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App Dev Worksheet: UI vs UX

App development lesson 9: UI vs UX · Set 491 · 40 questions
TalentJR

Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.

NameDateTime takenScore ___ / 40
  1. 1.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Menu → Offers → Shop → Item
    Design B: Home → Size → Search
    (a) Design B (b) Design A
  2. 2.True or false: the theme colours is about UI (the look). (a) False (b) True
  3. 3.🎨 Is this about UI or UX: how easy sign-up is? (a) UI (b) UX
  4. 4.Which of these is about UX (the experience)? (a) the font size (b) the theme colours (c) the screen layout (d) how easy sign-up is
  5. 5.🎨 Is this about UI or UX: how many taps it takes? (a) UI (b) UX
  6. 6.True or false: the icon shapes is about UI (the look). (a) True (b) False
  7. 7.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Item → Pens → Cart → Size → Confirm
    Design B: Home → Offers → Pens → Cart → Confirm
    (a) Design A (b) Design B
  8. 8.🎨 Is this about UI or UX: whether users get lost? (a) UX (b) UI
  9. 9.🎨 Is this about UI or UX: how fast a task is done? (a) UI (b) UX
  10. 10.🎨 Fewer taps to finish a task usually means ___. (a) a bigger app (b) worse UX (c) more colours (d) better UX
  11. 11.🔍 Which is the odd one out? (a) the icon shapes (b) the button colours (c) the screen layout (d) how users feel after
  12. 12.🎨 Is this about UI or UX: the screen layout? (a) UX (b) UI
  13. 13.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Cart → Results → Pens
    Design B: Home → Search → Item
  14. 14.True or false: how users feel after is about UX (the experience). (a) True (b) False
  15. 15.🎨 A beautiful app that confuses everyone has ___. (a) good UX but poor UI (b) perfect UX (c) no UI at all (d) good UI but poor UX
  16. 16.🎨 Is this about UI or UX: the theme colours? (a) UI (b) UX
  17. 17.🎨 Is this about UI or UX: how users feel after? (a) UX (b) UI
  18. 18.🎨 Is this about UI or UX: the icon shapes? (a) UX (b) UI
  19. 19.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Item → Shop → Menu
    Design B: Home → Menu → Pens
  20. 20.Which of these is about UX (the experience)? (a) the theme colours (b) the icon shapes (c) the font size (d) whether users get lost
  21. 21.True or false: whether users get lost is about UX (the experience). (a) False (b) True
  22. 22.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
    Design A: Home → Menu → Pay → Offers → Size → Pens → Cart
    Design B: Home → Results → Item
  23. 23.Which of these is about UI (the look)? (a) how users feel after (b) how fast a task is done (c) how many taps it takes (d) the screen layout
  24. 24.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
    Design A: Home → Menu → Search
    Design B: Home → Pay → Pens → Cart → Results
  25. 25.Which of these is about UX (the experience)? (a) the button colours (b) how fast a task is done (c) the screen layout (d) the theme colours
  26. 26.Which of these is about UI (the look)? (a) how easy sign-up is (b) how many taps it takes (c) the button colours (d) whether users get lost
  27. 27.🔍 Which is the odd one out? (a) the button colours (b) the screen layout (c) the theme colours (d) how fast a task is done
  28. 28.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
    Design A: Home → Cart → Confirm → Pay → Shop
    Design B: Home → Pay → Menu → Cart → Address → Confirm
  29. 29.Which of these is about UI (the look)? (a) whether users get lost (b) the theme colours (c) how fast a task is done (d) how users feel after
  30. 30.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
    Design A: Home → Pens → Offers → Results
    Design B: Home → Search → Address
  31. 31.🎨 Who should you test the UX with? (a) only yourself (b) real users (c) the app icon (d) nobody
  32. 32.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Address → Pay → Search → Cart → Item → Shop
    Design B: Home → Shop → Pens → Results → Pay → Address
  33. 33.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Address → Confirm → Results → Shop
    Design B: Home → Item → Size → Menu → Results → Pay
  34. 34.🎨 Is this about UI or UX: the font size? (a) UI (b) UX
  35. 35.True or false: how many taps it takes is about UX (the experience). (a) True (b) False
  36. 36.🔍 Which is the odd one out? (a) how users feel after (b) the screen layout (c) how fast a task is done (d) how many taps it takes
  37. 37.Which of these is about UX (the experience)? (a) the font size (b) the button colours (c) the icon shapes (d) how users feel after
  38. 38.🔍 Which is the odd one out? (a) whether users get lost (b) the font size (c) how easy sign-up is (d) how many taps it takes
  39. 39.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
    Design A: Home → Offers → Item
    Design B: Home → Menu → Shop → Cart → Pens → Address
  40. 40.True or false: how fast a task is done is about UI (the look). (a) True (b) False

Answer key

  1. Design B
  2. True
  3. UX
  4. how easy sign-up is
  5. UX
  6. True
  7. Design B
  8. UX
  9. UX
  10. better UX
  11. how users feel after
  12. UI
  13. 1
  14. True
  15. good UI but poor UX
  16. UI
  17. UX
  18. UI
  19. 1
  20. whether users get lost
  21. True
  22. 6
  23. the screen layout
  24. 4
  25. how fast a task is done
  26. the button colours
  27. how fast a task is done
  28. 4
  29. the theme colours
  30. 3
  31. real users
  32. 1
  33. 1
  34. UI
  35. True
  36. the screen layout
  37. how users feel after
  38. the font size
  39. 2
  40. False

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