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App Dev Worksheet: UI vs UX

App development lesson 9: UI vs UX · Set 558 · 40 questions
TalentJR

Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.

NameDateTime takenScore ___ / 40
  1. 1.True or false: how users feel after is about UX (the experience). (a) False (b) True
  2. 2.True or false: the screen layout is about UX (the experience). (a) True (b) False
  3. 3.🔍 Which is the odd one out? (a) the icon shapes (b) the font size (c) how fast a task is done (d) the screen layout
  4. 4.Which of these is about UX (the experience)? (a) the theme colours (b) the button colours (c) the screen layout (d) how many taps it takes
  5. 5.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Size → Address → Pens → Item
    Design B: Home → Results → Pens → Item
    (a) Design B (b) Design A
  6. 6.Which of these is about UX (the experience)? (a) the button colours (b) the theme colours (c) how users feel after (d) the screen layout
  7. 7.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
    Design A: Home → Confirm → Item → Offers → Pens → Menu → Size
    Design B: Home → Cart → Address → Pay → Shop
  8. 8.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Size → Search → Offers → Menu
    Design B: Home → Menu → Address → Pens → Item → Results
  9. 9.🔍 Which is the odd one out? (a) how fast a task is done (b) how users feel after (c) the screen layout (d) how many taps it takes
  10. 10.🔍 Which is the odd one out? (a) the button colours (b) how users feel after (c) whether users get lost (d) how fast a task is done
  11. 11.🎨 Who should you test the UX with? (a) nobody (b) only yourself (c) real users (d) the app icon
  12. 12.🎨 Is this about UI or UX: how fast a task is done? (a) UX (b) UI
  13. 13.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Confirm → Size → Menu → Search → Results
    Design B: Home → Offers → Pens → Pay → Results → Address → Size
  14. 14.🎨 Is this about UI or UX: the icon shapes? (a) UX (b) UI
  15. 15.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Menu → Pens
    Design B: Home → Pay → Address → Item → Size
    (a) Design B (b) Design A
  16. 16.🎨 Is this about UI or UX: whether users get lost? (a) UX (b) UI
  17. 17.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
    Design A: Home → Results → Item → Address
    Design B: Home → Shop → Offers
  18. 18.Which of these is about UI (the look)? (a) how easy sign-up is (b) the icon shapes (c) whether users get lost (d) how many taps it takes
  19. 19.🎨 UI stands for user ___. (a) internet (b) idea (c) input (d) interface
  20. 20.🎨 A beautiful app that confuses everyone has ___. (a) good UX but poor UI (b) perfect UX (c) good UI but poor UX (d) no UI at all
  21. 21.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Cart → Address → Pay
    Design B: Home → Search → Address
  22. 22.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Shop → Pay → Address → Results → Cart
    Design B: Home → Shop → Address → Search
    (a) Design A (b) Design B
  23. 23.🎨 Fewer taps to finish a task usually means ___. (a) more colours (b) a bigger app (c) worse UX (d) better UX
  24. 24.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Cart → Size → Offers
    Design B: Home → Results → Address → Item → Shop → Cart → Menu
    (a) Design A (b) Design B
  25. 25.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Search → Pay
    Design B: Home → Pay → Cart → Menu → Item → Shop
  26. 26.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Menu → Size
    Design B: Home → Shop → Size → Confirm → Offers
    (a) Design B (b) Design A
  27. 27.True or false: how many taps it takes is about UX (the experience). (a) False (b) True
  28. 28.True or false: the icon shapes is about UX (the experience). (a) False (b) True
  29. 29.True or false: the theme colours is about UI (the look). (a) False (b) True
  30. 30.🎨 UX stands for user ___. (a) extra (b) express (c) example (d) experience
  31. 31.🎨 Is this about UI or UX: the button colours? (a) UI (b) UX
  32. 32.Which of these is about UX (the experience)? (a) the screen layout (b) how easy sign-up is (c) the theme colours (d) the button colours
  33. 33.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
    Design A: Home → Address → Item → Shop → Search → Offers
    Design B: Home → Address → Pens → Cart
  34. 34.True or false: the screen layout is about UI (the look). (a) True (b) False
  35. 35.True or false: the button colours is about UI (the look). (a) False (b) True
  36. 36.Which of these is about UI (the look)? (a) how easy sign-up is (b) how users feel after (c) how many taps it takes (d) the font size
  37. 37.True or false: whether users get lost is about UI (the look). (a) True (b) False
  38. 38.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Confirm → Offers
    Design B: Home → Confirm → Pens → Results → Shop
  39. 39.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Offers → Confirm
    Design B: Home → Item → Menu → Address → Pay → Shop
    (a) Design B (b) Design A
  40. 40.True or false: how easy sign-up is is about UX (the experience). (a) True (b) False

Answer key

  1. True
  2. False
  3. how fast a task is done
  4. how many taps it takes
  5. Design B
  6. how users feel after
  7. 6
  8. 1
  9. the screen layout
  10. the button colours
  11. real users
  12. UX
  13. 1
  14. UI
  15. Design A
  16. UX
  17. 2
  18. the icon shapes
  19. interface
  20. good UI but poor UX
  21. 1
  22. Design B
  23. better UX
  24. Design A
  25. 3
  26. Design A
  27. True
  28. False
  29. True
  30. experience
  31. UI
  32. how easy sign-up is
  33. 5
  34. True
  35. True
  36. the font size
  37. False
  38. 2
  39. Design A
  40. True

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