App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
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1.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Offers → Pens → Size → Cart → Search
Design B: Home → Cart → Search -
2.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Cart → Item
Design B: Home → Address → Menu → Pay → Pens → Results → Cart (a) Design A (b) Design B - 3.🔍 Which is the odd one out? (a) how fast a task is done (b) the theme colours (c) the button colours (d) the icon shapes
- 4.🎨 Is this about UI or UX: the button colours? (a) UI (b) UX
- 5.True or false: the font size is about UX (the experience). (a) False (b) True
- 6.🎨 A beautiful app that confuses everyone has ___. (a) perfect UX (b) no UI at all (c) good UX but poor UI (d) good UI but poor UX
- 7.Which of these is about UX (the experience)? (a) how easy sign-up is (b) the font size (c) the icon shapes (d) the theme colours
- 8.Which of these is about UI (the look)? (a) how easy sign-up is (b) the icon shapes (c) whether users get lost (d) how fast a task is done
- 9.🎨 Is this about UI or UX: how users feel after? (a) UI (b) UX
- 10.🔍 Which is the odd one out? (a) how fast a task is done (b) the button colours (c) how many taps it takes (d) how users feel after
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11.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Menu → Address → Shop → Item
Design B: Home → Pens → Address (a) Design A (b) Design B - 12.Which of these is about UX (the experience)? (a) the button colours (b) how fast a task is done (c) the screen layout (d) the icon shapes
- 13.🔍 Which is the odd one out? (a) whether users get lost (b) how users feel after (c) the font size (d) how fast a task is done
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14.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Item → Pens → Confirm
Design B: Home → Pens → Cart → Size → Offers → Pay - 15.🔍 Which is the odd one out? (a) the font size (b) the theme colours (c) the button colours (d) how easy sign-up is
- 16.🎨 Is this about UI or UX: how easy sign-up is? (a) UX (b) UI
- 17.🔍 Which is the odd one out? (a) the font size (b) the button colours (c) the icon shapes (d) whether users get lost
- 18.🎨 UI stands for user ___. (a) interface (b) internet (c) idea (d) input
- 19.Which of these is about UI (the look)? (a) how fast a task is done (b) how many taps it takes (c) the button colours (d) how users feel after
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20.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Results → Shop
Design B: Home → Cart → Pay → Item → Menu - 21.🎨 Is this about UI or UX: how many taps it takes? (a) UX (b) UI
- 22.🎨 Is this about UI or UX: the font size? (a) UI (b) UX
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23.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Menu → Search → Item → Pens → Offers → Shop
Design B: Home → Cart → Address - 24.🎨 UX stands for user ___. (a) express (b) example (c) experience (d) extra
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25.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Item → Shop → Results → Pens → Offers → Pay
Design B: Home → Offers → Search - 26.🔍 Which is the odd one out? (a) the icon shapes (b) the theme colours (c) the font size (d) how many taps it takes
- 27.🎨 Is this about UI or UX: how fast a task is done? (a) UX (b) UI
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28.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Size → Confirm → Offers → Item → Shop → Menu
Design B: Home → Pay → Confirm → Offers → Address - 29.True or false: how many taps it takes is about UI (the look). (a) False (b) True
- 30.🎨 Fewer taps to finish a task usually means ___. (a) more colours (b) worse UX (c) better UX (d) a bigger app
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31.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Item → Shop
Design B: Home → Pay → Menu → Cart → Size → Pens (a) Design B (b) Design A -
32.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Results → Offers → Pens
Design B: Home → Address → Offers → Pens → Cart → Menu -
33.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pens → Address → Shop
Design B: Home → Shop → Confirm → Offers → Search → Item → Cart - 34.True or false: the icon shapes is about UX (the experience). (a) True (b) False
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35.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Item → Shop → Search → Size
Design B: Home → Results → Size → Confirm → Offers → Menu (a) Design B (b) Design A - 36.True or false: whether users get lost is about UI (the look). (a) False (b) True
- 37.Which of these is about UX (the experience)? (a) the screen layout (b) how many taps it takes (c) the font size (d) the theme colours
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38.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Size → Item
Design B: Home → Menu → Search → Pens → Item → Confirm (a) Design B (b) Design A -
39.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Size → Cart
Design B: Home → Cart → Shop → Confirm → Item → Menu → Search - 40.🔍 Which is the odd one out? (a) how users feel after (b) the font size (c) the screen layout (d) the button colours
Answer key
- 3
- Design A
- how fast a task is done
- UI
- False
- good UI but poor UX
- how easy sign-up is
- the icon shapes
- UX
- the button colours
- Design B
- how fast a task is done
- the font size
- 2
- how easy sign-up is
- UX
- whether users get lost
- interface
- the button colours
- 4
- UX
- UI
- 4
- experience
- 6
- how many taps it takes
- UX
- 4
- False
- better UX
- Design A
- 5
- 3
- False
- Design A
- False
- how many taps it takes
- Design A
- 4
- how users feel after
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