App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
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1.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pay → Shop → Menu → Item
Design B: Home → Search → Results (a) Design A (b) Design B - 2.Which of these is about UI (the look)? (a) how easy sign-up is (b) how users feel after (c) the screen layout (d) how fast a task is done
- 3.True or false: the screen layout is about UX (the experience). (a) False (b) True
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4.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Item → Menu → Offers → Search
Design B: Home → Confirm → Offers → Cart (a) Design A (b) Design B - 5.Which of these is about UX (the experience)? (a) the screen layout (b) whether users get lost (c) the button colours (d) the icon shapes
- 6.🔍 Which is the odd one out? (a) the icon shapes (b) whether users get lost (c) the theme colours (d) the font size
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7.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Search → Pay → Address → Shop
Design B: Home → Menu → Pens → Pay -
8.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Results → Cart → Pay → Menu → Offers
Design B: Home → Cart → Confirm → Offers - 9.True or false: the button colours is about UX (the experience). (a) False (b) True
- 10.🎨 Who should you test the UX with? (a) nobody (b) the app icon (c) only yourself (d) real users
- 11.True or false: whether users get lost is about UX (the experience). (a) True (b) False
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12.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pay → Confirm
Design B: Home → Pens → Item → Offers → Cart → Pay -
13.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Confirm → Cart → Menu → Address
Design B: Home → Cart → Offers -
14.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Pens → Cart → Item
Design B: Home → Pay → Menu → Confirm → Shop → Item - 15.🎨 UI stands for user ___. (a) internet (b) interface (c) input (d) idea
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16.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Cart → Pay → Results → Confirm → Size → Shop
Design B: Home → Shop → Search → Pens → Results - 17.True or false: how easy sign-up is is about UX (the experience). (a) False (b) True
- 18.Which of these is about UI (the look)? (a) the theme colours (b) how many taps it takes (c) whether users get lost (d) how easy sign-up is
- 19.True or false: the theme colours is about UX (the experience). (a) True (b) False
- 20.🎨 Is this about UI or UX: the icon shapes? (a) UX (b) UI
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21.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Shop → Size
Design B: Home → Cart → Pens → Confirm → Shop (a) Design A (b) Design B - 22.True or false: the icon shapes is about UI (the look). (a) False (b) True
- 23.Which of these is about UI (the look)? (a) how easy sign-up is (b) how fast a task is done (c) the button colours (d) how users feel after
- 24.🎨 UX stands for user ___. (a) express (b) example (c) experience (d) extra
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25.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Shop → Item
Design B: Home → Pens → Address → Menu → Confirm -
26.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pens → Item
Design B: Home → Cart → Shop → Search → Menu → Confirm → Results (a) Design A (b) Design B - 27.🔍 Which is the odd one out? (a) the font size (b) the theme colours (c) how many taps it takes (d) the button colours
- 28.🎨 Fewer taps to finish a task usually means ___. (a) a bigger app (b) better UX (c) worse UX (d) more colours
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29.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Search → Item → Address → Results → Pay → Confirm
Design B: Home → Results → Item → Pens -
30.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Shop → Cart
Design B: Home → Confirm → Pay → Results → Item → Offers - 31.🎨 Is this about UI or UX: how fast a task is done? (a) UI (b) UX
- 32.True or false: the font size is about UI (the look). (a) False (b) True
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33.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Size → Results
Design B: Home → Address → Item → Menu → Pens → Confirm → Offers (a) Design A (b) Design B - 34.Which of these is about UX (the experience)? (a) how fast a task is done (b) the theme colours (c) the font size (d) the screen layout
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35.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Cart → Search
Design B: Home → Item → Confirm → Search → Address → Pay - 36.🔍 Which is the odd one out? (a) the screen layout (b) the button colours (c) how fast a task is done (d) the icon shapes
- 37.🎨 A beautiful app that confuses everyone has ___. (a) no UI at all (b) good UX but poor UI (c) perfect UX (d) good UI but poor UX
- 38.🎨 Is this about UI or UX: the button colours? (a) UX (b) UI
- 39.Which of these is about UX (the experience)? (a) the font size (b) how users feel after (c) the theme colours (d) the button colours
- 40.🔍 Which is the odd one out? (a) the font size (b) how users feel after (c) the screen layout (d) the theme colours
Answer key
- Design B
- the screen layout
- False
- Design B
- whether users get lost
- whether users get lost
- 4
- 2
- False
- real users
- True
- 3
- 2
- 5
- interface
- 2
- True
- the theme colours
- False
- UI
- Design A
- True
- the button colours
- experience
- 2
- Design A
- how many taps it takes
- better UX
- 3
- 3
- UX
- True
- Design A
- how fast a task is done
- 3
- how fast a task is done
- good UI but poor UX
- UI
- how users feel after
- how users feel after
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