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App Dev Worksheet: UI vs UX

App development lesson 9: UI vs UX · Set 309 · 40 questions
TalentJR

Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.

NameDateTime takenScore ___ / 40
  1. 1.🔍 Which is the odd one out? (a) the icon shapes (b) the screen layout (c) how fast a task is done (d) the button colours
  2. 2.True or false: the font size is about UX (the experience). (a) True (b) False
  3. 3.Which of these is about UI (the look)? (a) how many taps it takes (b) how fast a task is done (c) the screen layout (d) how users feel after
  4. 4.🔍 Which is the odd one out? (a) the button colours (b) the font size (c) the screen layout (d) how users feel after
  5. 5.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Size → Pay
    Design B: Home → Cart → Menu → Pens
  6. 6.🎨 Is this about UI or UX: how many taps it takes? (a) UI (b) UX
  7. 7.🎨 Who should you test the UX with? (a) real users (b) only yourself (c) nobody (d) the app icon
  8. 8.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Offers → Cart
    Design B: Home → Confirm → Menu → Offers
    (a) Design B (b) Design A
  9. 9.🎨 Is this about UI or UX: the icon shapes? (a) UI (b) UX
  10. 10.🔍 Which is the odd one out? (a) the button colours (b) how easy sign-up is (c) how many taps it takes (d) how users feel after
  11. 11.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
    Design A: Home → Shop → Confirm → Pens → Size → Cart
    Design B: Home → Cart → Pens
  12. 12.🎨 UX stands for user ___. (a) example (b) experience (c) express (d) extra
  13. 13.🎨 Is this about UI or UX: how easy sign-up is? (a) UI (b) UX
  14. 14.🎨 Is this about UI or UX: the theme colours? (a) UX (b) UI
  15. 15.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Search → Results
    Design B: Home → Menu → Cart → Search
  16. 16.True or false: how fast a task is done is about UI (the look). (a) True (b) False
  17. 17.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Pens → Cart
    Design B: Home → Search → Offers → Shop → Results → Pay → Pens
  18. 18.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
    Design A: Home → Search → Results → Menu → Offers → Size → Address
    Design B: Home → Confirm → Item → Cart → Address
  19. 19.True or false: the icon shapes is about UI (the look). (a) True (b) False
  20. 20.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Offers → Shop → Address → Search → Confirm
    Design B: Home → Results → Confirm → Pay → Shop → Offers → Pens
  21. 21.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Address → Search → Pay → Results
    Design B: Home → Search → Offers → Results → Pens → Menu
  22. 22.🎨 Is this about UI or UX: whether users get lost? (a) UX (b) UI
  23. 23.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
    Design A: Home → Search → Results → Cart → Menu → Pay
    Design B: Home → Menu → Size
  24. 24.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Item → Pay → Address
    Design B: Home → Shop → Pens
    (a) Design A (b) Design B
  25. 25.🎨 UI stands for user ___. (a) input (b) interface (c) internet (d) idea
  26. 26.🔍 Which is the odd one out? (a) the screen layout (b) how easy sign-up is (c) how users feel after (d) how fast a task is done
  27. 27.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Search → Item → Pay → Confirm → Pens → Address
    Design B: Home → Results → Pens → Confirm
  28. 28.🎨 Fewer taps to finish a task usually means ___. (a) more colours (b) worse UX (c) better UX (d) a bigger app
  29. 29.True or false: whether users get lost is about UX (the experience). (a) False (b) True
  30. 30.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
    Design A: Home → Confirm → Size
    Design B: Home → Address → Shop → Confirm → Offers
  31. 31.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Menu → Shop → Cart → Pay → Offers
    Design B: Home → Confirm → Offers
    (a) Design A (b) Design B
  32. 32.True or false: the icon shapes is about UX (the experience). (a) True (b) False
  33. 33.Which of these is about UI (the look)? (a) the button colours (b) how easy sign-up is (c) how many taps it takes (d) how fast a task is done
  34. 34.🔍 Which is the odd one out? (a) whether users get lost (b) the icon shapes (c) how easy sign-up is (d) how fast a task is done
  35. 35.True or false: the button colours is about UX (the experience). (a) True (b) False
  36. 36.🎨 A beautiful app that confuses everyone has ___. (a) good UI but poor UX (b) perfect UX (c) good UX but poor UI (d) no UI at all
  37. 37.🔍 Which is the odd one out? (a) how users feel after (b) the theme colours (c) whether users get lost (d) how fast a task is done
  38. 38.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Pens → Cart
    Design B: Home → Item → Shop → Address
  39. 39.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Address → Pens → Menu → Search
    Design B: Home → Search → Results → Shop
    (a) Design A (b) Design B
  40. 40.🎨 Is this about UI or UX: how users feel after? (a) UI (b) UX

Answer key

  1. how fast a task is done
  2. False
  3. the screen layout
  4. how users feel after
  5. 1
  6. UX
  7. real users
  8. Design A
  9. UI
  10. the button colours
  11. 2
  12. experience
  13. UX
  14. UI
  15. 1
  16. False
  17. 4
  18. 4
  19. True
  20. 1
  21. 1
  22. UX
  23. 5
  24. Design B
  25. interface
  26. the screen layout
  27. 3
  28. better UX
  29. True
  30. 2
  31. Design B
  32. False
  33. the button colours
  34. the icon shapes
  35. False
  36. good UI but poor UX
  37. the theme colours
  38. 1
  39. Design B
  40. UX

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