App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
- 1.True or false: how users feel after is about UX (the experience). (a) False (b) True
- 2.True or false: the screen layout is about UX (the experience). (a) True (b) False
- 3.🔍 Which is the odd one out? (a) the icon shapes (b) the font size (c) how fast a task is done (d) the screen layout
- 4.Which of these is about UX (the experience)? (a) the theme colours (b) the button colours (c) the screen layout (d) how many taps it takes
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5.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Size → Address → Pens → Item
Design B: Home → Results → Pens → Item (a) Design B (b) Design A - 6.Which of these is about UX (the experience)? (a) the button colours (b) the theme colours (c) how users feel after (d) the screen layout
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7.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Confirm → Item → Offers → Pens → Menu → Size
Design B: Home → Cart → Address → Pay → Shop -
8.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Size → Search → Offers → Menu
Design B: Home → Menu → Address → Pens → Item → Results - 9.🔍 Which is the odd one out? (a) how fast a task is done (b) how users feel after (c) the screen layout (d) how many taps it takes
- 10.🔍 Which is the odd one out? (a) the button colours (b) how users feel after (c) whether users get lost (d) how fast a task is done
- 11.🎨 Who should you test the UX with? (a) nobody (b) only yourself (c) real users (d) the app icon
- 12.🎨 Is this about UI or UX: how fast a task is done? (a) UX (b) UI
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13.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Confirm → Size → Menu → Search → Results
Design B: Home → Offers → Pens → Pay → Results → Address → Size - 14.🎨 Is this about UI or UX: the icon shapes? (a) UX (b) UI
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15.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Menu → Pens
Design B: Home → Pay → Address → Item → Size (a) Design B (b) Design A - 16.🎨 Is this about UI or UX: whether users get lost? (a) UX (b) UI
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17.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Results → Item → Address
Design B: Home → Shop → Offers - 18.Which of these is about UI (the look)? (a) how easy sign-up is (b) the icon shapes (c) whether users get lost (d) how many taps it takes
- 19.🎨 UI stands for user ___. (a) internet (b) idea (c) input (d) interface
- 20.🎨 A beautiful app that confuses everyone has ___. (a) good UX but poor UI (b) perfect UX (c) good UI but poor UX (d) no UI at all
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21.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Cart → Address → Pay
Design B: Home → Search → Address -
22.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Shop → Pay → Address → Results → Cart
Design B: Home → Shop → Address → Search (a) Design A (b) Design B - 23.🎨 Fewer taps to finish a task usually means ___. (a) more colours (b) a bigger app (c) worse UX (d) better UX
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24.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Cart → Size → Offers
Design B: Home → Results → Address → Item → Shop → Cart → Menu (a) Design A (b) Design B -
25.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Search → Pay
Design B: Home → Pay → Cart → Menu → Item → Shop -
26.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Menu → Size
Design B: Home → Shop → Size → Confirm → Offers (a) Design B (b) Design A - 27.True or false: how many taps it takes is about UX (the experience). (a) False (b) True
- 28.True or false: the icon shapes is about UX (the experience). (a) False (b) True
- 29.True or false: the theme colours is about UI (the look). (a) False (b) True
- 30.🎨 UX stands for user ___. (a) extra (b) express (c) example (d) experience
- 31.🎨 Is this about UI or UX: the button colours? (a) UI (b) UX
- 32.Which of these is about UX (the experience)? (a) the screen layout (b) how easy sign-up is (c) the theme colours (d) the button colours
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33.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Address → Item → Shop → Search → Offers
Design B: Home → Address → Pens → Cart - 34.True or false: the screen layout is about UI (the look). (a) True (b) False
- 35.True or false: the button colours is about UI (the look). (a) False (b) True
- 36.Which of these is about UI (the look)? (a) how easy sign-up is (b) how users feel after (c) how many taps it takes (d) the font size
- 37.True or false: whether users get lost is about UI (the look). (a) True (b) False
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38.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Confirm → Offers
Design B: Home → Confirm → Pens → Results → Shop -
39.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Offers → Confirm
Design B: Home → Item → Menu → Address → Pay → Shop (a) Design B (b) Design A - 40.True or false: how easy sign-up is is about UX (the experience). (a) True (b) False
Answer key
- True
- False
- how fast a task is done
- how many taps it takes
- Design B
- how users feel after
- 6
- 1
- the screen layout
- the button colours
- real users
- UX
- 1
- UI
- Design A
- UX
- 2
- the icon shapes
- interface
- good UI but poor UX
- 1
- Design B
- better UX
- Design A
- 3
- Design A
- True
- False
- True
- experience
- UI
- how easy sign-up is
- 5
- True
- True
- the font size
- False
- 2
- Design A
- True
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