App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
- 1.🎨 Is this about UI or UX: how easy sign-up is? (a) UI (b) UX
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2.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Offers → Item
Design B: Home → Item → Pay → Confirm (a) Design B (b) Design A - 3.🎨 Is this about UI or UX: how users feel after? (a) UX (b) UI
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4.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Pens → Pay → Confirm
Design B: Home → Results → Address - 5.🎨 Is this about UI or UX: the font size? (a) UI (b) UX
- 6.🎨 UX stands for user ___. (a) example (b) extra (c) express (d) experience
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7.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Pens → Size → Confirm → Item
Design B: Home → Pay → Confirm → Search → Pens → Address - 8.True or false: how many taps it takes is about UI (the look). (a) True (b) False
- 9.🎨 Fewer taps to finish a task usually means ___. (a) worse UX (b) a bigger app (c) better UX (d) more colours
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10.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Search → Cart → Results
Design B: Home → Search → Shop - 11.🔍 Which is the odd one out? (a) the font size (b) how fast a task is done (c) the icon shapes (d) the screen layout
- 12.Which of these is about UI (the look)? (a) how fast a task is done (b) the theme colours (c) how easy sign-up is (d) whether users get lost
- 13.🔍 Which is the odd one out? (a) the screen layout (b) the theme colours (c) how easy sign-up is (d) the button colours
- 14.True or false: whether users get lost is about UI (the look). (a) True (b) False
- 15.🔍 Which is the odd one out? (a) how fast a task is done (b) how easy sign-up is (c) how users feel after (d) the theme colours
- 16.Which of these is about UX (the experience)? (a) the theme colours (b) the button colours (c) how easy sign-up is (d) the screen layout
- 17.🔍 Which is the odd one out? (a) how users feel after (b) whether users get lost (c) the icon shapes (d) how many taps it takes
- 18.🔍 Which is the odd one out? (a) the screen layout (b) how users feel after (c) the button colours (d) the theme colours
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19.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Confirm → Cart → Address → Menu → Results → Size
Design B: Home → Pens → Cart → Address - 20.Which of these is about UI (the look)? (a) the button colours (b) how fast a task is done (c) how many taps it takes (d) whether users get lost
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21.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pay → Results → Menu → Confirm → Shop
Design B: Home → Offers → Menu → Shop → Item → Address → Pens -
22.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Menu → Pens → Results → Cart → Pay → Address
Design B: Home → Search → Menu → Pens → Address (a) Design B (b) Design A - 23.🎨 Is this about UI or UX: how fast a task is done? (a) UI (b) UX
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24.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Item → Results
Design B: Home → Pens → Shop → Size → Cart → Search → Pay (a) Design B (b) Design A -
25.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Item → Confirm → Size → Pens → Address → Cart
Design B: Home → Cart → Pay → Shop → Search - 26.True or false: how users feel after is about UX (the experience). (a) True (b) False
- 27.🎨 A beautiful app that confuses everyone has ___. (a) perfect UX (b) no UI at all (c) good UX but poor UI (d) good UI but poor UX
- 28.🎨 UI stands for user ___. (a) idea (b) internet (c) interface (d) input
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29.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Menu → Pay → Size → Pens
Design B: Home → Offers → Address → Confirm → Results → Shop → Item (a) Design B (b) Design A - 30.🎨 Is this about UI or UX: whether users get lost? (a) UI (b) UX
- 31.Which of these is about UI (the look)? (a) how fast a task is done (b) the screen layout (c) how easy sign-up is (d) how many taps it takes
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32.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pens → Shop → Results → Cart → Search → Menu
Design B: Home → Menu → Results → Cart → Confirm → Address - 33.🎨 Is this about UI or UX: the theme colours? (a) UI (b) UX
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34.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Pay → Pens → Size → Menu → Address
Design B: Home → Item → Shop - 35.🎨 Is this about UI or UX: how many taps it takes? (a) UI (b) UX
- 36.True or false: how users feel after is about UI (the look). (a) False (b) True
- 37.🎨 Is this about UI or UX: the icon shapes? (a) UX (b) UI
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38.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pay → Pens → Menu → Search → Shop
Design B: Home → Cart → Menu → Item → Size → Search → Shop -
39.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Cart → Address → Item → Offers → Shop → Menu
Design B: Home → Address → Menu → Pens → Shop → Cart -
40.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Results → Menu → Confirm → Item
Design B: Home → Shop → Pens → Size → Item → Search → Offers
Answer key
- UX
- Design A
- UX
- 2
- UI
- experience
- 4
- False
- better UX
- 3
- how fast a task is done
- the theme colours
- how easy sign-up is
- False
- the theme colours
- how easy sign-up is
- the icon shapes
- how users feel after
- 6
- the button colours
- 1
- Design B
- UX
- Design A
- 6
- True
- good UI but poor UX
- interface
- Design A
- UX
- the screen layout
- 1
- UI
- 2
- UX
- False
- UI
- 1
- 1
- 4
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