App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
-
1.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Shop → Cart → Menu → Address → Results
Design B: Home → Shop → Address -
2.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Item → Cart
Design B: Home → Offers → Pens → Shop → Cart → Pay → Menu (a) Design A (b) Design B -
3.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Pens → Confirm → Results → Pay → Address → Shop
Design B: Home → Menu → Pens → Address → Shop - 4.True or false: the icon shapes is about UI (the look). (a) False (b) True
- 5.🔍 Which is the odd one out? (a) the theme colours (b) the font size (c) how easy sign-up is (d) the button colours
-
6.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Confirm → Address → Menu → Pay → Size
Design B: Home → Pay → Offers → Shop → Confirm - 7.Which of these is about UI (the look)? (a) how easy sign-up is (b) the button colours (c) how users feel after (d) how fast a task is done
-
8.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pay → Address → Shop → Offers → Pens → Item
Design B: Home → Offers → Pens → Cart → Pay -
9.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Size → Cart
Design B: Home → Pens → Item → Address → Offers → Confirm → Shop - 10.🔍 Which is the odd one out? (a) the icon shapes (b) the theme colours (c) the screen layout (d) whether users get lost
- 11.Which of these is about UI (the look)? (a) how users feel after (b) the screen layout (c) how many taps it takes (d) how easy sign-up is
- 12.🔍 Which is the odd one out? (a) the screen layout (b) whether users get lost (c) how fast a task is done (d) how users feel after
-
13.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Item → Confirm → Menu → Results
Design B: Home → Menu → Size → Address → Offers → Search → Pens -
14.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Offers → Menu → Item → Search
Design B: Home → Offers → Menu → Address → Pay → Cart → Pens - 15.🎨 Is this about UI or UX: how easy sign-up is? (a) UX (b) UI
-
16.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Results → Menu → Address
Design B: Home → Results → Offers → Pay → Shop → Pens - 17.🎨 Is this about UI or UX: how fast a task is done? (a) UI (b) UX
- 18.True or false: the screen layout is about UX (the experience). (a) True (b) False
- 19.True or false: the font size is about UX (the experience). (a) False (b) True
- 20.🔍 Which is the odd one out? (a) how fast a task is done (b) how easy sign-up is (c) the theme colours (d) whether users get lost
- 21.Which of these is about UX (the experience)? (a) the icon shapes (b) the theme colours (c) the button colours (d) how users feel after
- 22.True or false: whether users get lost is about UX (the experience). (a) True (b) False
- 23.🎨 Is this about UI or UX: the font size? (a) UX (b) UI
- 24.🎨 Is this about UI or UX: the screen layout? (a) UX (b) UI
- 25.🎨 UX stands for user ___. (a) express (b) example (c) experience (d) extra
- 26.🎨 A beautiful app that confuses everyone has ___. (a) good UX but poor UI (b) perfect UX (c) good UI but poor UX (d) no UI at all
-
27.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Address → Results → Search → Pens → Size
Design B: Home → Shop → Results → Pens -
28.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Pay → Offers → Pens → Shop → Confirm
Design B: Home → Offers → Results → Menu -
29.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pay → Size → Item → Results
Design B: Home → Confirm → Shop - 30.True or false: the font size is about UI (the look). (a) False (b) True
- 31.True or false: how many taps it takes is about UI (the look). (a) False (b) True
-
32.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Cart → Pens
Design B: Home → Pens → Cart → Results → Size → Offers - 33.🎨 Fewer taps to finish a task usually means ___. (a) better UX (b) worse UX (c) more colours (d) a bigger app
-
34.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Address → Cart
Design B: Home → Menu → Pens → Results → Shop - 35.🎨 Who should you test the UX with? (a) nobody (b) the app icon (c) real users (d) only yourself
- 36.🔍 Which is the odd one out? (a) how users feel after (b) how fast a task is done (c) how many taps it takes (d) the button colours
- 37.🔍 Which is the odd one out? (a) the icon shapes (b) the font size (c) the screen layout (d) how users feel after
- 38.🎨 Is this about UI or UX: the button colours? (a) UX (b) UI
-
39.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Confirm → Search → Menu → Pens → Size → Pay
Design B: Home → Menu → Pay → Size → Results → Offers - 40.Which of these is about UI (the look)? (a) how users feel after (b) how many taps it takes (c) the icon shapes (d) how easy sign-up is
Answer key
- 2
- Design A
- 4
- True
- how easy sign-up is
- 1
- the button colours
- 2
- 4
- whether users get lost
- the screen layout
- the screen layout
- 2
- 6
- UX
- 5
- UX
- False
- False
- the theme colours
- how users feel after
- True
- UI
- UI
- experience
- good UI but poor UX
- 3
- 5
- 2
- True
- False
- 3
- better UX
- 2
- real users
- the button colours
- how users feel after
- UI
- 1
- the icon shapes
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students