App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
- 1.🎨 UI stands for user ___. (a) internet (b) idea (c) input (d) interface
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2.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Offers → Address
Design B: Home → Cart → Pay → Address (a) Design B (b) Design A -
3.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Results → Pens
Design B: Home → Pens → Item → Menu → Cart (a) Design A (b) Design B - 4.True or false: the button colours is about UI (the look). (a) False (b) True
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5.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Offers → Pay
Design B: Home → Pay → Pens → Cart → Item (a) Design B (b) Design A - 6.🔍 Which is the odd one out? (a) the theme colours (b) the button colours (c) how easy sign-up is (d) the icon shapes
- 7.Which of these is about UI (the look)? (a) the font size (b) how many taps it takes (c) whether users get lost (d) how easy sign-up is
- 8.True or false: the theme colours is about UI (the look). (a) True (b) False
- 9.🎨 A beautiful app that confuses everyone has ___. (a) no UI at all (b) perfect UX (c) good UI but poor UX (d) good UX but poor UI
- 10.🎨 Fewer taps to finish a task usually means ___. (a) better UX (b) a bigger app (c) more colours (d) worse UX
- 11.🎨 Is this about UI or UX: the font size? (a) UI (b) UX
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12.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Shop → Confirm → Address → Pens → Search → Offers
Design B: Home → Menu → Shop → Size → Address → Pay - 13.Which of these is about UI (the look)? (a) whether users get lost (b) the icon shapes (c) how fast a task is done (d) how many taps it takes
- 14.🔍 Which is the odd one out? (a) the font size (b) how easy sign-up is (c) how many taps it takes (d) how fast a task is done
- 15.🎨 Is this about UI or UX: the screen layout? (a) UX (b) UI
- 16.True or false: how easy sign-up is is about UI (the look). (a) True (b) False
- 17.🔍 Which is the odd one out? (a) whether users get lost (b) the theme colours (c) how many taps it takes (d) how easy sign-up is
- 18.🔍 Which is the odd one out? (a) the icon shapes (b) the theme colours (c) how fast a task is done (d) the screen layout
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19.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Address → Results
Design B: Home → Search → Address → Offers → Confirm → Shop (a) Design B (b) Design A - 20.Which of these is about UX (the experience)? (a) the theme colours (b) how easy sign-up is (c) the icon shapes (d) the screen layout
- 21.🎨 UX stands for user ___. (a) experience (b) extra (c) express (d) example
- 22.🔍 Which is the odd one out? (a) how many taps it takes (b) whether users get lost (c) how easy sign-up is (d) the button colours
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23.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Confirm → Cart
Design B: Home → Pens → Shop → Pay → Cart → Search → Address -
24.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pens → Search → Offers → Menu
Design B: Home → Item → Results → Shop → Search → Size → Cart (a) Design B (b) Design A - 25.True or false: the screen layout is about UI (the look). (a) False (b) True
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26.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Pay → Size → Shop → Cart → Address → Results
Design B: Home → Address → Shop → Cart → Pay - 27.🎨 Is this about UI or UX: whether users get lost? (a) UX (b) UI
- 28.Which of these is about UI (the look)? (a) whether users get lost (b) the screen layout (c) how many taps it takes (d) how fast a task is done
- 29.True or false: how fast a task is done is about UI (the look). (a) False (b) True
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30.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pens → Shop → Results → Size
Design B: Home → Item → Address → Size → Cart → Confirm - 31.True or false: how many taps it takes is about UX (the experience). (a) False (b) True
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32.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Menu → Search → Pens → Confirm → Offers
Design B: Home → Search → Pens → Item - 33.🎨 Who should you test the UX with? (a) only yourself (b) the app icon (c) real users (d) nobody
- 34.🔍 Which is the odd one out? (a) the button colours (b) whether users get lost (c) the font size (d) the screen layout
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35.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Shop → Item
Design B: Home → Offers → Menu → Address → Pens → Size (a) Design B (b) Design A -
36.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Address → Offers → Pay → Shop → Confirm
Design B: Home → Shop → Menu → Pens (a) Design B (b) Design A - 37.🎨 Is this about UI or UX: how easy sign-up is? (a) UI (b) UX
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38.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Results → Offers → Menu → Pay
Design B: Home → Pens → Search → Confirm → Offers → Menu - 39.True or false: the button colours is about UX (the experience). (a) True (b) False
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40.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Results → Pens → Item
Design B: Home → Size → Search → Item → Pens
Answer key
- interface
- Design A
- Design A
- True
- Design A
- how easy sign-up is
- the font size
- True
- good UI but poor UX
- better UX
- UI
- 1
- the icon shapes
- the font size
- UI
- False
- the theme colours
- how fast a task is done
- Design A
- how easy sign-up is
- experience
- the button colours
- 2
- Design A
- True
- 6
- UX
- the screen layout
- False
- 1
- True
- 5
- real users
- whether users get lost
- Design A
- Design B
- UX
- 1
- False
- 1
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