App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
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1.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Shop → Results → Cart → Pay → Size
Design B: Home → Menu → Offers → Cart (a) Design A (b) Design B - 2.True or false: the screen layout is about UI (the look). (a) False (b) True
- 3.True or false: the screen layout is about UX (the experience). (a) True (b) False
- 4.🎨 Fewer taps to finish a task usually means ___. (a) more colours (b) worse UX (c) better UX (d) a bigger app
- 5.Which of these is about UX (the experience)? (a) the icon shapes (b) the theme colours (c) how easy sign-up is (d) the button colours
- 6.🎨 UX stands for user ___. (a) extra (b) example (c) experience (d) express
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7.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Size → Menu → Pens → Search
Design B: Home → Address → Results → Offers (a) Design B (b) Design A - 8.Which of these is about UX (the experience)? (a) the screen layout (b) the button colours (c) how many taps it takes (d) the font size
- 9.🔍 Which is the odd one out? (a) the icon shapes (b) whether users get lost (c) how fast a task is done (d) how users feel after
- 10.🔍 Which is the odd one out? (a) the icon shapes (b) the font size (c) how many taps it takes (d) the button colours
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11.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Results → Offers
Design B: Home → Shop → Menu → Offers → Confirm → Pay - 12.🎨 UI stands for user ___. (a) interface (b) internet (c) input (d) idea
- 13.🎨 Is this about UI or UX: how easy sign-up is? (a) UX (b) UI
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14.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Menu → Pens → Cart → Item → Confirm
Design B: Home → Size → Shop → Offers (a) Design A (b) Design B - 15.🔍 Which is the odd one out? (a) how easy sign-up is (b) the theme colours (c) the icon shapes (d) the screen layout
- 16.Which of these is about UI (the look)? (a) the button colours (b) how many taps it takes (c) how fast a task is done (d) whether users get lost
- 17.True or false: the theme colours is about UI (the look). (a) False (b) True
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18.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Pay → Item
Design B: Home → Pens → Cart → Search → Address - 19.🎨 Is this about UI or UX: how fast a task is done? (a) UX (b) UI
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20.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Size → Pay
Design B: Home → Offers → Pay → Item - 21.Which of these is about UX (the experience)? (a) the theme colours (b) the font size (c) how users feel after (d) the screen layout
- 22.🎨 Is this about UI or UX: the theme colours? (a) UX (b) UI
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23.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Cart → Shop → Pay → Pens → Item
Design B: Home → Pens → Item - 24.🔍 Which is the odd one out? (a) the font size (b) the theme colours (c) how fast a task is done (d) the icon shapes
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25.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Shop → Size → Search → Offers
Design B: Home → Cart → Item → Address → Size → Results - 26.🎨 Who should you test the UX with? (a) real users (b) only yourself (c) nobody (d) the app icon
- 27.🎨 Is this about UI or UX: the font size? (a) UX (b) UI
- 28.🔍 Which is the odd one out? (a) the font size (b) the icon shapes (c) the button colours (d) whether users get lost
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29.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Address → Cart → Pens → Size → Offers → Pay
Design B: Home → Results → Menu → Address → Confirm -
30.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Results → Pay
Design B: Home → Shop → Search → Item → Offers - 31.True or false: the button colours is about UI (the look). (a) False (b) True
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32.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Search → Size → Results → Shop → Offers → Pay
Design B: Home → Menu → Confirm → Pens → Offers (a) Design B (b) Design A - 33.Which of these is about UI (the look)? (a) how many taps it takes (b) whether users get lost (c) how easy sign-up is (d) the theme colours
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34.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Menu → Size → Cart → Address → Search → Pens
Design B: Home → Menu → Confirm → Pay -
35.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Cart → Size
Design B: Home → Offers → Cart → Results → Pay → Item → Shop - 36.Which of these is about UI (the look)? (a) whether users get lost (b) how easy sign-up is (c) the icon shapes (d) how users feel after
- 37.True or false: the button colours is about UX (the experience). (a) True (b) False
- 38.🎨 Is this about UI or UX: how many taps it takes? (a) UX (b) UI
- 39.🔍 Which is the odd one out? (a) how easy sign-up is (b) the screen layout (c) how users feel after (d) how fast a task is done
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40.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Size → Pay → Item → Menu
Design B: Home → Pens → Confirm (a) Design A (b) Design B
Answer key
- Design B
- True
- False
- better UX
- how easy sign-up is
- experience
- Design B
- how many taps it takes
- the icon shapes
- how many taps it takes
- 5
- interface
- UX
- Design B
- how easy sign-up is
- the button colours
- True
- 4
- UX
- 1
- how users feel after
- UI
- 2
- how fast a task is done
- 1
- real users
- UI
- whether users get lost
- 2
- 2
- True
- Design B
- the theme colours
- 3
- 2
- the icon shapes
- False
- UX
- the screen layout
- Design B
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