Confirm → Item → Menu → Pens
Design B: Home → Size → Item (a) Design B (b) Design A -
35.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Shop → Results → Pay → Confirm → Item
Design B: Home → Pens → Address (a) Design B (b) Design A - 36.🎨 Is this about UI or UX: the icon shapes? (a) UI (b) UX
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37.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pens → Pay → Menu
Design B: Home → Cart → Pens → Size → Shop → Confirm -
38.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pens → Address
Design B: Home → Results → Pens → Size → Pay → Cart → Confirm - 39.🎨 Fewer taps to finish a task usually means ___. (a) worse UX (b) better UX (c) a bigger app (d) more colours
- 40.🎨 Who should you test the UX with? (a) nobody (b) the app icon (c) only yourself (d) real users
Answer key
- how fast a task is done
- UX
- the icon shapes
- 1
- UX
- False
- False
- Design A
- True
- 5
- 3
- good UI but poor UX
- 2
- interface
- True
- how users feel after
- UX
- 2
- how users feel after
- 1
- Design B
- Design B
- the screen layout
- how fast a task is done
- UX
- Design A
- True
- False
- experience
- Design A
- False
- Design A
- 5
- Design B
- Design B
- UI
- 2
- 4
- better UX
- real users
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