App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
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1.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Shop → Search → Menu → Results → Item → Offers
Design B: Home → Search → Shop -
2.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Search → Menu → Shop → Confirm → Size → Pay
Design B: Home → Address → Offers - 3.🎨 Is this about UI or UX: how fast a task is done? (a) UX (b) UI
- 4.🎨 Fewer taps to finish a task usually means ___. (a) worse UX (b) more colours (c) better UX (d) a bigger app
- 5.🎨 Is this about UI or UX: the icon shapes? (a) UX (b) UI
- 6.🎨 UI stands for user ___. (a) idea (b) input (c) internet (d) interface
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7.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Item → Confirm → Results
Design B: Home → Size → Offers → Results → Item (a) Design A (b) Design B -
8.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Address → Menu → Size → Offers
Design B: Home → Pens → Confirm → Size → Menu → Search - 9.🎨 Is this about UI or UX: the screen layout? (a) UX (b) UI
- 10.🎨 Is this about UI or UX: how users feel after? (a) UX (b) UI
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11.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Size → Offers → Pens → Pay → Shop
Design B: Home → Offers → Pens → Shop → Pay → Results → Confirm -
12.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Offers → Search → Menu
Design B: Home → Shop → Menu - 13.🎨 Is this about UI or UX: whether users get lost? (a) UX (b) UI
- 14.🔍 Which is the odd one out? (a) the screen layout (b) the theme colours (c) whether users get lost (d) the icon shapes
- 15.🔍 Which is the odd one out? (a) how users feel after (b) the screen layout (c) whether users get lost (d) how fast a task is done
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16.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pay → Cart
Design B: Home → Cart → Pay → Search → Offers → Pens → Size -
17.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Search → Shop → Item → Menu
Design B: Home → Menu → Item → Shop -
18.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Cart → Size → Address
Design B: Home → Address → Size → Item → Pens → Pay → Shop - 19.True or false: whether users get lost is about UX (the experience). (a) True (b) False
- 20.🎨 A beautiful app that confuses everyone has ___. (a) perfect UX (b) good UI but poor UX (c) good UX but poor UI (d) no UI at all
- 21.🎨 Who should you test the UX with? (a) the app icon (b) nobody (c) real users (d) only yourself
- 22.Which of these is about UI (the look)? (a) how users feel after (b) how fast a task is done (c) the icon shapes (d) how easy sign-up is
- 23.🔍 Which is the odd one out? (a) the font size (b) how fast a task is done (c) the icon shapes (d) the theme colours
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24.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Menu → Address → Shop → Item → Offers → Cart
Design B: Home → Results → Search → Offers → Confirm - 25.Which of these is about UI (the look)? (a) whether users get lost (b) how fast a task is done (c) the font size (d) how easy sign-up is
- 26.True or false: how easy sign-up is is about UX (the experience). (a) False (b) True
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27.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Shop → Results
Design B: Home → Cart → Menu → Address → Offers -
28.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Address → Cart → Size → Confirm → Search
Design B: Home → Search → Shop -
29.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Search → Pens → Shop
Design B: Home → Pens → Shop → Cart → Pay → Size (a) Design B (b) Design A - 30.True or false: how many taps it takes is about UX (the experience). (a) True (b) False
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31.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Size → Search
Design B: Home → Pay → Search → Shop → Address - 32.🔍 Which is the odd one out? (a) the icon shapes (b) the font size (c) the theme colours (d) how many taps it takes
- 33.True or false: whether users get lost is about UI (the look). (a) False (b) True
- 34.True or false: the screen layout is about UX (the experience). (a) False (b) True
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35.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pens → Shop → Results → Size
Design B: Home → Cart → Offers → Search → Address → Pay → Shop (a) Design A (b) Design B - 36.🔍 Which is the odd one out? (a) how many taps it takes (b) how users feel after (c) whether users get lost (d) the button colours
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37.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Results → Offers
Design B: Home → Shop → Item → Pay -
38.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Address → Offers → Menu → Pay → Cart → Shop
Design B: Home → Shop → Pay (a) Design A (b) Design B - 39.🎨 Is this about UI or UX: how easy sign-up is? (a) UX (b) UI
- 40.🎨 Is this about UI or UX: the theme colours? (a) UX (b) UI
Answer key
- 4
- 4
- UX
- better UX
- UI
- interface
- Design A
- 1
- UI
- UX
- 1
- 1
- UX
- whether users get lost
- the screen layout
- 4
- 3
- 3
- True
- good UI but poor UX
- real users
- the icon shapes
- how fast a task is done
- 6
- the font size
- True
- 4
- 2
- Design A
- True
- 2
- how many taps it takes
- False
- False
- Design A
- the button colours
- 1
- Design B
- UX
- UI
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