App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
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1.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Shop → Pay
Design B: Home → Cart → Search → Shop → Pens (a) Design B (b) Design A - 2.🎨 Is this about UI or UX: the font size? (a) UI (b) UX
- 3.🎨 A beautiful app that confuses everyone has ___. (a) no UI at all (b) perfect UX (c) good UI but poor UX (d) good UX but poor UI
- 4.🎨 Who should you test the UX with? (a) only yourself (b) real users (c) nobody (d) the app icon
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5.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pay → Search → Menu → Results → Confirm → Pens
Design B: Home → Address → Size → Shop - 6.🎨 Is this about UI or UX: how users feel after? (a) UX (b) UI
- 7.True or false: how many taps it takes is about UX (the experience). (a) False (b) True
- 8.True or false: how users feel after is about UI (the look). (a) True (b) False
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9.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pens → Offers → Menu → Shop → Search → Results
Design B: Home → Confirm → Pay (a) Design B (b) Design A - 10.🎨 Is this about UI or UX: how easy sign-up is? (a) UI (b) UX
- 11.🎨 Is this about UI or UX: the theme colours? (a) UI (b) UX
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12.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Menu → Confirm → Pay
Design B: Home → Results → Pay → Cart → Confirm → Shop → Item (a) Design B (b) Design A -
13.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Menu → Confirm → Pay → Offers → Search
Design B: Home → Pay → Size → Cart (a) Design A (b) Design B -
14.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pens → Size → Item → Address
Design B: Home → Offers → Address → Item (a) Design A (b) Design B - 15.🎨 UI stands for user ___. (a) internet (b) interface (c) input (d) idea
- 16.Which of these is about UX (the experience)? (a) the font size (b) the button colours (c) the theme colours (d) how easy sign-up is
- 17.True or false: the button colours is about UI (the look). (a) True (b) False
- 18.🎨 Is this about UI or UX: the button colours? (a) UX (b) UI
- 19.Which of these is about UX (the experience)? (a) the icon shapes (b) the font size (c) the screen layout (d) how fast a task is done
- 20.🔍 Which is the odd one out? (a) the icon shapes (b) how fast a task is done (c) the font size (d) the theme colours
- 21.🎨 Is this about UI or UX: the screen layout? (a) UX (b) UI
- 22.🔍 Which is the odd one out? (a) the button colours (b) how users feel after (c) whether users get lost (d) how fast a task is done
- 23.🎨 Is this about UI or UX: the icon shapes? (a) UI (b) UX
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24.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pay → Item → Size → Menu
Design B: Home → Item → Search → Cart → Confirm → Menu → Offers (a) Design A (b) Design B -
25.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Menu → Pens → Address → Pay → Results
Design B: Home → Search → Address → Pay - 26.🔍 Which is the odd one out? (a) the screen layout (b) whether users get lost (c) the font size (d) the icon shapes
- 27.🔍 Which is the odd one out? (a) how many taps it takes (b) the font size (c) the button colours (d) the screen layout
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28.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Shop → Search → Results → Confirm → Offers
Design B: Home → Pens → Shop → Size (a) Design A (b) Design B -
29.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Size → Search → Cart → Menu → Shop → Item
Design B: Home → Search → Pens (a) Design A (b) Design B -
30.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Pens → Menu → Pay → Size
Design B: Home → Item → Confirm → Size → Results → Pay -
31.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Menu → Offers → Address → Item → Search
Design B: Home → Pens → Address → Cart -
32.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Shop → Address → Confirm → Pens → Cart
Design B: Home → Confirm → Shop → Address → Results (a) Design B (b) Design A -
33.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pens → Cart
Design B: Home → Shop → Pay → Address → Search → Pens - 34.True or false: the icon shapes is about UI (the look). (a) False (b) True
- 35.True or false: the font size is about UI (the look). (a) True (b) False
- 36.🎨 UX stands for user ___. (a) extra (b) example (c) express (d) experience
- 37.🔍 Which is the odd one out? (a) the theme colours (b) how users feel after (c) the screen layout (d) the icon shapes
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38.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Address → Item → Shop → Offers → Pens
Design B: Home → Offers → Shop -
39.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Address → Offers → Size → Pay → Pens → Menu
Design B: Home → Shop → Offers - 40.True or false: how many taps it takes is about UI (the look). (a) False (b) True
Answer key
- Design A
- UI
- good UI but poor UX
- real users
- 3
- UX
- True
- False
- Design B
- UX
- UI
- Design A
- Design B
- Design B
- interface
- how easy sign-up is
- True
- UI
- how fast a task is done
- how fast a task is done
- UI
- the button colours
- UI
- Design A
- 2
- whether users get lost
- how many taps it takes
- Design B
- Design B
- 4
- 3
- Design B
- 3
- True
- True
- experience
- how users feel after
- 2
- 4
- False
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