App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
- 1.🎨 UI stands for user ___. (a) internet (b) idea (c) input (d) interface
- 2.🔍 Which is the odd one out? (a) whether users get lost (b) how easy sign-up is (c) how many taps it takes (d) the button colours
- 3.Which of these is about UI (the look)? (a) the screen layout (b) whether users get lost (c) how many taps it takes (d) how fast a task is done
- 4.Which of these is about UX (the experience)? (a) the theme colours (b) how easy sign-up is (c) the button colours (d) the icon shapes
- 5.🎨 Is this about UI or UX: the icon shapes? (a) UI (b) UX
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6.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Offers → Results → Menu → Address
Design B: Home → Shop → Menu - 7.True or false: the icon shapes is about UX (the experience). (a) False (b) True
- 8.🎨 Is this about UI or UX: the font size? (a) UI (b) UX
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9.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Shop → Menu → Offers → Size
Design B: Home → Address → Offers → Size → Pay → Item → Menu - 10.🎨 Who should you test the UX with? (a) nobody (b) only yourself (c) the app icon (d) real users
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11.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Item → Cart → Pens → Size → Search → Offers
Design B: Home → Pay → Confirm - 12.🎨 Is this about UI or UX: how users feel after? (a) UI (b) UX
- 13.🔍 Which is the odd one out? (a) how many taps it takes (b) the screen layout (c) how easy sign-up is (d) whether users get lost
- 14.🔍 Which is the odd one out? (a) the button colours (b) how users feel after (c) the theme colours (d) the font size
- 15.🔍 Which is the odd one out? (a) the icon shapes (b) how fast a task is done (c) whether users get lost (d) how many taps it takes
- 16.🎨 UX stands for user ___. (a) example (b) experience (c) extra (d) express
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17.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Size → Pens
Design B: Home → Menu → Cart → Offers - 18.True or false: how users feel after is about UX (the experience). (a) False (b) True
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19.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Confirm → Menu → Results → Pay → Size
Design B: Home → Confirm → Menu - 20.🔍 Which is the odd one out? (a) the icon shapes (b) the font size (c) the button colours (d) how many taps it takes
- 21.Which of these is about UI (the look)? (a) how easy sign-up is (b) the button colours (c) how users feel after (d) how fast a task is done
- 22.Which of these is about UI (the look)? (a) how fast a task is done (b) the icon shapes (c) how users feel after (d) how many taps it takes
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23.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Shop → Pens
Design B: Home → Search → Cart → Size - 24.🎨 Is this about UI or UX: how fast a task is done? (a) UX (b) UI
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25.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Address → Offers → Menu → Search → Cart
Design B: Home → Size → Offers → Address → Item (a) Design A (b) Design B - 26.True or false: whether users get lost is about UI (the look). (a) False (b) True
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27.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Search → Menu
Design B: Home → Offers → Confirm → Search → Menu → Shop -
28.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Shop → Cart → Menu → Pay
Design B: Home → Pay → Size → Results (a) Design B (b) Design A - 29.🎨 Is this about UI or UX: whether users get lost? (a) UI (b) UX
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30.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Item → Cart
Design B: Home → Search → Results → Confirm (a) Design B (b) Design A -
31.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Offers → Item → Pay → Pens → Menu
Design B: Home → Pay → Offers → Address → Size (a) Design B (b) Design A - 32.Which of these is about UX (the experience)? (a) the theme colours (b) the icon shapes (c) the font size (d) whether users get lost
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33.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Confirm → Item → Offers → Address → Search → Menu
Design B: Home → Address → Shop (a) Design A (b) Design B - 34.True or false: the theme colours is about UX (the experience). (a) True (b) False
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35.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pay → Confirm → Size → Results → Address → Menu
Design B: Home → Cart → Address → Menu (a) Design B (b) Design A - 36.Which of these is about UX (the experience)? (a) the font size (b) how many taps it takes (c) the screen layout (d) the icon shapes
- 37.True or false: how users feel after is about UI (the look). (a) False (b) True
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38.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Confirm → Pay → Size
Design B: Home → Pens → Item → Results → Size → Offers (a) Design B (b) Design A -
39.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Shop → Confirm → Offers → Cart
Design B: Home → Menu → Pay → Shop → Cart → Offers → Pens - 40.🔍 Which is the odd one out? (a) the font size (b) how easy sign-up is (c) whether users get lost (d) how many taps it takes
Answer key
- interface
- the button colours
- the screen layout
- how easy sign-up is
- UI
- 4
- False
- UI
- 2
- real users
- 6
- UX
- the screen layout
- how users feel after
- the icon shapes
- experience
- 3
- True
- 5
- how many taps it takes
- the button colours
- the icon shapes
- 1
- UX
- Design B
- False
- 2
- Design B
- UX
- Design A
- Design B
- whether users get lost
- Design B
- False
- Design B
- how many taps it takes
- False
- Design A
- 4
- the font size
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