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App Dev Worksheet: UI vs UX

App development lesson 9: UI vs UX · Set 564 · 40 questions
TalentJR

Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.

NameDateTime takenScore ___ / 40
  1. 1.🎨 Is this about UI or UX: the button colours? (a) UI (b) UX
  2. 2.Which of these is about UI (the look)? (a) the font size (b) how many taps it takes (c) whether users get lost (d) how easy sign-up is
  3. 3.True or false: how fast a task is done is about UI (the look). (a) True (b) False
  4. 4.🔍 Which is the odd one out? (a) how many taps it takes (b) whether users get lost (c) the theme colours (d) how fast a task is done
  5. 5.Which of these is about UI (the look)? (a) how easy sign-up is (b) the screen layout (c) whether users get lost (d) how many taps it takes
  6. 6.🎨 Fewer taps to finish a task usually means ___. (a) more colours (b) a bigger app (c) worse UX (d) better UX
  7. 7.Which of these is about UX (the experience)? (a) how many taps it takes (b) the theme colours (c) the icon shapes (d) the button colours
  8. 8.🔍 Which is the odd one out? (a) the icon shapes (b) the font size (c) the theme colours (d) how easy sign-up is
  9. 9.🔍 Which is the odd one out? (a) the theme colours (b) the font size (c) the button colours (d) how many taps it takes
  10. 10.True or false: the theme colours is about UX (the experience). (a) True (b) False
  11. 11.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Pens → Shop → Menu → Cart
    Design B: Home → Cart → Item
  12. 12.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Menu → Results → Item → Cart
    Design B: Home → Address → Item
    (a) Design B (b) Design A
  13. 13.Which of these is about UX (the experience)? (a) the screen layout (b) the button colours (c) the font size (d) how users feel after
  14. 14.True or false: how users feel after is about UI (the look). (a) True (b) False
  15. 15.🎨 Is this about UI or UX: how many taps it takes? (a) UI (b) UX
  16. 16.🎨 Is this about UI or UX: the icon shapes? (a) UX (b) UI
  17. 17.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Offers → Item → Pay → Shop → Pens
    Design B: Home → Address → Results → Pay
    (a) Design B (b) Design A
  18. 18.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
    Design A: Home → Cart → Offers
    Design B: Home → Results → Pay → Search → Confirm
  19. 19.True or false: the button colours is about UI (the look). (a) True (b) False
  20. 20.True or false: how many taps it takes is about UI (the look). (a) True (b) False
  21. 21.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
    Design A: Home → Results → Address → Shop → Pay
    Design B: Home → Shop → Search
  22. 22.True or false: the font size is about UI (the look). (a) False (b) True
  23. 23.🎨 Is this about UI or UX: the theme colours? (a) UX (b) UI
  24. 24.True or false: the icon shapes is about UI (the look). (a) True (b) False
  25. 25.True or false: the font size is about UX (the experience). (a) True (b) False
  26. 26.True or false: the button colours is about UX (the experience). (a) True (b) False
  27. 27.🔍 Which is the odd one out? (a) how many taps it takes (b) whether users get lost (c) how users feel after (d) the screen layout
  28. 28.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
    Design A: Home → Cart → Item → Pay
    Design B: Home → Results → Offers → Shop → Cart
  29. 29.🔍 Which is the odd one out? (a) the theme colours (b) the icon shapes (c) whether users get lost (d) the font size
  30. 30.🎨 A beautiful app that confuses everyone has ___. (a) perfect UX (b) good UI but poor UX (c) good UX but poor UI (d) no UI at all
  31. 31.🔍 Which is the odd one out? (a) how easy sign-up is (b) whether users get lost (c) the button colours (d) how many taps it takes
  32. 32.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Pens → Shop → Address → Offers
    Design B: Home → Confirm → Menu → Item → Search → Results
  33. 33.🔍 Which is the odd one out? (a) how users feel after (b) the icon shapes (c) how fast a task is done (d) how easy sign-up is
  34. 34.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Address → Shop → Menu → Size
    Design B: Home → Results → Menu
  35. 35.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
    Design A: Home → Cart → Item → Shop → Size
    Design B: Home → Offers → Shop
  36. 36.🎨 Is this about UI or UX: the font size? (a) UI (b) UX
  37. 37.Which of these is about UX (the experience)? (a) how fast a task is done (b) the icon shapes (c) the font size (d) the theme colours
  38. 38.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Size → Results → Shop
    Design B: Home → Address → Size → Pay → Offers → Pens → Item
  39. 39.🎨 Is this about UI or UX: how fast a task is done? (a) UX (b) UI
  40. 40.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
    Design A: Home → Item → Size → Pens → Pay
    Design B: Home → Item → Size → Pens → Shop → Confirm

Answer key

  1. UI
  2. the font size
  3. False
  4. the theme colours
  5. the screen layout
  6. better UX
  7. how many taps it takes
  8. how easy sign-up is
  9. how many taps it takes
  10. False
  11. 2
  12. Design B
  13. how users feel after
  14. False
  15. UX
  16. UI
  17. Design B
  18. 4
  19. True
  20. False
  21. 2
  22. True
  23. UI
  24. True
  25. False
  26. False
  27. the screen layout
  28. 3
  29. whether users get lost
  30. good UI but poor UX
  31. the button colours
  32. 1
  33. the icon shapes
  34. 2
  35. 4
  36. UI
  37. how fast a task is done
  38. 3
  39. UX
  40. 4

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