App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
- 1.🎨 UI stands for user ___. (a) internet (b) interface (c) idea (d) input
- 2.Which of these is about UX (the experience)? (a) the font size (b) whether users get lost (c) the screen layout (d) the button colours
- 3.🎨 Fewer taps to finish a task usually means ___. (a) worse UX (b) better UX (c) a bigger app (d) more colours
- 4.🔍 Which is the odd one out? (a) how many taps it takes (b) how users feel after (c) whether users get lost (d) the screen layout
- 5.True or false: the screen layout is about UX (the experience). (a) False (b) True
- 6.True or false: the theme colours is about UX (the experience). (a) True (b) False
- 7.True or false: the screen layout is about UI (the look). (a) True (b) False
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8.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Menu → Offers
Design B: Home → Cart → Offers → Pay - 9.Which of these is about UI (the look)? (a) how many taps it takes (b) how users feel after (c) how fast a task is done (d) the button colours
- 10.🎨 A beautiful app that confuses everyone has ___. (a) good UX but poor UI (b) perfect UX (c) no UI at all (d) good UI but poor UX
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11.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Shop → Menu → Confirm → Pens → Item
Design B: Home → Offers → Cart (a) Design A (b) Design B -
12.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Offers → Shop
Design B: Home → Search → Shop → Results → Address → Pay → Size (a) Design B (b) Design A -
13.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pens → Cart → Size → Confirm
Design B: Home → Item → Address → Pay → Pens → Menu → Offers (a) Design A (b) Design B - 14.🎨 Is this about UI or UX: how fast a task is done? (a) UI (b) UX
- 15.🎨 Is this about UI or UX: how easy sign-up is? (a) UX (b) UI
- 16.🎨 Is this about UI or UX: the screen layout? (a) UX (b) UI
- 17.🎨 Who should you test the UX with? (a) real users (b) only yourself (c) nobody (d) the app icon
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18.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Size → Results
Design B: Home → Offers → Address → Shop → Search → Cart → Size (a) Design B (b) Design A -
19.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pens → Shop → Pay → Offers → Item
Design B: Home → Cart → Size → Address -
20.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pens → Menu → Shop → Cart → Pay
Design B: Home → Pay → Shop - 21.True or false: how easy sign-up is is about UI (the look). (a) False (b) True
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22.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Results → Confirm → Menu → Offers → Search
Design B: Home → Size → Pens → Results → Confirm -
23.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Size → Menu → Item → Search → Confirm → Pay
Design B: Home → Menu → Size → Cart → Pens (a) Design A (b) Design B - 24.🎨 Is this about UI or UX: whether users get lost? (a) UI (b) UX
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25.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Menu → Shop → Offers → Address → Pens → Results
Design B: Home → Shop → Offers → Menu → Pay -
26.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Pay → Menu → Shop → Item → Pens
Design B: Home → Shop → Pens -
27.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Cart → Item → Shop
Design B: Home → Address → Size → Item → Cart - 28.True or false: the icon shapes is about UX (the experience). (a) True (b) False
- 29.🔍 Which is the odd one out? (a) the font size (b) the theme colours (c) how easy sign-up is (d) the button colours
- 30.Which of these is about UX (the experience)? (a) how easy sign-up is (b) the icon shapes (c) the button colours (d) the screen layout
-
31.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Menu → Search → Confirm
Design B: Home → Cart → Item → Size → Pens → Shop → Offers -
32.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Shop → Address → Pens → Offers → Size → Confirm
Design B: Home → Size → Pay → Shop → Confirm → Menu - 33.Which of these is about UX (the experience)? (a) the screen layout (b) the theme colours (c) the font size (d) how many taps it takes
- 34.True or false: the icon shapes is about UI (the look). (a) False (b) True
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35.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Address → Item → Menu → Offers → Pay
Design B: Home → Results → Cart → Menu → Item (a) Design A (b) Design B -
36.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Address → Pay → Cart → Shop
Design B: Home → Shop → Size → Item → Pay → Menu → Pens (a) Design A (b) Design B - 37.🔍 Which is the odd one out? (a) how users feel after (b) the font size (c) how easy sign-up is (d) how fast a task is done
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38.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Cart → Menu → Offers
Design B: Home → Search → Confirm → Shop → Menu → Item -
39.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Cart → Shop → Menu → Offers → Pay → Item
Design B: Home → Cart → Address → Item → Pay → Offers - 40.True or false: how many taps it takes is about UI (the look). (a) False (b) True
Answer key
- interface
- whether users get lost
- better UX
- the screen layout
- False
- False
- True
- 1
- the button colours
- good UI but poor UX
- Design B
- Design A
- Design A
- UX
- UX
- UI
- real users
- Design A
- 2
- 3
- False
- 5
- Design B
- UX
- 2
- 2
- 3
- False
- how easy sign-up is
- how easy sign-up is
- 3
- 5
- how many taps it takes
- True
- Design B
- Design A
- the font size
- 2
- 6
- False
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