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App Dev Worksheet: UI vs UX

App development lesson 9: UI vs UX · Set 577 · 40 questions
TalentJR

Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.

NameDateTime takenScore ___ / 40
  1. 1.True or false: how easy sign-up is is about UX (the experience). (a) False (b) True
  2. 2.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Menu → Offers → Pens → Pay → Results → Size
    Design B: Home → Pay → Confirm → Search → Size
  3. 3.🔍 Which is the odd one out? (a) how fast a task is done (b) how users feel after (c) whether users get lost (d) the screen layout
  4. 4.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Address → Shop
    Design B: Home → Address → Search → Pay
  5. 5.Which of these is about UX (the experience)? (a) the font size (b) the button colours (c) the icon shapes (d) whether users get lost
  6. 6.🔍 Which is the odd one out? (a) how users feel after (b) how easy sign-up is (c) the font size (d) how fast a task is done
  7. 7.🔍 Which is the odd one out? (a) how users feel after (b) the font size (c) the icon shapes (d) the screen layout
  8. 8.Which of these is about UI (the look)? (a) whether users get lost (b) the screen layout (c) how users feel after (d) how easy sign-up is
  9. 9.Which of these is about UX (the experience)? (a) the theme colours (b) how many taps it takes (c) the font size (d) the icon shapes
  10. 10.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Pay → Menu
    Design B: Home → Offers → Menu → Pens → Address → Cart → Shop
    (a) Design A (b) Design B
  11. 11.🔍 Which is the odd one out? (a) the button colours (b) the screen layout (c) how fast a task is done (d) the icon shapes
  12. 12.🎨 Who should you test the UX with? (a) nobody (b) only yourself (c) the app icon (d) real users
  13. 13.Which of these is about UX (the experience)? (a) the font size (b) how fast a task is done (c) the button colours (d) the icon shapes
  14. 14.🎨 Is this about UI or UX: how many taps it takes? (a) UX (b) UI
  15. 15.True or false: the font size is about UI (the look). (a) True (b) False
  16. 16.Which of these is about UI (the look)? (a) how easy sign-up is (b) how users feel after (c) whether users get lost (d) the icon shapes
  17. 17.🎨 Is this about UI or UX: the theme colours? (a) UX (b) UI
  18. 18.🔍 Which is the odd one out? (a) the screen layout (b) whether users get lost (c) the button colours (d) the font size
  19. 19.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
    Design A: Home → Search → Cart → Menu → Offers → Address → Results
    Design B: Home → Confirm → Shop
  20. 20.🎨 Fewer taps to finish a task usually means ___. (a) worse UX (b) better UX (c) a bigger app (d) more colours
  21. 21.🔍 Which is the odd one out? (a) how many taps it takes (b) whether users get lost (c) how easy sign-up is (d) the icon shapes
  22. 22.🔍 Which is the odd one out? (a) the font size (b) the screen layout (c) how easy sign-up is (d) the icon shapes
  23. 23.🎨 Is this about UI or UX: how easy sign-up is? (a) UI (b) UX
  24. 24.Which of these is about UX (the experience)? (a) the font size (b) the theme colours (c) how users feel after (d) the screen layout
  25. 25.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
    Design A: Home → Cart → Menu → Confirm → Offers → Pens
    Design B: Home → Pens → Item → Size → Menu → Shop → Cart
  26. 26.True or false: the button colours is about UX (the experience). (a) True (b) False
  27. 27.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Offers → Confirm
    Design B: Home → Pay → Search → Menu → Shop → Cart → Results
  28. 28.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Pay → Shop → Item → Menu
    Design B: Home → Menu → Results → Confirm → Address → Cart → Pay
  29. 29.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
    Design A: Home → Shop → Menu → Pay
    Design B: Home → Address → Menu → Offers → Shop → Search → Results
  30. 30.Which of these is about UI (the look)? (a) how many taps it takes (b) how easy sign-up is (c) the theme colours (d) how fast a task is done
  31. 31.True or false: the screen layout is about UX (the experience). (a) True (b) False
  32. 32.🎨 Is this about UI or UX: the font size? (a) UX (b) UI
  33. 33.🎨 Is this about UI or UX: how users feel after? (a) UI (b) UX
  34. 34.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
    Design A: Home → Search → Size → Menu
    Design B: Home → Cart → Pay
  35. 35.🎨 A beautiful app that confuses everyone has ___. (a) no UI at all (b) good UI but poor UX (c) perfect UX (d) good UX but poor UI
  36. 36.True or false: the theme colours is about UX (the experience). (a) False (b) True
  37. 37.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Search → Results
    Design B: Home → Address → Shop → Cart
    (a) Design B (b) Design A
  38. 38.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Size → Cart → Pay → Pens → Confirm → Shop
    Design B: Home → Size → Search → Address → Pens
    (a) Design A (b) Design B
  39. 39.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
    Design A: Home → Search → Pay → Menu
    Design B: Home → Menu → Offers
  40. 40.🎨 UX stands for user ___. (a) express (b) extra (c) example (d) experience

Answer key

  1. True
  2. 2
  3. the screen layout
  4. 1
  5. whether users get lost
  6. the font size
  7. how users feel after
  8. the screen layout
  9. how many taps it takes
  10. Design A
  11. how fast a task is done
  12. real users
  13. how fast a task is done
  14. UX
  15. True
  16. the icon shapes
  17. UI
  18. whether users get lost
  19. 2
  20. better UX
  21. the icon shapes
  22. how easy sign-up is
  23. UX
  24. how users feel after
  25. 6
  26. False
  27. 4
  28. 2
  29. 6
  30. the theme colours
  31. False
  32. UI
  33. UX
  34. 2
  35. good UI but poor UX
  36. False
  37. Design A
  38. Design B
  39. 3
  40. experience

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