App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
- 1.🎨 A beautiful app that confuses everyone has ___. (a) perfect UX (b) good UI but poor UX (c) no UI at all (d) good UX but poor UI
- 2.True or false: the theme colours is about UX (the experience). (a) True (b) False
- 3.🎨 UI stands for user ___. (a) internet (b) interface (c) input (d) idea
- 4.True or false: the icon shapes is about UX (the experience). (a) True (b) False
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5.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Cart → Search → Item → Results → Address
Design B: Home → Offers → Confirm → Size → Shop (a) Design B (b) Design A -
6.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Results → Address → Confirm → Cart → Offers
Design B: Home → Menu → Shop - 7.True or false: how easy sign-up is is about UI (the look). (a) False (b) True
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8.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Address → Cart
Design B: Home → Pay → Pens → Shop → Menu → Cart (a) Design B (b) Design A -
9.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pay → Results → Pens → Search
Design B: Home → Pens → Confirm → Menu → Cart → Search → Shop (a) Design A (b) Design B - 10.🔍 Which is the odd one out? (a) how users feel after (b) the screen layout (c) the icon shapes (d) the button colours
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11.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Address → Pens → Menu
Design B: Home → Menu → Address → Offers → Results (a) Design B (b) Design A - 12.🔍 Which is the odd one out? (a) how users feel after (b) how many taps it takes (c) the screen layout (d) how easy sign-up is
- 13.🎨 Is this about UI or UX: how users feel after? (a) UI (b) UX
- 14.🎨 Is this about UI or UX: the screen layout? (a) UI (b) UX
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15.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Address → Confirm → Item → Shop → Pens → Menu
Design B: Home → Address → Confirm - 16.🎨 Is this about UI or UX: how fast a task is done? (a) UX (b) UI
- 17.Which of these is about UX (the experience)? (a) the button colours (b) the screen layout (c) how users feel after (d) the font size
- 18.Which of these is about UX (the experience)? (a) the screen layout (b) the button colours (c) the icon shapes (d) whether users get lost
- 19.Which of these is about UX (the experience)? (a) the screen layout (b) how many taps it takes (c) the icon shapes (d) the theme colours
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20.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Size → Offers → Cart → Search → Menu → Shop
Design B: Home → Pay → Shop → Search → Confirm → Offers - 21.🎨 Who should you test the UX with? (a) only yourself (b) real users (c) the app icon (d) nobody
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22.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Offers → Menu → Cart → Size → Item
Design B: Home → Address → Pay - 23.🔍 Which is the odd one out? (a) the font size (b) how fast a task is done (c) how users feel after (d) how many taps it takes
- 24.True or false: the button colours is about UX (the experience). (a) True (b) False
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25.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Search → Confirm → Cart → Shop
Design B: Home → Shop → Menu → Pens → Size → Results → Pay (a) Design A (b) Design B - 26.True or false: how users feel after is about UI (the look). (a) True (b) False
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27.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Shop → Search → Menu
Design B: Home → Offers → Item → Results → Shop → Pens → Pay - 28.🔍 Which is the odd one out? (a) how many taps it takes (b) whether users get lost (c) the button colours (d) how fast a task is done
- 29.Which of these is about UI (the look)? (a) how easy sign-up is (b) the screen layout (c) whether users get lost (d) how fast a task is done
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30.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Shop → Size
Design B: Home → Results → Menu → Confirm → Search → Size - 31.True or false: the button colours is about UI (the look). (a) False (b) True
- 32.🎨 Fewer taps to finish a task usually means ___. (a) worse UX (b) better UX (c) a bigger app (d) more colours
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33.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Address → Pay → Shop → Item → Pens
Design B: Home → Confirm → Menu → Shop → Address (a) Design A (b) Design B - 34.🎨 Is this about UI or UX: the font size? (a) UX (b) UI
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35.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Menu → Offers
Design B: Home → Confirm → Search → Pens → Size -
36.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Results → Search → Pens
Design B: Home → Search → Size → Cart → Pens - 37.Which of these is about UX (the experience)? (a) how fast a task is done (b) the icon shapes (c) the font size (d) the button colours
- 38.🔍 Which is the odd one out? (a) whether users get lost (b) the theme colours (c) the button colours (d) the font size
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39.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Address → Menu → Search → Pay → Cart → Pens
Design B: Home → Pens → Shop - 40.Which of these is about UI (the look)? (a) the icon shapes (b) how easy sign-up is (c) whether users get lost (d) how fast a task is done
Answer key
- good UI but poor UX
- False
- interface
- False
- Design B
- 3
- False
- Design A
- Design A
- how users feel after
- Design A
- the screen layout
- UX
- UI
- 6
- UX
- how users feel after
- whether users get lost
- how many taps it takes
- 1
- real users
- 2
- the font size
- False
- Design A
- False
- 3
- the button colours
- the screen layout
- 2
- True
- better UX
- Design B
- UI
- 2
- 1
- how fast a task is done
- whether users get lost
- 2
- the icon shapes
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