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App Dev Worksheet: UI vs UX

App development lesson 9: UI vs UX · Set 672 · 40 questions
TalentJR

Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.

NameDateTime takenScore ___ / 40
  1. 1.🎨 UI stands for user ___. (a) internet (b) idea (c) interface (d) input
  2. 2.Which of these is about UI (the look)? (a) how many taps it takes (b) how fast a task is done (c) the icon shapes (d) whether users get lost
  3. 3.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Pay → Item → Cart → Confirm
    Design B: Home → Results → Cart → Search
  4. 4.🎨 UX stands for user ___. (a) example (b) express (c) extra (d) experience
  5. 5.🎨 Who should you test the UX with? (a) nobody (b) the app icon (c) real users (d) only yourself
  6. 6.🎨 Is this about UI or UX: the screen layout? (a) UI (b) UX
  7. 7.Which of these is about UX (the experience)? (a) the font size (b) the button colours (c) the theme colours (d) how users feel after
  8. 8.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Menu → Cart
    Design B: Home → Cart → Offers → Pay → Results → Pens → Shop
    (a) Design A (b) Design B
  9. 9.True or false: the font size is about UI (the look). (a) False (b) True
  10. 10.True or false: whether users get lost is about UX (the experience). (a) False (b) True
  11. 11.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Confirm → Menu → Results → Cart
    Design B: Home → Item → Pay → Cart → Menu → Offers → Confirm
  12. 12.True or false: the icon shapes is about UX (the experience). (a) False (b) True
  13. 13.🎨 Is this about UI or UX: how many taps it takes? (a) UX (b) UI
  14. 14.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Offers → Item → Size
    Design B: Home → Cart → Results → Menu → Search
    (a) Design A (b) Design B
  15. 15.🎨 Fewer taps to finish a task usually means ___. (a) worse UX (b) a bigger app (c) better UX (d) more colours
  16. 16.True or false: the screen layout is about UI (the look). (a) True (b) False
  17. 17.True or false: the button colours is about UI (the look). (a) True (b) False
  18. 18.🎨 Is this about UI or UX: the font size? (a) UX (b) UI
  19. 19.🎨 Is this about UI or UX: how easy sign-up is? (a) UI (b) UX
  20. 20.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Pens → Menu → Cart → Results → Confirm → Size
    Design B: Home → Cart → Address → Confirm → Results → Pay
  21. 21.🔍 Which is the odd one out? (a) whether users get lost (b) how many taps it takes (c) how users feel after (d) the font size
  22. 22.Which of these is about UI (the look)? (a) how easy sign-up is (b) how users feel after (c) how many taps it takes (d) the theme colours
  23. 23.🎨 Is this about UI or UX: the icon shapes? (a) UX (b) UI
  24. 24.Which of these is about UX (the experience)? (a) whether users get lost (b) the font size (c) the theme colours (d) the icon shapes
  25. 25.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
    Design A: Home → Confirm → Results → Address → Search
    Design B: Home → Size → Offers → Search → Cart → Address
  26. 26.🔍 Which is the odd one out? (a) how many taps it takes (b) how fast a task is done (c) how easy sign-up is (d) the theme colours
  27. 27.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
    Design A: Home → Confirm → Search → Pens
    Design B: Home → Search → Pay → Size → Offers → Menu → Pens
  28. 28.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
    Design A: Home → Size → Results → Item → Cart → Menu → Offers
    Design B: Home → Shop → Pens
  29. 29.🎨 Is this about UI or UX: the button colours? (a) UX (b) UI
  30. 30.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
    Design A: Home → Pens → Pay → Address → Menu → Confirm
    Design B: Home → Shop → Pay → Item → Pens → Offers → Menu
  31. 31.🎨 Is this about UI or UX: whether users get lost? (a) UI (b) UX
  32. 32.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Search → Cart → Pens → Pay → Confirm
    Design B: Home → Results → Offers → Item → Pay
  33. 33.🎨 Is this about UI or UX: how users feel after? (a) UX (b) UI
  34. 34.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
    Design A: Home → Results → Address
    Design B: Home → Item → Offers → Search
  35. 35.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
    Design A: Home → Shop → Address → Search → Pay → Cart → Item
    Design B: Home → Shop → Size → Address → Cart → Pens
  36. 36.True or false: how fast a task is done is about UX (the experience). (a) False (b) True
  37. 37.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Cart → Results → Pens → Menu → Address → Shop
    Design B: Home → Item → Size → Pens → Cart → Address
    (a) Design A (b) Design B
  38. 38.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Pay → Menu
    Design B: Home → Menu → Pay → Cart
  39. 39.True or false: the icon shapes is about UI (the look). (a) False (b) True
  40. 40.🔍 Which is the odd one out? (a) how fast a task is done (b) how users feel after (c) the screen layout (d) how easy sign-up is

Answer key

  1. interface
  2. the icon shapes
  3. 1
  4. experience
  5. real users
  6. UI
  7. how users feel after
  8. Design A
  9. True
  10. True
  11. 2
  12. False
  13. UX
  14. Design A
  15. better UX
  16. True
  17. True
  18. UI
  19. UX
  20. 1
  21. the font size
  22. the theme colours
  23. UI
  24. whether users get lost
  25. 4
  26. the theme colours
  27. 6
  28. 6
  29. UI
  30. 6
  31. UX
  32. 1
  33. UX
  34. 2
  35. 5
  36. True
  37. Design B
  38. 1
  39. True
  40. the screen layout

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