App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
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1.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Size → Pens → Offers → Cart
Design B: Home → Results → Shop → Offers → Menu → Pay → Confirm (a) Design B (b) Design A - 2.🎨 Is this about UI or UX: how easy sign-up is? (a) UI (b) UX
- 3.True or false: how many taps it takes is about UI (the look). (a) False (b) True
- 4.🎨 UX stands for user ___. (a) experience (b) express (c) example (d) extra
- 5.🎨 A beautiful app that confuses everyone has ___. (a) perfect UX (b) good UX but poor UI (c) good UI but poor UX (d) no UI at all
- 6.🔍 Which is the odd one out? (a) the theme colours (b) the icon shapes (c) how fast a task is done (d) the font size
- 7.🎨 UI stands for user ___. (a) interface (b) idea (c) input (d) internet
- 8.Which of these is about UI (the look)? (a) how users feel after (b) the button colours (c) how many taps it takes (d) how easy sign-up is
- 9.Which of these is about UX (the experience)? (a) the theme colours (b) how easy sign-up is (c) the button colours (d) the font size
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10.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Results → Size
Design B: Home → Pay → Pens → Size → Address → Search -
11.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Address → Menu → Results
Design B: Home → Menu → Pens → Search → Shop → Item → Offers (a) Design B (b) Design A - 12.🎨 Fewer taps to finish a task usually means ___. (a) worse UX (b) more colours (c) better UX (d) a bigger app
- 13.True or false: how many taps it takes is about UX (the experience). (a) True (b) False
- 14.Which of these is about UX (the experience)? (a) the icon shapes (b) how fast a task is done (c) the screen layout (d) the button colours
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15.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pay → Pens → Search → Cart
Design B: Home → Menu → Pay → Size → Results → Pens → Address (a) Design A (b) Design B -
16.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Cart → Address → Size
Design B: Home → Menu → Pens → Shop → Pay (a) Design B (b) Design A - 17.True or false: how users feel after is about UI (the look). (a) True (b) False
- 18.🎨 Is this about UI or UX: the theme colours? (a) UX (b) UI
- 19.Which of these is about UX (the experience)? (a) the button colours (b) how users feel after (c) the screen layout (d) the theme colours
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20.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pens → Cart → Menu
Design B: Home → Cart → Menu → Pay → Offers (a) Design B (b) Design A -
21.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Shop → Pay → Search → Item → Results
Design B: Home → Pens → Results -
22.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Item → Confirm
Design B: Home → Offers → Confirm → Pay → Shop → Cart → Size (a) Design B (b) Design A -
23.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Address → Pens → Offers → Menu → Cart
Design B: Home → Search → Item → Offers -
24.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Item → Cart → Shop → Offers → Address
Design B: Home → Pens → Menu → Results (a) Design A (b) Design B -
25.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Confirm → Menu → Results → Address
Design B: Home → Search → Item → Pay (a) Design B (b) Design A - 26.🎨 Is this about UI or UX: the font size? (a) UX (b) UI
- 27.🔍 Which is the odd one out? (a) the screen layout (b) how easy sign-up is (c) whether users get lost (d) how many taps it takes
- 28.🎨 Who should you test the UX with? (a) only yourself (b) the app icon (c) nobody (d) real users
- 29.Which of these is about UI (the look)? (a) how easy sign-up is (b) the icon shapes (c) how users feel after (d) whether users get lost
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30.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Pens → Pay → Size → Cart → Offers
Design B: Home → Results → Pens → Confirm - 31.True or false: the icon shapes is about UX (the experience). (a) False (b) True
- 32.Which of these is about UI (the look)? (a) how many taps it takes (b) how fast a task is done (c) the theme colours (d) whether users get lost
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33.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Offers → Confirm → Menu → Shop → Size → Pens
Design B: Home → Pens → Shop → Size → Search → Pay - 34.True or false: the button colours is about UI (the look). (a) True (b) False
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35.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Address → Item
Design B: Home → Offers → Item → Menu → Cart → Pens -
36.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pens → Cart → Confirm → Item → Search → Results
Design B: Home → Search → Confirm → Item → Results → Cart -
37.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Menu → Pay → Search → Pens
Design B: Home → Menu → Pens → Size -
38.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Shop → Cart → Pens
Design B: Home → Pay → Item → Address → Results (a) Design B (b) Design A - 39.🎨 Is this about UI or UX: the icon shapes? (a) UI (b) UX
- 40.Which of these is about UX (the experience)? (a) the icon shapes (b) the theme colours (c) whether users get lost (d) the button colours
Answer key
- Design A
- UX
- False
- experience
- good UI but poor UX
- how fast a task is done
- interface
- the button colours
- how easy sign-up is
- 2
- Design A
- better UX
- True
- how fast a task is done
- Design A
- Design A
- False
- UI
- how users feel after
- Design A
- 2
- Design A
- 5
- Design B
- Design B
- UI
- the screen layout
- real users
- the icon shapes
- 5
- False
- the theme colours
- 1
- True
- 5
- 1
- 1
- Design A
- UI
- whether users get lost
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