App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
- 1.🎨 UX stands for user ___. (a) express (b) example (c) extra (d) experience
- 2.True or false: the button colours is about UX (the experience). (a) True (b) False
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3.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Size → Results → Pay → Item → Pens
Design B: Home → Pens → Shop (a) Design B (b) Design A - 4.🔍 Which is the odd one out? (a) the icon shapes (b) the font size (c) how fast a task is done (d) the button colours
- 5.True or false: the font size is about UI (the look). (a) False (b) True
- 6.Which of these is about UX (the experience)? (a) the button colours (b) how fast a task is done (c) the font size (d) the icon shapes
- 7.True or false: how easy sign-up is is about UX (the experience). (a) False (b) True
- 8.🎨 A beautiful app that confuses everyone has ___. (a) no UI at all (b) good UI but poor UX (c) good UX but poor UI (d) perfect UX
- 9.🎨 Is this about UI or UX: whether users get lost? (a) UI (b) UX
- 10.🔍 Which is the odd one out? (a) the icon shapes (b) whether users get lost (c) the theme colours (d) the font size
- 11.🎨 Is this about UI or UX: how easy sign-up is? (a) UI (b) UX
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12.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pens → Pay → Size → Cart → Shop → Item
Design B: Home → Pay → Cart → Address → Offers → Confirm -
13.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Pay → Cart → Confirm → Results → Size
Design B: Home → Cart → Pens -
14.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pens → Address → Shop
Design B: Home → Size → Search -
15.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Pens → Menu
Design B: Home → Address → Item → Pens -
16.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Menu → Cart → Shop → Confirm → Pens → Address
Design B: Home → Menu → Pay → Search → Pens → Size -
17.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Item → Address
Design B: Home → Size → Confirm → Offers → Results → Shop (a) Design A (b) Design B -
18.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Address → Shop → Offers
Design B: Home → Address → Results → Item → Shop → Pens → Menu (a) Design A (b) Design B -
19.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Shop → Results → Pens → Menu → Item
Design B: Home → Offers → Size → Shop → Address - 20.Which of these is about UI (the look)? (a) how easy sign-up is (b) how fast a task is done (c) how many taps it takes (d) the icon shapes
- 21.🔍 Which is the odd one out? (a) how fast a task is done (b) how many taps it takes (c) the font size (d) how easy sign-up is
- 22.🔍 Which is the odd one out? (a) whether users get lost (b) how fast a task is done (c) the button colours (d) how many taps it takes
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23.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Address → Item → Results
Design B: Home → Shop → Cart - 24.🎨 Fewer taps to finish a task usually means ___. (a) more colours (b) better UX (c) a bigger app (d) worse UX
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25.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Menu → Offers → Shop
Design B: Home → Item → Size → Pens → Offers → Shop (a) Design B (b) Design A -
26.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Offers → Item → Shop → Size → Menu → Address
Design B: Home → Pay → Item → Search - 27.Which of these is about UX (the experience)? (a) the button colours (b) the font size (c) the icon shapes (d) how many taps it takes
- 28.True or false: the screen layout is about UI (the look). (a) True (b) False
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29.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Offers → Confirm → Shop
Design B: Home → Search → Menu - 30.🎨 Who should you test the UX with? (a) only yourself (b) nobody (c) real users (d) the app icon
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31.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Menu → Pens → Cart
Design B: Home → Pens → Pay - 32.🎨 UI stands for user ___. (a) internet (b) idea (c) input (d) interface
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33.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Cart → Pens
Design B: Home → Search → Shop → Size → Pens → Results -
34.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Shop → Cart → Search → Pens → Menu
Design B: Home → Pay → Cart → Pens → Item → Search → Address (a) Design B (b) Design A -
35.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Results → Address
Design B: Home → Cart → Item → Confirm → Offers → Menu → Address (a) Design A (b) Design B - 36.🔍 Which is the odd one out? (a) how easy sign-up is (b) the theme colours (c) the button colours (d) the screen layout
- 37.True or false: the icon shapes is about UI (the look). (a) True (b) False
- 38.Which of these is about UI (the look)? (a) how users feel after (b) whether users get lost (c) the screen layout (d) how many taps it takes
- 39.True or false: whether users get lost is about UX (the experience). (a) False (b) True
- 40.🎨 Is this about UI or UX: the icon shapes? (a) UX (b) UI
Answer key
- experience
- False
- Design B
- how fast a task is done
- True
- how fast a task is done
- True
- good UI but poor UX
- UX
- whether users get lost
- UX
- 1
- 5
- 1
- 2
- 1
- Design A
- Design A
- 1
- the icon shapes
- the font size
- the button colours
- 2
- better UX
- Design A
- 3
- how many taps it takes
- True
- 1
- real users
- 1
- interface
- 2
- Design A
- Design A
- how easy sign-up is
- True
- the screen layout
- True
- UI
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