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App Dev Worksheet: UI vs UX

App development lesson 9: UI vs UX · Set 224 · 40 questions
TalentJR

Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.

NameDateTime takenScore ___ / 40
  1. 1.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Cart → Size → Pens → Shop → Confirm
    Design B: Home → Cart → Shop → Results → Confirm → Address → Pens
  2. 2.🔍 Which is the odd one out? (a) the screen layout (b) the icon shapes (c) the theme colours (d) whether users get lost
  3. 3.Which of these is about UI (the look)? (a) the font size (b) how easy sign-up is (c) how many taps it takes (d) how users feel after
  4. 4.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Cart → Menu → Pens → Address → Results
    Design B: Home → Offers → Pens → Pay → Search → Menu → Shop
    (a) Design A (b) Design B
  5. 5.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Cart → Search → Item
    Design B: Home → Item → Pens → Pay → Search → Size → Results
  6. 6.🎨 Fewer taps to finish a task usually means ___. (a) worse UX (b) more colours (c) better UX (d) a bigger app
  7. 7.True or false: how fast a task is done is about UI (the look). (a) True (b) False
  8. 8.🎨 Is this about UI or UX: the button colours? (a) UX (b) UI
  9. 9.True or false: how many taps it takes is about UI (the look). (a) False (b) True
  10. 10.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Search → Offers → Pay
    Design B: Home → Size → Confirm → Item → Menu
    (a) Design A (b) Design B
  11. 11.🔍 Which is the odd one out? (a) the screen layout (b) the font size (c) the button colours (d) how easy sign-up is
  12. 12.True or false: how users feel after is about UI (the look). (a) True (b) False
  13. 13.True or false: the screen layout is about UX (the experience). (a) False (b) True
  14. 14.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Search → Cart → Item → Menu → Pens
    Design B: Home → Shop → Pay
    (a) Design A (b) Design B
  15. 15.True or false: how many taps it takes is about UX (the experience). (a) False (b) True
  16. 16.🔍 Which is the odd one out? (a) the icon shapes (b) the button colours (c) the font size (d) how fast a task is done
  17. 17.🔍 Which is the odd one out? (a) how many taps it takes (b) whether users get lost (c) the screen layout (d) how fast a task is done
  18. 18.🔍 Which is the odd one out? (a) how fast a task is done (b) the font size (c) whether users get lost (d) how users feel after
  19. 19.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Menu → Size → Search
    Design B: Home → Shop → Address → Pens → Offers
  20. 20.🎨 Who should you test the UX with? (a) real users (b) nobody (c) the app icon (d) only yourself
  21. 21.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Item → Pens
    Design B: Home → Results → Pens → Shop → Cart → Item → Size
    (a) Design A (b) Design B
  22. 22.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
    Design A: Home → Pay → Offers
    Design B: Home → Results → Offers → Cart → Item
  23. 23.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
    Design A: Home → Confirm → Pens → Pay
    Design B: Home → Results → Size → Item → Cart → Confirm
  24. 24.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Pay → Menu
    Design B: Home → Pay → Shop → Address → Item → Confirm
  25. 25.🔍 Which is the odd one out? (a) how users feel after (b) the theme colours (c) how fast a task is done (d) whether users get lost
  26. 26.🎨 Is this about UI or UX: how users feel after? (a) UI (b) UX
  27. 27.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Menu → Size → Item → Address → Results
    Design B: Home → Offers → Cart
    (a) Design B (b) Design A
  28. 28.Which of these is about UX (the experience)? (a) the theme colours (b) how users feel after (c) the button colours (d) the icon shapes
  29. 29.True or false: whether users get lost is about UX (the experience). (a) False (b) True
  30. 30.🎨 A beautiful app that confuses everyone has ___. (a) good UI but poor UX (b) good UX but poor UI (c) perfect UX (d) no UI at all
  31. 31.🎨 UI stands for user ___. (a) input (b) interface (c) internet (d) idea
  32. 32.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Confirm → Menu → Cart → Offers
    Design B: Home → Pens → Results → Item → Menu → Pay → Offers
  33. 33.True or false: the theme colours is about UI (the look). (a) True (b) False
  34. 34.Which of these is about UI (the look)? (a) how easy sign-up is (b) whether users get lost (c) the button colours (d) how many taps it takes
  35. 35.🎨 Is this about UI or UX: how fast a task is done? (a) UX (b) UI
  36. 36.🎨 Is this about UI or UX: how many taps it takes? (a) UI (b) UX
  37. 37.🔍 Which is the odd one out? (a) the font size (b) the button colours (c) how many taps it takes (d) the screen layout
  38. 38.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
    Design A: Home → Offers → Pens → Pay → Item → Menu → Shop
    Design B: Home → Menu → Shop
  39. 39.Which of these is about UX (the experience)? (a) the icon shapes (b) the button colours (c) the font size (d) whether users get lost
  40. 40.True or false: the theme colours is about UX (the experience). (a) True (b) False

Answer key

  1. 1
  2. whether users get lost
  3. the font size
  4. Design A
  5. 3
  6. better UX
  7. False
  8. UI
  9. False
  10. Design A
  11. how easy sign-up is
  12. False
  13. False
  14. Design B
  15. True
  16. how fast a task is done
  17. the screen layout
  18. the font size
  19. 1
  20. real users
  21. Design A
  22. 2
  23. 5
  24. 3
  25. the theme colours
  26. UX
  27. Design B
  28. how users feel after
  29. True
  30. good UI but poor UX
  31. interface
  32. 2
  33. True
  34. the button colours
  35. UX
  36. UX
  37. how many taps it takes
  38. 2
  39. whether users get lost
  40. False

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