App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
- 1.🎨 UI stands for user ___. (a) internet (b) interface (c) idea (d) input
- 2.🎨 UX stands for user ___. (a) example (b) experience (c) express (d) extra
- 3.True or false: the icon shapes is about UX (the experience). (a) True (b) False
- 4.Which of these is about UI (the look)? (a) the button colours (b) how easy sign-up is (c) how many taps it takes (d) whether users get lost
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5.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Confirm → Shop → Item → Size → Search
Design B: Home → Item → Pay → Menu -
6.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Results → Confirm → Menu → Search → Cart → Item
Design B: Home → Shop → Cart → Item → Confirm → Search - 7.🔍 Which is the odd one out? (a) the theme colours (b) the button colours (c) the font size (d) whether users get lost
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8.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Item → Pens
Design B: Home → Results → Cart → Confirm (a) Design B (b) Design A - 9.True or false: the screen layout is about UX (the experience). (a) False (b) True
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10.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Item → Pens → Shop → Results → Offers
Design B: Home → Pay → Offers → Address → Menu → Item → Results (a) Design B (b) Design A -
11.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pens → Cart
Design B: Home → Cart → Confirm → Results → Search → Item - 12.Which of these is about UI (the look)? (a) how easy sign-up is (b) how users feel after (c) how fast a task is done (d) the screen layout
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13.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Confirm → Results → Menu → Address → Pens → Pay
Design B: Home → Shop → Cart → Pay → Menu → Address - 14.🎨 Is this about UI or UX: how users feel after? (a) UX (b) UI
- 15.True or false: the button colours is about UX (the experience). (a) False (b) True
- 16.Which of these is about UX (the experience)? (a) the theme colours (b) the button colours (c) the screen layout (d) whether users get lost
- 17.True or false: the font size is about UI (the look). (a) False (b) True
- 18.Which of these is about UX (the experience)? (a) the screen layout (b) the button colours (c) how easy sign-up is (d) the theme colours
- 19.🎨 Fewer taps to finish a task usually means ___. (a) better UX (b) more colours (c) worse UX (d) a bigger app
- 20.🔍 Which is the odd one out? (a) the button colours (b) how easy sign-up is (c) the theme colours (d) the icon shapes
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21.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Search → Item → Menu → Offers → Confirm → Results
Design B: Home → Confirm → Pens → Offers - 22.True or false: how easy sign-up is is about UX (the experience). (a) False (b) True
- 23.🔍 Which is the odd one out? (a) how users feel after (b) the screen layout (c) how fast a task is done (d) whether users get lost
-
24.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Item → Menu → Results → Pens → Address → Pay
Design B: Home → Menu → Address -
25.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pens → Menu
Design B: Home → Shop → Menu → Cart → Item → Search → Pay - 26.🎨 Is this about UI or UX: the icon shapes? (a) UX (b) UI
- 27.True or false: whether users get lost is about UI (the look). (a) False (b) True
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28.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Offers → Item → Confirm → Cart → Pay → Address
Design B: Home → Item → Offers → Confirm - 29.🎨 Is this about UI or UX: how many taps it takes? (a) UX (b) UI
- 30.🔍 Which is the odd one out? (a) whether users get lost (b) how many taps it takes (c) how fast a task is done (d) the font size
-
31.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Shop → Results → Size → Address → Pens → Offers
Design B: Home → Address → Pens → Search → Results - 32.🔍 Which is the odd one out? (a) the button colours (b) how users feel after (c) the font size (d) the screen layout
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33.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Cart → Address → Menu
Design B: Home → Pay → Item → Size → Cart → Address → Pens - 34.🎨 Who should you test the UX with? (a) real users (b) nobody (c) only yourself (d) the app icon
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35.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Menu → Address → Search → Shop
Design B: Home → Confirm → Results - 36.True or false: the theme colours is about UX (the experience). (a) True (b) False
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37.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Address → Item → Size → Shop → Pens → Results
Design B: Home → Confirm → Offers - 38.True or false: how many taps it takes is about UI (the look). (a) False (b) True
- 39.🎨 A beautiful app that confuses everyone has ___. (a) good UX but poor UI (b) perfect UX (c) good UI but poor UX (d) no UI at all
- 40.Which of these is about UX (the experience)? (a) the theme colours (b) the screen layout (c) the button colours (d) how fast a task is done
Answer key
- interface
- experience
- False
- the button colours
- 2
- 6
- whether users get lost
- Design A
- False
- Design A
- 3
- the screen layout
- 6
- UX
- False
- whether users get lost
- True
- how easy sign-up is
- better UX
- how easy sign-up is
- 3
- True
- the screen layout
- 4
- 4
- UI
- False
- 3
- UX
- the font size
- 2
- how users feel after
- 6
- real users
- 2
- False
- 4
- False
- good UI but poor UX
- how fast a task is done
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