App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
- 1.🎨 UI stands for user ___. (a) interface (b) input (c) internet (d) idea
- 2.True or false: how fast a task is done is about UI (the look). (a) True (b) False
- 3.Which of these is about UX (the experience)? (a) the screen layout (b) the button colours (c) how users feel after (d) the theme colours
- 4.🎨 Is this about UI or UX: the theme colours? (a) UX (b) UI
- 5.🔍 Which is the odd one out? (a) the button colours (b) the screen layout (c) how users feel after (d) the theme colours
- 6.True or false: the screen layout is about UX (the experience). (a) True (b) False
- 7.Which of these is about UX (the experience)? (a) the theme colours (b) whether users get lost (c) the icon shapes (d) the font size
- 8.Which of these is about UI (the look)? (a) how easy sign-up is (b) how fast a task is done (c) the font size (d) how users feel after
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9.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Pens → Shop → Menu → Search
Design B: Home → Shop → Menu → Pay -
10.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Address → Size
Design B: Home → Pay → Pens → Cart → Offers → Menu → Size (a) Design B (b) Design A -
11.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Item → Search → Shop → Results → Cart → Pay
Design B: Home → Results → Confirm -
12.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Offers → Pens → Item → Results → Search
Design B: Home → Confirm → Address - 13.🎨 Fewer taps to finish a task usually means ___. (a) worse UX (b) more colours (c) better UX (d) a bigger app
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14.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Menu → Results → Offers → Shop → Pay
Design B: Home → Shop → Size → Search → Confirm → Pens → Address -
15.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Shop → Results → Size → Menu → Pay → Confirm
Design B: Home → Confirm → Pens → Address - 16.🔍 Which is the odd one out? (a) the button colours (b) the font size (c) the theme colours (d) how many taps it takes
- 17.🎨 Is this about UI or UX: whether users get lost? (a) UI (b) UX
- 18.🔍 Which is the odd one out? (a) how fast a task is done (b) how users feel after (c) the button colours (d) whether users get lost
- 19.🔍 Which is the odd one out? (a) the button colours (b) the icon shapes (c) how easy sign-up is (d) the screen layout
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20.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Results → Address → Cart
Design B: Home → Shop → Address (a) Design B (b) Design A - 21.🎨 A beautiful app that confuses everyone has ___. (a) good UI but poor UX (b) perfect UX (c) no UI at all (d) good UX but poor UI
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22.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Cart → Results → Shop
Design B: Home → Item → Confirm → Search → Size - 23.True or false: how many taps it takes is about UI (the look). (a) True (b) False
- 24.True or false: whether users get lost is about UX (the experience). (a) False (b) True
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25.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Cart → Search → Offers → Menu → Size
Design B: Home → Size → Offers → Shop -
26.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pens → Search → Results → Size
Design B: Home → Address → Search → Size → Pens → Confirm - 27.Which of these is about UI (the look)? (a) whether users get lost (b) how fast a task is done (c) the button colours (d) how many taps it takes
- 28.True or false: how easy sign-up is is about UX (the experience). (a) True (b) False
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29.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Size → Shop
Design B: Home → Menu → Confirm → Pay → Results (a) Design B (b) Design A -
30.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Results → Menu → Shop → Pay → Address → Item
Design B: Home → Item → Address → Pens → Size → Shop - 31.Which of these is about UX (the experience)? (a) the font size (b) the icon shapes (c) the screen layout (d) how many taps it takes
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32.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Shop → Pens → Item
Design B: Home → Menu → Cart (a) Design B (b) Design A - 33.Which of these is about UI (the look)? (a) how users feel after (b) the screen layout (c) how fast a task is done (d) how easy sign-up is
- 34.🔍 Which is the odd one out? (a) the theme colours (b) how fast a task is done (c) how easy sign-up is (d) how users feel after
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35.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Size → Pay → Address
Design B: Home → Offers → Item → Cart → Size - 36.🎨 Is this about UI or UX: the font size? (a) UX (b) UI
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37.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pay → Item → Address
Design B: Home → Search → Cart → Shop → Size → Address → Offers (a) Design B (b) Design A -
38.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Address → Menu → Pens
Design B: Home → Size → Address → Cart → Pay → Item → Search - 39.Which of these is about UI (the look)? (a) how many taps it takes (b) the icon shapes (c) whether users get lost (d) how fast a task is done
- 40.🎨 Is this about UI or UX: the screen layout? (a) UI (b) UX
Answer key
- interface
- False
- how users feel after
- UI
- how users feel after
- False
- whether users get lost
- the font size
- 3
- Design A
- 4
- 3
- better UX
- 5
- 3
- how many taps it takes
- UX
- the button colours
- how easy sign-up is
- Design B
- good UI but poor UX
- 1
- False
- True
- 5
- 1
- the button colours
- True
- Design A
- 1
- how many taps it takes
- Design B
- the screen layout
- the theme colours
- 1
- UI
- Design A
- 3
- the icon shapes
- UI
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