← UI vs UX lesson New set →

App Dev Worksheet: UI vs UX

App development lesson 9: UI vs UX · Set 56 · 40 questions
TalentJR

Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.

NameDateTime takenScore ___ / 40
  1. 1.True or false: the font size is about UI (the look). (a) True (b) False
  2. 2.🔍 Which is the odd one out? (a) the button colours (b) the icon shapes (c) the font size (d) how users feel after
  3. 3.🎨 Is this about UI or UX: the font size? (a) UX (b) UI
  4. 4.🎨 Is this about UI or UX: how fast a task is done? (a) UI (b) UX
  5. 5.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
    Design A: Home → Confirm → Shop → Item → Menu → Address → Results
    Design B: Home → Pay → Confirm
  6. 6.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Menu → Address → Offers
    Design B: Home → Address → Size → Offers → Shop → Results → Item
    (a) Design A (b) Design B
  7. 7.Which of these is about UI (the look)? (a) how many taps it takes (b) whether users get lost (c) how fast a task is done (d) the font size
  8. 8.🎨 Who should you test the UX with? (a) only yourself (b) the app icon (c) nobody (d) real users
  9. 9.🔍 Which is the odd one out? (a) the icon shapes (b) the screen layout (c) the button colours (d) how fast a task is done
  10. 10.True or false: how users feel after is about UX (the experience). (a) False (b) True
  11. 11.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Item → Shop
    Design B: Home → Offers → Pens → Size
    (a) Design B (b) Design A
  12. 12.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
    Design A: Home → Item → Shop → Pay → Results
    Design B: Home → Results → Cart → Pay
  13. 13.True or false: the screen layout is about UI (the look). (a) True (b) False
  14. 14.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Pens → Item → Cart → Shop
    Design B: Home → Shop → Menu → Pay → Address → Search
  15. 15.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
    Design A: Home → Search → Address → Pens → Confirm
    Design B: Home → Cart → Results
  16. 16.True or false: how fast a task is done is about UX (the experience). (a) False (b) True
  17. 17.🔍 Which is the odd one out? (a) whether users get lost (b) the icon shapes (c) the screen layout (d) the theme colours
  18. 18.True or false: the screen layout is about UX (the experience). (a) True (b) False
  19. 19.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Confirm → Pay → Size
    Design B: Home → Shop → Address → Confirm → Offers → Pens → Search
  20. 20.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Item → Size → Pens → Cart
    Design B: Home → Shop → Results → Cart
  21. 21.🔍 Which is the odd one out? (a) how fast a task is done (b) the screen layout (c) how easy sign-up is (d) whether users get lost
  22. 22.🎨 UX stands for user ___. (a) express (b) extra (c) example (d) experience
  23. 23.Which of these is about UI (the look)? (a) the screen layout (b) how many taps it takes (c) whether users get lost (d) how users feel after
  24. 24.🎨 Is this about UI or UX: how easy sign-up is? (a) UI (b) UX
  25. 25.🔍 Which is the odd one out? (a) the screen layout (b) the font size (c) how many taps it takes (d) the button colours
  26. 26.🎨 Is this about UI or UX: the button colours? (a) UX (b) UI
  27. 27.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
    Design A: Home → Size → Confirm → Menu → Shop → Results
    Design B: Home → Search → Pay → Shop
  28. 28.True or false: how fast a task is done is about UI (the look). (a) False (b) True
  29. 29.True or false: the font size is about UX (the experience). (a) False (b) True
  30. 30.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Pay → Confirm → Size
    Design B: Home → Cart → Address → Menu → Offers
  31. 31.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Shop → Pay → Item → Search → Pens → Menu
    Design B: Home → Cart → Confirm → Pay
  32. 32.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Address → Item
    Design B: Home → Item → Cart → Pens → Size → Address
    (a) Design A (b) Design B
  33. 33.True or false: the button colours is about UX (the experience). (a) False (b) True
  34. 34.🎨 Is this about UI or UX: whether users get lost? (a) UX (b) UI
  35. 35.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Pens → Cart → Size → Shop → Pay
    Design B: Home → Pay → Pens → Results
    (a) Design A (b) Design B
  36. 36.True or false: the theme colours is about UI (the look). (a) True (b) False
  37. 37.Which of these is about UX (the experience)? (a) the font size (b) the screen layout (c) the button colours (d) whether users get lost
  38. 38.True or false: whether users get lost is about UX (the experience). (a) True (b) False
  39. 39.Which of these is about UX (the experience)? (a) the theme colours (b) how users feel after (c) the icon shapes (d) the font size
  40. 40.🎨 UI stands for user ___. (a) internet (b) input (c) idea (d) interface

Answer key

  1. True
  2. how users feel after
  3. UI
  4. UX
  5. 6
  6. Design A
  7. the font size
  8. real users
  9. how fast a task is done
  10. True
  11. Design A
  12. 3
  13. True
  14. 1
  15. 4
  16. True
  17. whether users get lost
  18. False
  19. 3
  20. 1
  21. the screen layout
  22. experience
  23. the screen layout
  24. UX
  25. how many taps it takes
  26. UI
  27. 5
  28. False
  29. False
  30. 1
  31. 3
  32. Design A
  33. False
  34. UX
  35. Design B
  36. True
  37. whether users get lost
  38. True
  39. how users feel after
  40. interface

Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students