App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
- 1.Which of these is about UI (the look)? (a) how users feel after (b) the theme colours (c) how many taps it takes (d) whether users get lost
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2.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Menu → Search → Pay
Design B: Home → Confirm → Results → Address → Pens - 3.True or false: whether users get lost is about UX (the experience). (a) True (b) False
- 4.True or false: how users feel after is about UI (the look). (a) False (b) True
- 5.🎨 Is this about UI or UX: how easy sign-up is? (a) UX (b) UI
- 6.Which of these is about UX (the experience)? (a) the theme colours (b) whether users get lost (c) the button colours (d) the font size
- 7.🎨 UX stands for user ___. (a) example (b) extra (c) express (d) experience
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8.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Search → Cart → Size → Results → Item → Address
Design B: Home → Pay → Cart -
9.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Menu → Search → Results
Design B: Home → Size → Menu → Shop → Offers → Results - 10.🎨 A beautiful app that confuses everyone has ___. (a) good UI but poor UX (b) good UX but poor UI (c) no UI at all (d) perfect UX
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11.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Menu → Size → Search → Pens
Design B: Home → Offers → Confirm (a) Design A (b) Design B -
12.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pens → Item → Menu → Address
Design B: Home → Results → Address → Offers -
13.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pens → Menu
Design B: Home → Pens → Item → Shop → Confirm → Pay → Offers - 14.🎨 Is this about UI or UX: the icon shapes? (a) UX (b) UI
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15.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Item → Shop → Address → Offers → Confirm
Design B: Home → Pens → Address → Menu - 16.True or false: the font size is about UX (the experience). (a) False (b) True
- 17.Which of these is about UI (the look)? (a) whether users get lost (b) the icon shapes (c) how users feel after (d) how many taps it takes
- 18.🎨 UI stands for user ___. (a) idea (b) interface (c) input (d) internet
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19.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Pens → Shop
Design B: Home → Confirm → Item → Results - 20.🎨 Fewer taps to finish a task usually means ___. (a) better UX (b) a bigger app (c) worse UX (d) more colours
- 21.🔍 Which is the odd one out? (a) the font size (b) the icon shapes (c) the theme colours (d) whether users get lost
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22.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pens → Address → Menu → Pay → Cart → Item
Design B: Home → Cart → Offers -
23.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Size → Search → Offers → Pay
Design B: Home → Pay → Item (a) Design B (b) Design A - 24.🔍 Which is the odd one out? (a) the screen layout (b) the font size (c) the button colours (d) how users feel after
- 25.🎨 Who should you test the UX with? (a) nobody (b) real users (c) the app icon (d) only yourself
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26.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Shop → Cart
Design B: Home → Pens → Offers → Address → Cart → Menu -
27.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pens → Search → Menu → Item → Confirm
Design B: Home → Confirm → Shop → Offers → Cart -
28.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Search → Cart
Design B: Home → Shop → Results → Confirm → Offers (a) Design B (b) Design A - 29.🔍 Which is the odd one out? (a) the screen layout (b) how easy sign-up is (c) whether users get lost (d) how users feel after
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30.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Size → Pens → Address → Cart → Search
Design B: Home → Pens → Pay → Search → Shop (a) Design B (b) Design A - 31.🔍 Which is the odd one out? (a) how easy sign-up is (b) the theme colours (c) the screen layout (d) the icon shapes
- 32.🎨 Is this about UI or UX: whether users get lost? (a) UI (b) UX
- 33.True or false: the icon shapes is about UI (the look). (a) False (b) True
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34.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Offers → Confirm → Search → Menu → Cart → Item
Design B: Home → Shop → Address → Menu → Confirm (a) Design A (b) Design B - 35.🎨 Is this about UI or UX: how users feel after? (a) UI (b) UX
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36.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Item → Cart → Pens → Pay → Shop → Confirm
Design B: Home → Confirm → Pay - 37.Which of these is about UI (the look)? (a) how users feel after (b) how easy sign-up is (c) how many taps it takes (d) the button colours
- 38.🔍 Which is the odd one out? (a) the font size (b) the button colours (c) the icon shapes (d) how fast a task is done
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39.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Address → Pay → Menu
Design B: Home → Size → Menu (a) Design A (b) Design B - 40.🎨 Is this about UI or UX: the font size? (a) UI (b) UX
Answer key
- the theme colours
- 4
- True
- False
- UX
- whether users get lost
- experience
- 6
- 2
- good UI but poor UX
- Design B
- 1
- 4
- UI
- 2
- False
- the icon shapes
- interface
- 2
- better UX
- whether users get lost
- 4
- Design B
- how users feel after
- real users
- 5
- 1
- Design A
- the screen layout
- Design B
- how easy sign-up is
- UX
- True
- Design B
- UX
- 4
- the button colours
- how fast a task is done
- Design B
- UI
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