App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
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1.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Menu → Cart
Design B: Home → Cart → Item → Size - 2.🎨 Is this about UI or UX: whether users get lost? (a) UI (b) UX
- 3.Which of these is about UI (the look)? (a) the button colours (b) how many taps it takes (c) how users feel after (d) how easy sign-up is
- 4.🔍 Which is the odd one out? (a) how many taps it takes (b) whether users get lost (c) how fast a task is done (d) the button colours
- 5.Which of these is about UI (the look)? (a) how fast a task is done (b) whether users get lost (c) how easy sign-up is (d) the font size
- 6.Which of these is about UX (the experience)? (a) how easy sign-up is (b) the icon shapes (c) the button colours (d) the theme colours
- 7.Which of these is about UI (the look)? (a) the icon shapes (b) whether users get lost (c) how fast a task is done (d) how easy sign-up is
- 8.Which of these is about UI (the look)? (a) how users feel after (b) the theme colours (c) how easy sign-up is (d) whether users get lost
- 9.🎨 A beautiful app that confuses everyone has ___. (a) perfect UX (b) no UI at all (c) good UI but poor UX (d) good UX but poor UI
- 10.🎨 Fewer taps to finish a task usually means ___. (a) a bigger app (b) more colours (c) better UX (d) worse UX
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11.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Menu → Search → Address
Design B: Home → Search → Results → Pens → Item → Offers → Pay (a) Design A (b) Design B -
12.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Menu → Pay → Cart → Pens → Address
Design B: Home → Results → Shop → Search (a) Design B (b) Design A - 13.🔍 Which is the odd one out? (a) how fast a task is done (b) how easy sign-up is (c) the screen layout (d) whether users get lost
- 14.🎨 Is this about UI or UX: how many taps it takes? (a) UX (b) UI
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15.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Size → Search → Menu → Results → Cart → Item
Design B: Home → Pens → Size → Confirm → Results → Pay -
16.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Menu → Search → Pay
Design B: Home → Shop → Menu → Search → Pens → Address → Results (a) Design B (b) Design A - 17.True or false: the icon shapes is about UI (the look). (a) True (b) False
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18.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Size → Address
Design B: Home → Results → Item → Confirm -
19.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Size → Address → Cart
Design B: Home → Cart → Shop → Size → Address - 20.🎨 Is this about UI or UX: the screen layout? (a) UX (b) UI
- 21.🎨 Is this about UI or UX: the theme colours? (a) UI (b) UX
- 22.🎨 Is this about UI or UX: the button colours? (a) UI (b) UX
- 23.Which of these is about UI (the look)? (a) how users feel after (b) how many taps it takes (c) how fast a task is done (d) the screen layout
- 24.True or false: the button colours is about UX (the experience). (a) False (b) True
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25.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Item → Pay → Confirm → Cart → Pens
Design B: Home → Cart → Offers - 26.True or false: how fast a task is done is about UX (the experience). (a) False (b) True
- 27.🔍 Which is the odd one out? (a) how fast a task is done (b) the font size (c) the icon shapes (d) the theme colours
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28.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pens → Offers
Design B: Home → Shop → Results → Offers → Cart → Menu → Search (a) Design A (b) Design B -
29.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Size → Menu → Offers → Shop → Results
Design B: Home → Confirm → Offers (a) Design A (b) Design B -
30.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Search → Pay → Shop → Item
Design B: Home → Pay → Address → Cart → Search → Menu - 31.Which of these is about UX (the experience)? (a) the font size (b) the icon shapes (c) how users feel after (d) the button colours
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32.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pay → Item
Design B: Home → Pay → Pens → Menu → Offers → Confirm - 33.🎨 Who should you test the UX with? (a) real users (b) the app icon (c) only yourself (d) nobody
- 34.🎨 UI stands for user ___. (a) interface (b) internet (c) input (d) idea
- 35.True or false: the screen layout is about UX (the experience). (a) False (b) True
- 36.Which of these is about UX (the experience)? (a) the icon shapes (b) the theme colours (c) whether users get lost (d) the font size
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37.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Menu → Item
Design B: Home → Item → Address → Results → Pay → Offers - 38.True or false: whether users get lost is about UI (the look). (a) False (b) True
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39.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pay → Confirm
Design B: Home → Pay → Pens → Cart -
40.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Confirm → Shop → Pay → Size → Search → Address
Design B: Home → Pens → Size → Item
Answer key
- 3
- UX
- the button colours
- the button colours
- the font size
- how easy sign-up is
- the icon shapes
- the theme colours
- good UI but poor UX
- better UX
- Design A
- Design B
- the screen layout
- UX
- 1
- Design A
- True
- 1
- 3
- UI
- UI
- UI
- the screen layout
- False
- 2
- True
- how fast a task is done
- Design A
- Design B
- 4
- how users feel after
- 3
- real users
- interface
- False
- whether users get lost
- 2
- False
- 1
- 3
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