App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
- 1.🎨 Is this about UI or UX: how fast a task is done? (a) UX (b) UI
- 2.Which of these is about UX (the experience)? (a) the icon shapes (b) how easy sign-up is (c) the button colours (d) the font size
- 3.🎨 Is this about UI or UX: the theme colours? (a) UI (b) UX
- 4.🎨 Is this about UI or UX: the icon shapes? (a) UI (b) UX
- 5.True or false: the screen layout is about UI (the look). (a) True (b) False
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6.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Size → Search → Cart → Address → Confirm
Design B: Home → Confirm → Pay → Results → Pens → Shop → Size (a) Design A (b) Design B - 7.🎨 A beautiful app that confuses everyone has ___. (a) good UX but poor UI (b) perfect UX (c) good UI but poor UX (d) no UI at all
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8.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Results → Size → Confirm
Design B: Home → Cart → Size → Menu → Shop → Item -
9.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Cart → Search → Shop → Address
Design B: Home → Cart → Search → Pens → Results → Pay → Offers (a) Design B (b) Design A - 10.Which of these is about UI (the look)? (a) the button colours (b) how users feel after (c) how easy sign-up is (d) whether users get lost
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11.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pens → Offers → Shop → Cart
Design B: Home → Pens → Menu → Item → Shop → Size → Offers (a) Design A (b) Design B -
12.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Menu → Pens → Offers → Cart → Results → Pay
Design B: Home → Pay → Cart (a) Design B (b) Design A - 13.🎨 UX stands for user ___. (a) extra (b) example (c) express (d) experience
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14.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Offers → Cart
Design B: Home → Results → Pay → Cart - 15.🔍 Which is the odd one out? (a) how easy sign-up is (b) how many taps it takes (c) the theme colours (d) how fast a task is done
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16.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pens → Results → Search → Size → Confirm
Design B: Home → Confirm → Results → Cart → Pens → Item → Search (a) Design A (b) Design B - 17.True or false: whether users get lost is about UI (the look). (a) True (b) False
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18.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Cart → Size → Menu → Results → Item
Design B: Home → Cart → Confirm → Pens → Size → Pay → Shop (a) Design A (b) Design B - 19.🔍 Which is the odd one out? (a) the screen layout (b) how users feel after (c) how easy sign-up is (d) whether users get lost
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20.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Size → Results
Design B: Home → Shop → Address → Offers -
21.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Item → Pens → Confirm → Pay → Search → Offers
Design B: Home → Confirm → Results → Item → Pens - 22.🎨 UI stands for user ___. (a) idea (b) internet (c) input (d) interface
- 23.🎨 Is this about UI or UX: how many taps it takes? (a) UX (b) UI
- 24.🎨 Fewer taps to finish a task usually means ___. (a) a bigger app (b) better UX (c) more colours (d) worse UX
- 25.🔍 Which is the odd one out? (a) the font size (b) the theme colours (c) the icon shapes (d) how easy sign-up is
- 26.True or false: how easy sign-up is is about UX (the experience). (a) False (b) True
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27.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Size → Menu → Cart
Design B: Home → Confirm → Cart → Search → Menu (a) Design B (b) Design A - 28.Which of these is about UI (the look)? (a) how users feel after (b) how fast a task is done (c) the font size (d) how easy sign-up is
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29.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Offers → Menu → Item → Cart → Size → Confirm
Design B: Home → Item → Pay → Menu → Size - 30.🎨 Who should you test the UX with? (a) the app icon (b) only yourself (c) nobody (d) real users
- 31.Which of these is about UX (the experience)? (a) how many taps it takes (b) the font size (c) the screen layout (d) the theme colours
- 32.🔍 Which is the odd one out? (a) whether users get lost (b) how fast a task is done (c) the icon shapes (d) how users feel after
- 33.🔍 Which is the odd one out? (a) how fast a task is done (b) the icon shapes (c) the screen layout (d) the button colours
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34.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Item → Results → Pay → Pens
Design B: Home → Search → Results (a) Design A (b) Design B - 35.Which of these is about UX (the experience)? (a) the button colours (b) whether users get lost (c) the font size (d) the screen layout
- 36.True or false: the font size is about UX (the experience). (a) True (b) False
- 37.🎨 Is this about UI or UX: the button colours? (a) UI (b) UX
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38.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Offers → Pens → Search → Size → Menu
Design B: Home → Results → Search → Cart → Address - 39.Which of these is about UI (the look)? (a) how fast a task is done (b) the icon shapes (c) how users feel after (d) how many taps it takes
- 40.🔍 Which is the odd one out? (a) the theme colours (b) the font size (c) the screen layout (d) how many taps it takes
Answer key
- UX
- how easy sign-up is
- UI
- UI
- True
- Design A
- good UI but poor UX
- 3
- Design A
- the button colours
- Design A
- Design B
- experience
- 1
- the theme colours
- Design A
- False
- Design A
- the screen layout
- 1
- 2
- interface
- UX
- better UX
- how easy sign-up is
- True
- Design A
- the font size
- 2
- real users
- how many taps it takes
- the icon shapes
- how fast a task is done
- Design B
- whether users get lost
- False
- UI
- 4
- the icon shapes
- how many taps it takes
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