App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
- 1.True or false: the screen layout is about UX (the experience). (a) True (b) False
- 2.True or false: the button colours is about UI (the look). (a) True (b) False
- 3.🎨 UI stands for user ___. (a) idea (b) input (c) internet (d) interface
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4.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pens → Search → Item → Menu
Design B: Home → Pay → Offers -
5.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Pens → Menu → Item → Size → Cart
Design B: Home → Offers → Pens → Size - 6.True or false: the font size is about UI (the look). (a) False (b) True
- 7.True or false: how users feel after is about UX (the experience). (a) True (b) False
- 8.True or false: how easy sign-up is is about UI (the look). (a) False (b) True
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9.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Confirm → Shop → Pay → Menu → Item → Cart
Design B: Home → Pens → Offers → Size → Search -
10.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Address → Shop → Search → Pay → Menu → Confirm
Design B: Home → Address → Pens → Shop → Cart → Search (a) Design A (b) Design B - 11.🎨 Who should you test the UX with? (a) nobody (b) real users (c) only yourself (d) the app icon
- 12.🔍 Which is the odd one out? (a) the font size (b) the icon shapes (c) the screen layout (d) whether users get lost
- 13.True or false: whether users get lost is about UX (the experience). (a) False (b) True
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14.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Offers → Search → Shop → Menu → Pens → Address
Design B: Home → Search → Menu → Address → Pens → Confirm -
15.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pens → Cart → Item
Design B: Home → Pay → Cart → Confirm → Pens → Results (a) Design B (b) Design A - 16.🎨 Is this about UI or UX: how easy sign-up is? (a) UX (b) UI
- 17.True or false: how easy sign-up is is about UX (the experience). (a) False (b) True
- 18.True or false: the theme colours is about UI (the look). (a) True (b) False
- 19.True or false: the theme colours is about UX (the experience). (a) True (b) False
- 20.True or false: the font size is about UX (the experience). (a) False (b) True
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21.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Confirm → Search → Address → Results
Design B: Home → Results → Item → Size (a) Design A (b) Design B -
22.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pens → Size → Cart → Offers → Results
Design B: Home → Shop → Confirm → Pay (a) Design A (b) Design B - 23.🎨 Is this about UI or UX: the font size? (a) UX (b) UI
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24.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Size → Cart
Design B: Home → Offers → Size → Item - 25.Which of these is about UI (the look)? (a) how many taps it takes (b) how easy sign-up is (c) how users feel after (d) the button colours
- 26.🎨 Is this about UI or UX: how many taps it takes? (a) UX (b) UI
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27.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Confirm → Results
Design B: Home → Pay → Cart → Confirm → Pens (a) Design A (b) Design B - 28.🔍 Which is the odd one out? (a) how easy sign-up is (b) how users feel after (c) the screen layout (d) whether users get lost
- 29.Which of these is about UX (the experience)? (a) the button colours (b) the icon shapes (c) whether users get lost (d) the font size
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30.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Search → Menu
Design B: Home → Pay → Confirm → Address → Item → Size → Shop - 31.🎨 Is this about UI or UX: the screen layout? (a) UI (b) UX
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32.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pay → Shop
Design B: Home → Pay → Pens → Address -
33.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Item → Cart → Shop
Design B: Home → Offers → Search - 34.🎨 A beautiful app that confuses everyone has ___. (a) good UI but poor UX (b) perfect UX (c) no UI at all (d) good UX but poor UI
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35.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Size → Results → Pay → Item → Confirm → Offers
Design B: Home → Offers → Menu -
36.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Results → Menu → Size → Confirm → Cart → Item
Design B: Home → Size → Shop - 37.Which of these is about UI (the look)? (a) how fast a task is done (b) how users feel after (c) the screen layout (d) how many taps it takes
- 38.🎨 Is this about UI or UX: the button colours? (a) UX (b) UI
- 39.🎨 UX stands for user ___. (a) example (b) experience (c) express (d) extra
- 40.Which of these is about UX (the experience)? (a) the button colours (b) the theme colours (c) how users feel after (d) the screen layout
Answer key
- False
- True
- interface
- 2
- 3
- True
- True
- False
- 2
- Design B
- real users
- whether users get lost
- True
- 1
- Design A
- UX
- True
- True
- False
- False
- Design B
- Design B
- UI
- 1
- the button colours
- UX
- Design A
- the screen layout
- whether users get lost
- 4
- UI
- 1
- 3
- good UI but poor UX
- 6
- 6
- the screen layout
- UI
- experience
- how users feel after
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