← UI vs UX lesson New set →

App Dev Worksheet: UI vs UX

App development lesson 9: UI vs UX · Set 287 · 40 questions
TalentJR

Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.

NameDateTime takenScore ___ / 40
  1. 1.Which of these is about UI (the look)? (a) how easy sign-up is (b) the button colours (c) how many taps it takes (d) how users feel after
  2. 2.🔍 Which is the odd one out? (a) the icon shapes (b) the font size (c) the button colours (d) how many taps it takes
  3. 3.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Search → Menu → Address
    Design B: Home → Menu → Search
  4. 4.🔍 Which is the odd one out? (a) the icon shapes (b) the font size (c) the screen layout (d) how users feel after
  5. 5.Which of these is about UI (the look)? (a) how easy sign-up is (b) whether users get lost (c) the icon shapes (d) how fast a task is done
  6. 6.🎨 Is this about UI or UX: the icon shapes? (a) UI (b) UX
  7. 7.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
    Design A: Home → Search → Item → Address → Cart → Pens → Offers
    Design B: Home → Item → Shop → Menu → Search → Pens
  8. 8.🎨 Is this about UI or UX: the theme colours? (a) UI (b) UX
  9. 9.Which of these is about UX (the experience)? (a) whether users get lost (b) the font size (c) the theme colours (d) the button colours
  10. 10.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Search → Address → Cart
    Design B: Home → Size → Confirm → Shop → Cart → Menu → Pay
    (a) Design B (b) Design A
  11. 11.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
    Design A: Home → Menu → Shop
    Design B: Home → Address → Pay → Cart
  12. 12.🎨 Who should you test the UX with? (a) nobody (b) real users (c) only yourself (d) the app icon
  13. 13.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Item → Size → Pens
    Design B: Home → Menu → Cart
  14. 14.True or false: the screen layout is about UI (the look). (a) False (b) True
  15. 15.🎨 Is this about UI or UX: how fast a task is done? (a) UI (b) UX
  16. 16.🎨 Is this about UI or UX: whether users get lost? (a) UX (b) UI
  17. 17.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
    Design A: Home → Size → Menu → Cart → Confirm → Pay → Offers
    Design B: Home → Item → Address → Pens → Offers → Pay
  18. 18.🎨 A beautiful app that confuses everyone has ___. (a) perfect UX (b) good UX but poor UI (c) good UI but poor UX (d) no UI at all
  19. 19.🎨 UI stands for user ___. (a) input (b) interface (c) idea (d) internet
  20. 20.🎨 Is this about UI or UX: the button colours? (a) UI (b) UX
  21. 21.🔍 Which is the odd one out? (a) whether users get lost (b) the theme colours (c) how fast a task is done (d) how users feel after
  22. 22.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Cart → Shop → Pens → Offers
    Design B: Home → Confirm → Menu
  23. 23.Which of these is about UX (the experience)? (a) the screen layout (b) the font size (c) how users feel after (d) the theme colours
  24. 24.🎨 UX stands for user ___. (a) experience (b) example (c) express (d) extra
  25. 25.True or false: the font size is about UI (the look). (a) False (b) True
  26. 26.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Menu → Offers → Pens → Search → Confirm → Address
    Design B: Home → Address → Cart → Results → Pens
    (a) Design B (b) Design A
  27. 27.🔍 Which is the odd one out? (a) the screen layout (b) the font size (c) the button colours (d) whether users get lost
  28. 28.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Menu → Item
    Design B: Home → Item → Pay → Shop → Results → Pens
    (a) Design A (b) Design B
  29. 29.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
    Design A: Home → Item → Menu
    Design B: Home → Item → Results → Confirm → Search → Menu
  30. 30.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
    Design A: Home → Pens → Cart → Results → Item
    Design B: Home → Address → Menu → Item → Results → Offers → Shop
  31. 31.True or false: whether users get lost is about UI (the look). (a) True (b) False
  32. 32.True or false: how fast a task is done is about UX (the experience). (a) False (b) True
  33. 33.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Pay → Item → Search → Cart → Pens → Shop
    Design B: Home → Search → Cart
    (a) Design B (b) Design A
  34. 34.Which of these is about UI (the look)? (a) how users feel after (b) how easy sign-up is (c) whether users get lost (d) the theme colours
  35. 35.True or false: how easy sign-up is is about UX (the experience). (a) True (b) False
  36. 36.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Size → Confirm → Pay
    Design B: Home → Confirm → Offers
    (a) Design B (b) Design A
  37. 37.Which of these is about UI (the look)? (a) how fast a task is done (b) whether users get lost (c) the screen layout (d) how easy sign-up is
  38. 38.🎨 Is this about UI or UX: how users feel after? (a) UI (b) UX
  39. 39.Which of these is about UX (the experience)? (a) the theme colours (b) the screen layout (c) how easy sign-up is (d) the icon shapes
  40. 40.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Search → Menu → Pay → Shop
    Design B: Home → Pens → Address

Answer key

  1. the button colours
  2. how many taps it takes
  3. 1
  4. how users feel after
  5. the icon shapes
  6. UI
  7. 6
  8. UI
  9. whether users get lost
  10. Design A
  11. 2
  12. real users
  13. 1
  14. True
  15. UX
  16. UX
  17. 5
  18. good UI but poor UX
  19. interface
  20. UI
  21. the theme colours
  22. 2
  23. how users feel after
  24. experience
  25. True
  26. Design B
  27. whether users get lost
  28. Design A
  29. 2
  30. 6
  31. False
  32. True
  33. Design B
  34. the theme colours
  35. True
  36. Design B
  37. the screen layout
  38. UX
  39. how easy sign-up is
  40. 2

Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students