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App Dev Worksheet: UI vs UX

App development lesson 9: UI vs UX · Set 459 · 40 questions
TalentJR

Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.

NameDateTime takenScore ___ / 40
  1. 1.🎨 Is this about UI or UX: the font size? (a) UI (b) UX
  2. 2.🔍 Which is the odd one out? (a) the icon shapes (b) whether users get lost (c) the screen layout (d) the button colours
  3. 3.Which of these is about UX (the experience)? (a) how users feel after (b) the button colours (c) the font size (d) the theme colours
  4. 4.🎨 Who should you test the UX with? (a) only yourself (b) nobody (c) the app icon (d) real users
  5. 5.🔍 Which is the odd one out? (a) the screen layout (b) how easy sign-up is (c) whether users get lost (d) how many taps it takes
  6. 6.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Pay → Shop
    Design B: Home → Shop → Pens → Menu → Results → Offers
  7. 7.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Results → Size → Search → Cart → Address
    Design B: Home → Pens → Offers
    (a) Design B (b) Design A
  8. 8.True or false: how fast a task is done is about UI (the look). (a) False (b) True
  9. 9.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
    Design A: Home → Search → Cart → Pens → Item → Results → Size
    Design B: Home → Shop → Item
  10. 10.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Shop → Cart → Pens → Menu → Offers
    Design B: Home → Pens → Shop → Offers → Results
  11. 11.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
    Design A: Home → Results → Shop
    Design B: Home → Menu → Pay → Offers → Size
  12. 12.🎨 A beautiful app that confuses everyone has ___. (a) no UI at all (b) good UX but poor UI (c) perfect UX (d) good UI but poor UX
  13. 13.Which of these is about UX (the experience)? (a) the theme colours (b) the button colours (c) the font size (d) how fast a task is done
  14. 14.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Shop → Item → Pens
    Design B: Home → Shop → Item → Size → Menu → Confirm → Cart
    (a) Design B (b) Design A
  15. 15.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Item → Confirm → Results → Menu → Pens
    Design B: Home → Shop → Item → Results → Menu → Search → Confirm
  16. 16.Which of these is about UX (the experience)? (a) the icon shapes (b) the font size (c) the button colours (d) whether users get lost
  17. 17.🎨 Fewer taps to finish a task usually means ___. (a) more colours (b) better UX (c) a bigger app (d) worse UX
  18. 18.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Confirm → Shop → Pay → Pens → Menu → Offers
    Design B: Home → Address → Pay → Menu
    (a) Design A (b) Design B
  19. 19.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
    Design A: Home → Menu → Cart
    Design B: Home → Shop → Results → Size
  20. 20.True or false: the screen layout is about UI (the look). (a) False (b) True
  21. 21.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Item → Shop
    Design B: Home → Menu → Confirm → Cart → Results
    (a) Design B (b) Design A
  22. 22.🎨 UI stands for user ___. (a) idea (b) interface (c) internet (d) input
  23. 23.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Cart → Size → Shop → Item
    Design B: Home → Cart → Pay → Pens → Offers → Menu → Shop
  24. 24.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Shop → Address
    Design B: Home → Shop → Item → Address → Offers
  25. 25.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Confirm → Item → Pay
    Design B: Home → Offers → Address → Pens → Cart → Search
  26. 26.🎨 Is this about UI or UX: the screen layout? (a) UX (b) UI
  27. 27.🎨 Is this about UI or UX: how many taps it takes? (a) UI (b) UX
  28. 28.Which of these is about UX (the experience)? (a) the icon shapes (b) the theme colours (c) how easy sign-up is (d) the button colours
  29. 29.Which of these is about UI (the look)? (a) how users feel after (b) the font size (c) how fast a task is done (d) whether users get lost
  30. 30.True or false: the icon shapes is about UX (the experience). (a) True (b) False
  31. 31.True or false: the screen layout is about UX (the experience). (a) False (b) True
  32. 32.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
    Design A: Home → Shop → Confirm
    Design B: Home → Size → Cart → Search
  33. 33.True or false: how many taps it takes is about UX (the experience). (a) True (b) False
  34. 34.🔍 Which is the odd one out? (a) how many taps it takes (b) how users feel after (c) the button colours (d) whether users get lost
  35. 35.True or false: how easy sign-up is is about UI (the look). (a) True (b) False
  36. 36.🎨 Is this about UI or UX: the button colours? (a) UX (b) UI
  37. 37.Which of these is about UX (the experience)? (a) the button colours (b) the icon shapes (c) the font size (d) how many taps it takes
  38. 38.🎨 Is this about UI or UX: whether users get lost? (a) UI (b) UX
  39. 39.🎨 Is this about UI or UX: how users feel after? (a) UX (b) UI
  40. 40.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Item → Cart → Search
    Design B: Home → Confirm → Size

Answer key

  1. UI
  2. whether users get lost
  3. how users feel after
  4. real users
  5. the screen layout
  6. 3
  7. Design B
  8. False
  9. 6
  10. 1
  11. 2
  12. good UI but poor UX
  13. how fast a task is done
  14. Design A
  15. 1
  16. whether users get lost
  17. better UX
  18. Design B
  19. 2
  20. True
  21. Design A
  22. interface
  23. 2
  24. 2
  25. 2
  26. UI
  27. UX
  28. how easy sign-up is
  29. the font size
  30. False
  31. False
  32. 2
  33. True
  34. the button colours
  35. False
  36. UI
  37. how many taps it takes
  38. UX
  39. UX
  40. 1

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