App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
- 1.🔍 Which is the odd one out? (a) the font size (b) the icon shapes (c) the button colours (d) how many taps it takes
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2.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Pay → Size
Design B: Home → Item → Address → Size → Pens → Shop → Results - 3.🎨 Is this about UI or UX: the screen layout? (a) UI (b) UX
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4.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Size → Item
Design B: Home → Cart → Confirm → Size → Shop - 5.True or false: whether users get lost is about UX (the experience). (a) False (b) True
- 6.True or false: the font size is about UX (the experience). (a) False (b) True
- 7.Which of these is about UX (the experience)? (a) how many taps it takes (b) the theme colours (c) the font size (d) the icon shapes
- 8.🎨 UI stands for user ___. (a) interface (b) input (c) idea (d) internet
- 9.🎨 Is this about UI or UX: how fast a task is done? (a) UX (b) UI
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10.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Cart → Shop
Design B: Home → Results → Shop → Menu (a) Design B (b) Design A - 11.Which of these is about UX (the experience)? (a) the font size (b) the icon shapes (c) the button colours (d) how users feel after
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12.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pens → Menu → Pay → Offers → Shop
Design B: Home → Pens → Address → Size → Shop (a) Design B (b) Design A - 13.🎨 Is this about UI or UX: the theme colours? (a) UX (b) UI
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14.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Search → Address → Cart → Size → Results
Design B: Home → Size → Shop (a) Design B (b) Design A - 15.🔍 Which is the odd one out? (a) how users feel after (b) how fast a task is done (c) how many taps it takes (d) the font size
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16.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Search → Results
Design B: Home → Results → Pens → Confirm → Pay → Size → Item - 17.🎨 Fewer taps to finish a task usually means ___. (a) worse UX (b) a bigger app (c) more colours (d) better UX
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18.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Size → Pens → Address → Pay
Design B: Home → Address → Size (a) Design A (b) Design B -
19.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Item → Pay
Design B: Home → Pay → Item → Confirm → Shop (a) Design B (b) Design A - 20.🎨 Is this about UI or UX: the font size? (a) UX (b) UI
- 21.🔍 Which is the odd one out? (a) how many taps it takes (b) the button colours (c) how easy sign-up is (d) how fast a task is done
- 22.True or false: how easy sign-up is is about UI (the look). (a) True (b) False
- 23.Which of these is about UI (the look)? (a) how easy sign-up is (b) the icon shapes (c) how fast a task is done (d) whether users get lost
- 24.True or false: the icon shapes is about UI (the look). (a) False (b) True
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25.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Offers → Item → Pens
Design B: Home → Search → Shop → Cart → Pay -
26.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Address → Pens → Shop → Item → Pay
Design B: Home → Menu → Pens → Pay - 27.🔍 Which is the odd one out? (a) the font size (b) the button colours (c) the icon shapes (d) how users feel after
- 28.True or false: how users feel after is about UI (the look). (a) True (b) False
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29.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Item → Pay → Menu → Offers → Cart → Size
Design B: Home → Item → Address - 30.🔍 Which is the odd one out? (a) how many taps it takes (b) the icon shapes (c) how users feel after (d) how fast a task is done
- 31.True or false: the button colours is about UX (the experience). (a) True (b) False
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32.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pay → Confirm → Search → Size → Pens
Design B: Home → Menu → Cart → Item → Results (a) Design A (b) Design B - 33.Which of these is about UI (the look)? (a) how many taps it takes (b) whether users get lost (c) the button colours (d) how fast a task is done
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34.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pens → Cart
Design B: Home → Results → Pay → Pens → Shop → Search → Size - 35.🎨 Is this about UI or UX: the icon shapes? (a) UX (b) UI
- 36.🎨 Is this about UI or UX: whether users get lost? (a) UI (b) UX
- 37.Which of these is about UI (the look)? (a) whether users get lost (b) how many taps it takes (c) how fast a task is done (d) the screen layout
- 38.🎨 A beautiful app that confuses everyone has ___. (a) no UI at all (b) good UI but poor UX (c) perfect UX (d) good UX but poor UI
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39.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Shop → Menu → Item → Confirm → Pay → Cart
Design B: Home → Pens → Pay → Search → Offers → Results (a) Design A (b) Design B -
40.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Offers → Confirm → Search → Pens → Cart → Item
Design B: Home → Menu → Pay → Item → Cart
Answer key
- how many taps it takes
- 2
- UI
- 4
- True
- False
- how many taps it takes
- interface
- UX
- Design A
- how users feel after
- Design B
- UI
- Design B
- the font size
- 6
- better UX
- Design B
- Design A
- UI
- the button colours
- False
- the icon shapes
- True
- 1
- 3
- how users feel after
- False
- 2
- the icon shapes
- False
- Design B
- the button colours
- 4
- UI
- UX
- the screen layout
- good UI but poor UX
- Design B
- 2
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