App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
- 1.🎨 Is this about UI or UX: the icon shapes? (a) UI (b) UX
- 2.🎨 Is this about UI or UX: the font size? (a) UX (b) UI
- 3.🎨 Is this about UI or UX: the theme colours? (a) UX (b) UI
- 4.🔍 Which is the odd one out? (a) the button colours (b) the theme colours (c) how users feel after (d) the icon shapes
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5.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Confirm → Pay → Shop → Menu → Offers → Address
Design B: Home → Cart → Size → Item → Pay (a) Design A (b) Design B -
6.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Offers → Item → Address → Confirm → Pens
Design B: Home → Confirm → Results -
7.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pens → Shop → Cart → Confirm → Pay → Address
Design B: Home → Confirm → Search → Pay → Address → Item (a) Design B (b) Design A - 8.🔍 Which is the odd one out? (a) the screen layout (b) the button colours (c) how fast a task is done (d) the theme colours
- 9.True or false: how easy sign-up is is about UI (the look). (a) True (b) False
- 10.🎨 Is this about UI or UX: the screen layout? (a) UX (b) UI
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11.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Confirm → Results → Size → Menu → Pens
Design B: Home → Results → Search (a) Design B (b) Design A - 12.🎨 Is this about UI or UX: the button colours? (a) UX (b) UI
- 13.🎨 Is this about UI or UX: how users feel after? (a) UX (b) UI
- 14.True or false: how many taps it takes is about UI (the look). (a) True (b) False
- 15.Which of these is about UI (the look)? (a) the icon shapes (b) how easy sign-up is (c) how fast a task is done (d) how many taps it takes
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16.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Address → Pens → Offers → Confirm → Menu
Design B: Home → Pay → Menu → Address → Confirm (a) Design A (b) Design B - 17.🎨 A beautiful app that confuses everyone has ___. (a) perfect UX (b) good UI but poor UX (c) no UI at all (d) good UX but poor UI
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18.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Pens → Pay → Size
Design B: Home → Cart → Shop - 19.🎨 UX stands for user ___. (a) express (b) extra (c) example (d) experience
- 20.True or false: the theme colours is about UX (the experience). (a) True (b) False
- 21.🔍 Which is the odd one out? (a) the button colours (b) the screen layout (c) whether users get lost (d) the font size
- 22.🔍 Which is the odd one out? (a) the screen layout (b) whether users get lost (c) how many taps it takes (d) how easy sign-up is
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23.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Menu → Pens → Address
Design B: Home → Cart → Pay → Confirm → Search → Menu (a) Design B (b) Design A -
24.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Item → Size → Search
Design B: Home → Address → Item → Menu → Pens → Results → Search (a) Design A (b) Design B - 25.Which of these is about UX (the experience)? (a) the button colours (b) the icon shapes (c) whether users get lost (d) the theme colours
- 26.Which of these is about UX (the experience)? (a) how fast a task is done (b) the theme colours (c) the icon shapes (d) the screen layout
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27.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Cart → Size → Menu → Confirm
Design B: Home → Shop → Menu → Cart → Address → Search → Results (a) Design A (b) Design B -
28.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Pens → Menu
Design B: Home → Confirm → Search → Address → Size → Shop → Pay -
29.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Results → Shop
Design B: Home → Address → Menu → Offers -
30.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Cart → Confirm
Design B: Home → Offers → Pay → Pens - 31.🎨 UI stands for user ___. (a) internet (b) idea (c) interface (d) input
- 32.Which of these is about UX (the experience)? (a) how users feel after (b) the font size (c) the button colours (d) the screen layout
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33.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Pay → Offers
Design B: Home → Offers → Address → Pens → Confirm → Cart -
34.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Address → Pens → Pay
Design B: Home → Shop → Offers - 35.🎨 Who should you test the UX with? (a) the app icon (b) nobody (c) only yourself (d) real users
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36.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pens → Address → Pay → Results
Design B: Home → Results → Size → Menu → Cart → Pay → Pens - 37.🔍 Which is the odd one out? (a) the font size (b) how many taps it takes (c) the button colours (d) the icon shapes
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38.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Pens → Shop → Offers → Item → Pay → Menu
Design B: Home → Shop → Menu → Offers → Size → Address -
39.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Menu → Cart → Offers → Confirm → Item → Pens
Design B: Home → Menu → Pens → Shop → Pay (a) Design B (b) Design A - 40.True or false: the button colours is about UX (the experience). (a) False (b) True
Answer key
- UI
- UI
- UI
- how users feel after
- Design B
- 5
- Design B
- how fast a task is done
- False
- UI
- Design B
- UI
- UX
- False
- the icon shapes
- Design B
- good UI but poor UX
- 3
- experience
- False
- whether users get lost
- the screen layout
- Design A
- Design A
- whether users get lost
- how fast a task is done
- Design A
- 2
- 2
- 3
- interface
- how users feel after
- 2
- 3
- real users
- 2
- how many taps it takes
- 6
- Design B
- False
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