App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
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1.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Search → Pens → Offers
Design B: Home → Menu → Results - 2.🔍 Which is the odd one out? (a) the font size (b) the theme colours (c) the button colours (d) how users feel after
- 3.🔍 Which is the odd one out? (a) whether users get lost (b) how users feel after (c) the font size (d) how fast a task is done
- 4.🎨 UI stands for user ___. (a) internet (b) idea (c) interface (d) input
- 5.🔍 Which is the odd one out? (a) the theme colours (b) the button colours (c) the font size (d) whether users get lost
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6.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pay → Shop → Confirm → Results → Search → Item
Design B: Home → Shop → Cart (a) Design A (b) Design B - 7.🎨 Is this about UI or UX: how users feel after? (a) UX (b) UI
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8.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Search → Pens → Shop → Item
Design B: Home → Search → Address → Shop -
9.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Search → Pens → Address → Cart
Design B: Home → Shop → Pay → Item -
10.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Address → Pens → Pay → Cart
Design B: Home → Cart → Pens → Pay → Results → Address (a) Design B (b) Design A - 11.Which of these is about UI (the look)? (a) how easy sign-up is (b) how fast a task is done (c) whether users get lost (d) the button colours
- 12.Which of these is about UI (the look)? (a) how easy sign-up is (b) whether users get lost (c) how fast a task is done (d) the theme colours
- 13.🎨 Is this about UI or UX: the screen layout? (a) UI (b) UX
- 14.🎨 UX stands for user ___. (a) experience (b) example (c) express (d) extra
- 15.True or false: the screen layout is about UX (the experience). (a) True (b) False
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16.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Menu → Offers
Design B: Home → Item → Results → Confirm → Shop → Size (a) Design B (b) Design A - 17.🎨 A beautiful app that confuses everyone has ___. (a) no UI at all (b) perfect UX (c) good UX but poor UI (d) good UI but poor UX
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18.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Menu → Cart → Pens → Results
Design B: Home → Results → Menu → Pay → Item → Offers - 19.🎨 Is this about UI or UX: how easy sign-up is? (a) UI (b) UX
- 20.🔍 Which is the odd one out? (a) whether users get lost (b) the button colours (c) how easy sign-up is (d) how many taps it takes
- 21.True or false: the font size is about UX (the experience). (a) False (b) True
- 22.🔍 Which is the odd one out? (a) how many taps it takes (b) whether users get lost (c) how easy sign-up is (d) the icon shapes
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23.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Item → Pay
Design B: Home → Pay → Confirm → Address -
24.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Size → Pens
Design B: Home → Results → Shop → Item → Menu → Cart -
25.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Offers → Address
Design B: Home → Menu → Offers → Shop - 26.Which of these is about UI (the look)? (a) how users feel after (b) how many taps it takes (c) the font size (d) how easy sign-up is
- 27.True or false: the theme colours is about UI (the look). (a) True (b) False
- 28.Which of these is about UX (the experience)? (a) the theme colours (b) the font size (c) how users feel after (d) the button colours
- 29.🎨 Is this about UI or UX: whether users get lost? (a) UX (b) UI
- 30.Which of these is about UX (the experience)? (a) the theme colours (b) whether users get lost (c) the font size (d) the button colours
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31.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Shop → Address → Results → Item
Design B: Home → Offers → Menu → Address → Shop → Pens → Pay - 32.🎨 Is this about UI or UX: the button colours? (a) UX (b) UI
- 33.🎨 Who should you test the UX with? (a) nobody (b) real users (c) the app icon (d) only yourself
- 34.True or false: the screen layout is about UI (the look). (a) False (b) True
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35.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pens → Confirm → Cart → Size → Menu → Shop
Design B: Home → Size → Search → Menu → Confirm -
36.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Menu → Confirm → Shop → Pens
Design B: Home → Pay → Cart -
37.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Confirm → Cart → Menu → Shop → Offers → Item
Design B: Home → Cart → Item -
38.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Shop → Pens
Design B: Home → Size → Address → Search → Confirm → Shop (a) Design B (b) Design A - 39.🎨 Is this about UI or UX: the icon shapes? (a) UI (b) UX
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40.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Pay → Address → Search
Design B: Home → Size → Confirm → Cart → Offers → Shop → Pay
Answer key
- 1
- how users feel after
- the font size
- interface
- whether users get lost
- Design B
- UX
- 1
- 1
- Design A
- the button colours
- the theme colours
- UI
- experience
- False
- Design A
- good UI but poor UX
- 4
- UX
- the button colours
- False
- the icon shapes
- 2
- 5
- 3
- the font size
- True
- how users feel after
- UX
- whether users get lost
- 2
- UI
- real users
- True
- 2
- 2
- 4
- Design A
- UI
- 3
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