App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
- 1.🔍 Which is the odd one out? (a) the button colours (b) the font size (c) how easy sign-up is (d) the icon shapes
- 2.Which of these is about UX (the experience)? (a) whether users get lost (b) the button colours (c) the icon shapes (d) the font size
- 3.True or false: how easy sign-up is is about UX (the experience). (a) True (b) False
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4.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Cart → Pens → Size → Search
Design B: Home → Item → Search -
5.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Shop → Offers → Item
Design B: Home → Search → Shop → Confirm → Item → Results (a) Design A (b) Design B - 6.🔍 Which is the odd one out? (a) the screen layout (b) whether users get lost (c) the theme colours (d) the font size
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7.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Menu → Confirm → Size → Shop
Design B: Home → Confirm → Size → Item → Pens → Cart (a) Design A (b) Design B -
8.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Size → Offers → Confirm → Address
Design B: Home → Size → Search → Address → Offers → Cart → Results - 9.True or false: the theme colours is about UI (the look). (a) True (b) False
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10.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Pay → Pens
Design B: Home → Search → Offers → Size → Menu → Shop - 11.🎨 Is this about UI or UX: whether users get lost? (a) UI (b) UX
- 12.🎨 Is this about UI or UX: how many taps it takes? (a) UI (b) UX
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13.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Pay → Cart → Shop
Design B: Home → Offers → Results → Cart → Pens → Pay → Search - 14.🎨 Fewer taps to finish a task usually means ___. (a) worse UX (b) a bigger app (c) more colours (d) better UX
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15.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Cart → Pens → Menu → Size
Design B: Home → Item → Shop - 16.🎨 Is this about UI or UX: the theme colours? (a) UX (b) UI
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17.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pay → Confirm → Search → Cart → Offers → Address
Design B: Home → Results → Cart - 18.True or false: the font size is about UI (the look). (a) False (b) True
- 19.Which of these is about UI (the look)? (a) how fast a task is done (b) how many taps it takes (c) how easy sign-up is (d) the icon shapes
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20.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Results → Offers → Menu
Design B: Home → Offers → Pens → Cart → Search - 21.🔍 Which is the odd one out? (a) how easy sign-up is (b) the screen layout (c) how many taps it takes (d) how fast a task is done
- 22.🎨 A beautiful app that confuses everyone has ___. (a) no UI at all (b) good UX but poor UI (c) good UI but poor UX (d) perfect UX
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23.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Confirm → Search → Menu
Design B: Home → Pay → Shop → Offers → Search (a) Design A (b) Design B - 24.🔍 Which is the odd one out? (a) how easy sign-up is (b) how many taps it takes (c) the font size (d) whether users get lost
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25.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Shop → Menu → Search → Pens
Design B: Home → Item → Address → Confirm - 26.Which of these is about UX (the experience)? (a) the button colours (b) the font size (c) how fast a task is done (d) the screen layout
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27.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Cart → Size
Design B: Home → Search → Item → Confirm → Shop - 28.🎨 Who should you test the UX with? (a) nobody (b) only yourself (c) real users (d) the app icon
- 29.Which of these is about UI (the look)? (a) the screen layout (b) how users feel after (c) how easy sign-up is (d) whether users get lost
- 30.🎨 UX stands for user ___. (a) express (b) experience (c) extra (d) example
- 31.🎨 Is this about UI or UX: the button colours? (a) UI (b) UX
- 32.🔍 Which is the odd one out? (a) the font size (b) how fast a task is done (c) the icon shapes (d) the button colours
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33.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Offers → Menu → Confirm → Results → Item
Design B: Home → Search → Pens → Confirm → Pay → Shop → Cart (a) Design B (b) Design A - 34.🎨 Is this about UI or UX: the icon shapes? (a) UX (b) UI
- 35.True or false: the icon shapes is about UX (the experience). (a) True (b) False
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36.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Menu → Shop → Pay
Design B: Home → Confirm → Shop (a) Design A (b) Design B -
37.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Item → Address
Design B: Home → Shop → Item → Results (a) Design A (b) Design B -
38.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Confirm → Shop → Pens
Design B: Home → Shop → Confirm → Address → Pens → Menu → Pay - 39.🔍 Which is the odd one out? (a) how users feel after (b) the icon shapes (c) how fast a task is done (d) how easy sign-up is
- 40.🎨 UI stands for user ___. (a) interface (b) idea (c) internet (d) input
Answer key
- how easy sign-up is
- whether users get lost
- True
- 2
- Design A
- whether users get lost
- Design A
- 4
- True
- 2
- UX
- UX
- 6
- better UX
- 4
- UI
- 4
- True
- the icon shapes
- 1
- the screen layout
- good UI but poor UX
- Design A
- the font size
- 1
- how fast a task is done
- 2
- real users
- the screen layout
- experience
- UI
- how fast a task is done
- Design A
- UI
- False
- Design B
- Design A
- 3
- the icon shapes
- interface
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