App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
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1.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Pens → Size → Confirm → Menu
Design B: Home → Menu → Results → Confirm → Search → Item → Pay -
2.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Menu → Size → Pens → Shop → Results
Design B: Home → Search → Pens (a) Design B (b) Design A -
3.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Offers → Item → Pay → Address → Confirm → Search
Design B: Home → Shop → Size → Search - 4.🎨 Is this about UI or UX: how fast a task is done? (a) UX (b) UI
- 5.🎨 Is this about UI or UX: how many taps it takes? (a) UI (b) UX
- 6.Which of these is about UX (the experience)? (a) the button colours (b) the theme colours (c) how users feel after (d) the icon shapes
- 7.🎨 Is this about UI or UX: whether users get lost? (a) UX (b) UI
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8.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Pens → Shop → Offers
Design B: Home → Pens → Results → Size → Pay - 9.🎨 Is this about UI or UX: the screen layout? (a) UI (b) UX
- 10.Which of these is about UI (the look)? (a) how fast a task is done (b) the icon shapes (c) whether users get lost (d) how easy sign-up is
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11.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Address → Offers → Confirm
Design B: Home → Menu → Item - 12.🎨 Is this about UI or UX: the font size? (a) UI (b) UX
- 13.🎨 Is this about UI or UX: the theme colours? (a) UI (b) UX
- 14.True or false: how many taps it takes is about UI (the look). (a) False (b) True
- 15.🔍 Which is the odd one out? (a) how many taps it takes (b) how fast a task is done (c) whether users get lost (d) the font size
- 16.Which of these is about UI (the look)? (a) the screen layout (b) whether users get lost (c) how many taps it takes (d) how fast a task is done
- 17.True or false: how easy sign-up is is about UX (the experience). (a) False (b) True
- 18.Which of these is about UX (the experience)? (a) the theme colours (b) the font size (c) the screen layout (d) how many taps it takes
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19.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pay → Offers → Menu → Shop → Pens
Design B: Home → Confirm → Address - 20.True or false: the font size is about UI (the look). (a) True (b) False
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21.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Menu → Pay → Confirm
Design B: Home → Size → Search → Address → Cart (a) Design B (b) Design A -
22.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Menu → Pens
Design B: Home → Address → Pay → Pens - 23.True or false: the font size is about UX (the experience). (a) False (b) True
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24.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Size → Offers → Menu → Cart
Design B: Home → Confirm → Pay → Search → Results → Shop → Item - 25.🎨 Fewer taps to finish a task usually means ___. (a) worse UX (b) a bigger app (c) more colours (d) better UX
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26.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pay → Pens
Design B: Home → Pens → Pay → Menu → Search → Confirm → Shop (a) Design B (b) Design A - 27.True or false: how users feel after is about UX (the experience). (a) False (b) True
- 28.🎨 Is this about UI or UX: the button colours? (a) UX (b) UI
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29.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pens → Menu → Cart → Address
Design B: Home → Size → Address (a) Design A (b) Design B -
30.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Cart → Results
Design B: Home → Menu → Pay → Address → Results → Pens → Cart -
31.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Size → Shop → Cart → Pens → Menu → Confirm
Design B: Home → Confirm → Shop → Item → Search → Size -
32.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Pens → Offers → Address
Design B: Home → Offers → Item → Pay → Size → Address - 33.🎨 A beautiful app that confuses everyone has ___. (a) good UI but poor UX (b) perfect UX (c) no UI at all (d) good UX but poor UI
- 34.🎨 UI stands for user ___. (a) interface (b) idea (c) input (d) internet
- 35.True or false: the theme colours is about UI (the look). (a) False (b) True
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36.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Address → Menu → Cart → Pens → Size → Pay
Design B: Home → Address → Search → Shop -
37.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Results → Pens → Cart → Confirm → Item → Search
Design B: Home → Search → Address → Menu → Cart → Item -
38.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Size → Shop
Design B: Home → Menu → Pay → Offers → Pens → Item -
39.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Cart → Pens → Pay
Design B: Home → Shop → Search - 40.🔍 Which is the odd one out? (a) the button colours (b) how users feel after (c) the screen layout (d) the font size
Answer key
- 4
- Design B
- 3
- UX
- UX
- how users feel after
- UX
- 4
- UI
- the icon shapes
- 3
- UI
- UI
- False
- the font size
- the screen layout
- True
- how many taps it takes
- 3
- True
- Design A
- 2
- False
- 2
- better UX
- Design A
- True
- UI
- Design B
- 4
- 5
- 5
- good UI but poor UX
- interface
- True
- 3
- 1
- 3
- 2
- how users feel after
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