App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
- 1.True or false: how users feel after is about UI (the look). (a) True (b) False
- 2.🎨 Is this about UI or UX: the button colours? (a) UI (b) UX
- 3.🎨 Is this about UI or UX: how users feel after? (a) UX (b) UI
- 4.🎨 Is this about UI or UX: how many taps it takes? (a) UI (b) UX
- 5.🎨 UI stands for user ___. (a) interface (b) internet (c) input (d) idea
- 6.🎨 Who should you test the UX with? (a) the app icon (b) real users (c) nobody (d) only yourself
- 7.True or false: whether users get lost is about UI (the look). (a) True (b) False
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8.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Pay → Cart
Design B: Home → Shop → Item → Search → Size → Pay - 9.🔍 Which is the odd one out? (a) the font size (b) whether users get lost (c) how easy sign-up is (d) how fast a task is done
- 10.🎨 Is this about UI or UX: the theme colours? (a) UI (b) UX
- 11.True or false: the font size is about UX (the experience). (a) False (b) True
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12.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pay → Menu → Results
Design B: Home → Size → Item → Offers → Pens → Menu → Pay - 13.True or false: how fast a task is done is about UX (the experience). (a) True (b) False
- 14.🎨 Fewer taps to finish a task usually means ___. (a) worse UX (b) more colours (c) better UX (d) a bigger app
- 15.🎨 UX stands for user ___. (a) experience (b) extra (c) express (d) example
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16.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Cart → Size → Offers → Search → Shop → Pens
Design B: Home → Size → Pens → Shop → Offers (a) Design A (b) Design B - 17.Which of these is about UI (the look)? (a) how users feel after (b) how easy sign-up is (c) the icon shapes (d) how many taps it takes
- 18.🎨 A beautiful app that confuses everyone has ___. (a) good UI but poor UX (b) good UX but poor UI (c) perfect UX (d) no UI at all
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19.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pens → Search → Confirm → Cart → Address → Pay
Design B: Home → Confirm → Size -
20.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Shop → Pens
Design B: Home → Cart → Pay → Pens -
21.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Size → Pay → Confirm → Pens → Item
Design B: Home → Shop → Menu → Confirm → Search → Results → Pay (a) Design B (b) Design A - 22.Which of these is about UI (the look)? (a) how easy sign-up is (b) whether users get lost (c) the screen layout (d) how many taps it takes
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23.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Item → Shop → Confirm → Search
Design B: Home → Item → Menu → Cart → Address → Size → Offers - 24.True or false: the theme colours is about UX (the experience). (a) True (b) False
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25.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Item → Shop → Offers
Design B: Home → Results → Pay → Item → Address → Offers → Menu (a) Design A (b) Design B - 26.Which of these is about UX (the experience)? (a) the theme colours (b) the screen layout (c) how fast a task is done (d) the button colours
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27.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Menu → Size → Offers
Design B: Home → Pay → Shop → Confirm → Cart - 28.True or false: the button colours is about UX (the experience). (a) False (b) True
- 29.🎨 Is this about UI or UX: whether users get lost? (a) UI (b) UX
- 30.True or false: the screen layout is about UX (the experience). (a) True (b) False
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31.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Cart → Shop
Design B: Home → Offers → Pay → Shop (a) Design B (b) Design A -
32.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pay → Size → Menu → Cart
Design B: Home → Results → Search → Pay (a) Design B (b) Design A - 33.🔍 Which is the odd one out? (a) how fast a task is done (b) how easy sign-up is (c) the theme colours (d) whether users get lost
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34.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Shop → Menu → Cart → Address → Pay
Design B: Home → Results → Shop → Cart - 35.🎨 Is this about UI or UX: how fast a task is done? (a) UI (b) UX
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36.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Item → Search → Pay
Design B: Home → Shop → Results → Pens → Pay → Search (a) Design B (b) Design A - 37.🔍 Which is the odd one out? (a) the button colours (b) the theme colours (c) the screen layout (d) how easy sign-up is
- 38.Which of these is about UX (the experience)? (a) how many taps it takes (b) the font size (c) the screen layout (d) the icon shapes
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39.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Search → Shop
Design B: Home → Results → Pay → Shop - 40.🔍 Which is the odd one out? (a) the button colours (b) the theme colours (c) the screen layout (d) how fast a task is done
Answer key
- False
- UI
- UX
- UX
- interface
- real users
- False
- 5
- the font size
- UI
- False
- 3
- True
- better UX
- experience
- Design B
- the icon shapes
- good UI but poor UX
- 4
- 1
- Design A
- the screen layout
- 4
- False
- Design A
- how fast a task is done
- 3
- False
- UX
- False
- Design A
- Design B
- the theme colours
- 2
- UX
- Design A
- how easy sign-up is
- how many taps it takes
- 1
- how fast a task is done
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