App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
- 1.🔍 Which is the odd one out? (a) how fast a task is done (b) how easy sign-up is (c) the screen layout (d) whether users get lost
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2.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Search → Size → Cart → Pens
Design B: Home → Pay → Pens → Confirm - 3.True or false: how users feel after is about UI (the look). (a) True (b) False
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4.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Address → Menu → Shop → Confirm → Cart
Design B: Home → Confirm → Size → Shop (a) Design A (b) Design B - 5.🎨 Is this about UI or UX: whether users get lost? (a) UX (b) UI
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6.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Results → Menu → Item → Size → Confirm
Design B: Home → Menu → Cart → Results → Address → Size → Pay - 7.🎨 Is this about UI or UX: the screen layout? (a) UI (b) UX
- 8.🎨 UX stands for user ___. (a) extra (b) express (c) experience (d) example
- 9.True or false: the theme colours is about UX (the experience). (a) False (b) True
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10.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pay → Item → Cart
Design B: Home → Shop → Size → Results → Address → Confirm → Offers (a) Design A (b) Design B -
11.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Pay → Search → Address → Confirm → Offers → Size
Design B: Home → Offers → Shop - 12.🎨 A beautiful app that confuses everyone has ___. (a) good UI but poor UX (b) no UI at all (c) good UX but poor UI (d) perfect UX
- 13.Which of these is about UI (the look)? (a) the font size (b) whether users get lost (c) how fast a task is done (d) how users feel after
- 14.True or false: whether users get lost is about UI (the look). (a) True (b) False
- 15.🔍 Which is the odd one out? (a) the screen layout (b) the button colours (c) how fast a task is done (d) the font size
- 16.Which of these is about UX (the experience)? (a) how easy sign-up is (b) the theme colours (c) the button colours (d) the font size
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17.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Menu → Shop → Pay → Pens
Design B: Home → Address → Offers → Cart → Item → Menu (a) Design A (b) Design B -
18.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Cart → Address → Menu
Design B: Home → Confirm → Pens → Item → Offers (a) Design B (b) Design A -
19.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Address → Pay → Offers → Cart
Design B: Home → Menu → Confirm → Address → Size → Offers → Shop (a) Design A (b) Design B -
20.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Results → Pay → Address → Cart → Size
Design B: Home → Item → Address -
21.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Address → Shop → Search → Menu → Results
Design B: Home → Menu → Size → Shop → Address → Item → Offers - 22.Which of these is about UX (the experience)? (a) the font size (b) the screen layout (c) whether users get lost (d) the theme colours
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23.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Item → Pay → Size → Menu
Design B: Home → Cart → Item → Confirm → Results → Pens → Size (a) Design B (b) Design A -
24.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pay → Shop → Address → Menu → Cart
Design B: Home → Confirm → Menu → Pens → Offers → Search → Results (a) Design A (b) Design B - 25.🔍 Which is the odd one out? (a) the screen layout (b) the button colours (c) the theme colours (d) whether users get lost
- 26.True or false: the icon shapes is about UX (the experience). (a) False (b) True
- 27.🔍 Which is the odd one out? (a) the button colours (b) the theme colours (c) how users feel after (d) the font size
- 28.🎨 Is this about UI or UX: how users feel after? (a) UI (b) UX
- 29.True or false: the screen layout is about UX (the experience). (a) False (b) True
- 30.🎨 UI stands for user ___. (a) internet (b) idea (c) interface (d) input
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31.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Pens → Cart → Offers
Design B: Home → Address → Shop → Menu → Results → Item → Size - 32.🎨 Who should you test the UX with? (a) only yourself (b) real users (c) the app icon (d) nobody
- 33.🎨 Is this about UI or UX: how easy sign-up is? (a) UI (b) UX
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34.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Menu → Address
Design B: Home → Item → Confirm → Menu (a) Design B (b) Design A -
35.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Item → Menu → Cart → Address
Design B: Home → Size → Item → Results → Pay → Menu - 36.🎨 Is this about UI or UX: the button colours? (a) UI (b) UX
- 37.True or false: whether users get lost is about UX (the experience). (a) True (b) False
- 38.Which of these is about UX (the experience)? (a) the icon shapes (b) the theme colours (c) how many taps it takes (d) the button colours
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39.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Address → Pens
Design B: Home → Offers → Results → Pens → Pay → Cart (a) Design A (b) Design B -
40.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Cart → Pay → Shop → Offers
Design B: Home → Pay → Offers → Size → Item → Address (a) Design B (b) Design A
Answer key
- the screen layout
- 1
- False
- Design B
- UX
- 5
- UI
- experience
- False
- Design A
- 6
- good UI but poor UX
- the font size
- False
- how fast a task is done
- how easy sign-up is
- Design A
- Design A
- Design A
- 3
- 1
- whether users get lost
- Design A
- Design A
- whether users get lost
- False
- how users feel after
- UX
- False
- interface
- 3
- real users
- UX
- Design A
- 1
- UI
- True
- how many taps it takes
- Design A
- Design A
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