App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
- 1.🔍 Which is the odd one out? (a) the icon shapes (b) how fast a task is done (c) the button colours (d) the font size
- 2.🎨 UI stands for user ___. (a) internet (b) idea (c) interface (d) input
- 3.True or false: the icon shapes is about UX (the experience). (a) False (b) True
- 4.🔍 Which is the odd one out? (a) the font size (b) the icon shapes (c) the theme colours (d) how easy sign-up is
- 5.🎨 UX stands for user ___. (a) experience (b) express (c) example (d) extra
- 6.🎨 A beautiful app that confuses everyone has ___. (a) no UI at all (b) good UI but poor UX (c) perfect UX (d) good UX but poor UI
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7.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Shop → Menu
Design B: Home → Cart → Item → Size → Offers - 8.Which of these is about UX (the experience)? (a) the icon shapes (b) the theme colours (c) how many taps it takes (d) the button colours
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9.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Menu → Offers
Design B: Home → Shop → Address → Cart → Offers (a) Design A (b) Design B -
10.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Size → Pay
Design B: Home → Item → Results → Pens - 11.🎨 Is this about UI or UX: the font size? (a) UI (b) UX
- 12.True or false: how users feel after is about UI (the look). (a) False (b) True
- 13.Which of these is about UX (the experience)? (a) the theme colours (b) how users feel after (c) the font size (d) the button colours
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14.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Search → Address → Confirm → Size → Item
Design B: Home → Results → Shop - 15.🔍 Which is the odd one out? (a) the font size (b) the icon shapes (c) how many taps it takes (d) the theme colours
- 16.Which of these is about UI (the look)? (a) whether users get lost (b) how users feel after (c) how many taps it takes (d) the button colours
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17.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Search → Results → Pay
Design B: Home → Confirm → Cart → Shop → Offers → Address → Pens -
18.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Menu → Confirm → Item → Shop
Design B: Home → Confirm → Pens (a) Design B (b) Design A -
19.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Item → Confirm → Search → Address
Design B: Home → Pens → Shop → Search → Address → Pay - 20.🎨 Who should you test the UX with? (a) the app icon (b) nobody (c) only yourself (d) real users
- 21.🎨 Fewer taps to finish a task usually means ___. (a) worse UX (b) more colours (c) a bigger app (d) better UX
- 22.True or false: how many taps it takes is about UX (the experience). (a) False (b) True
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23.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Address → Shop → Confirm → Item → Menu → Results
Design B: Home → Menu → Size → Search - 24.🔍 Which is the odd one out? (a) the theme colours (b) how fast a task is done (c) how users feel after (d) how easy sign-up is
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25.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Size → Pens
Design B: Home → Pay → Address → Pens → Size → Shop - 26.True or false: the button colours is about UI (the look). (a) True (b) False
- 27.🔍 Which is the odd one out? (a) how fast a task is done (b) how many taps it takes (c) the button colours (d) how easy sign-up is
-
28.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Address → Pay
Design B: Home → Item → Confirm → Offers → Search -
29.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Shop → Offers → Pens → Results
Design B: Home → Results → Cart (a) Design B (b) Design A - 30.🔍 Which is the odd one out? (a) the screen layout (b) whether users get lost (c) how easy sign-up is (d) how fast a task is done
- 31.🔍 Which is the odd one out? (a) the theme colours (b) how users feel after (c) the screen layout (d) the button colours
-
32.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Size → Cart → Offers → Shop → Results
Design B: Home → Pens → Offers (a) Design A (b) Design B -
33.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Item → Cart → Address → Confirm
Design B: Home → Pens → Item → Pay -
34.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Cart → Pens → Menu → Address → Item → Offers
Design B: Home → Size → Item -
35.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Search → Menu
Design B: Home → Menu → Size → Confirm → Shop → Pens → Results (a) Design B (b) Design A - 36.🎨 Is this about UI or UX: how many taps it takes? (a) UX (b) UI
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37.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Pay → Pens → Search → Size → Results → Shop
Design B: Home → Pay → Confirm → Search → Menu → Cart - 38.🎨 Is this about UI or UX: the screen layout? (a) UX (b) UI
-
39.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Cart → Shop
Design B: Home → Address → Cart → Offers (a) Design A (b) Design B - 40.🎨 Is this about UI or UX: the icon shapes? (a) UX (b) UI
Answer key
- how fast a task is done
- interface
- False
- how easy sign-up is
- experience
- good UI but poor UX
- 2
- how many taps it takes
- Design A
- 1
- UI
- False
- how users feel after
- 5
- how many taps it takes
- the button colours
- 3
- Design B
- 1
- real users
- better UX
- True
- 3
- the theme colours
- 3
- True
- the button colours
- 2
- Design B
- the screen layout
- how users feel after
- Design B
- 1
- 6
- Design A
- UX
- 6
- UI
- Design A
- UI
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