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App Dev Worksheet: UI vs UX

App development lesson 9: UI vs UX · Set 70 · 40 questions
TalentJR

Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.

NameDateTime takenScore ___ / 40
  1. 1.🔍 Which is the odd one out? (a) the theme colours (b) the font size (c) how easy sign-up is (d) the button colours
  2. 2.🎨 A beautiful app that confuses everyone has ___. (a) good UI but poor UX (b) good UX but poor UI (c) perfect UX (d) no UI at all
  3. 3.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Menu → Search → Results → Address
    Design B: Home → Item → Size → Confirm
  4. 4.True or false: the screen layout is about UI (the look). (a) False (b) True
  5. 5.🔍 Which is the odd one out? (a) how users feel after (b) how fast a task is done (c) the icon shapes (d) how many taps it takes
  6. 6.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Confirm → Pens
    Design B: Home → Pens → Menu → Item → Cart → Results → Confirm
  7. 7.True or false: the theme colours is about UI (the look). (a) True (b) False
  8. 8.🎨 Is this about UI or UX: how fast a task is done? (a) UX (b) UI
  9. 9.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Shop → Pay → Offers → Confirm → Item → Cart
    Design B: Home → Shop → Pay → Offers → Menu
    (a) Design A (b) Design B
  10. 10.🔍 Which is the odd one out? (a) how users feel after (b) the screen layout (c) how easy sign-up is (d) whether users get lost
  11. 11.True or false: the button colours is about UI (the look). (a) False (b) True
  12. 12.🎨 Is this about UI or UX: the icon shapes? (a) UI (b) UX
  13. 13.True or false: the button colours is about UX (the experience). (a) True (b) False
  14. 14.🎨 Is this about UI or UX: the font size? (a) UX (b) UI
  15. 15.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
    Design A: Home → Item → Pens → Pay → Confirm → Offers → Menu
    Design B: Home → Offers → Results → Size
  16. 16.Which of these is about UX (the experience)? (a) the button colours (b) the icon shapes (c) how users feel after (d) the theme colours
  17. 17.🎨 Is this about UI or UX: the screen layout? (a) UI (b) UX
  18. 18.Which of these is about UI (the look)? (a) how fast a task is done (b) the button colours (c) how easy sign-up is (d) how users feel after
  19. 19.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Pay → Offers
    Design B: Home → Cart → Pens → Menu → Item
  20. 20.Which of these is about UI (the look)? (a) the icon shapes (b) how easy sign-up is (c) how users feel after (d) how many taps it takes
  21. 21.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Item → Pay → Menu → Results → Search
    Design B: Home → Confirm → Pens
  22. 22.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
    Design A: Home → Shop → Search
    Design B: Home → Pay → Menu → Address → Confirm → Pens → Item
  23. 23.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
    Design A: Home → Address → Confirm → Results → Item
    Design B: Home → Shop → Confirm → Item → Address → Pay
  24. 24.🔍 Which is the odd one out? (a) whether users get lost (b) the theme colours (c) how fast a task is done (d) how easy sign-up is
  25. 25.🎨 Fewer taps to finish a task usually means ___. (a) a bigger app (b) more colours (c) better UX (d) worse UX
  26. 26.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Item → Menu → Offers
    Design B: Home → Search → Pens → Address → Results → Shop
    (a) Design B (b) Design A
  27. 27.🎨 UI stands for user ___. (a) interface (b) input (c) internet (d) idea
  28. 28.🎨 Is this about UI or UX: how many taps it takes? (a) UI (b) UX
  29. 29.True or false: how fast a task is done is about UI (the look). (a) True (b) False
  30. 30.True or false: how users feel after is about UX (the experience). (a) False (b) True
  31. 31.🔍 Which is the odd one out? (a) how users feel after (b) the button colours (c) the screen layout (d) the font size
  32. 32.🎨 Is this about UI or UX: how users feel after? (a) UX (b) UI
  33. 33.🎨 Is this about UI or UX: the button colours? (a) UX (b) UI
  34. 34.🔍 Which is the odd one out? (a) whether users get lost (b) the font size (c) the theme colours (d) the button colours
  35. 35.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Pens → Cart → Results
    Design B: Home → Item → Pay → Menu → Cart → Offers → Shop
  36. 36.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Shop → Item → Confirm
    Design B: Home → Cart → Size
    (a) Design B (b) Design A
  37. 37.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
    Design A: Home → Search → Menu
    Design B: Home → Pay → Search → Size → Results → Cart → Address
  38. 38.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
    Design A: Home → Pay → Address → Confirm → Offers → Shop
    Design B: Home → Pay → Search → Results → Menu
  39. 39.🔍 Which is the odd one out? (a) the button colours (b) the theme colours (c) how many taps it takes (d) the font size
  40. 40.🎨 Who should you test the UX with? (a) real users (b) nobody (c) only yourself (d) the app icon

Answer key

  1. how easy sign-up is
  2. good UI but poor UX
  3. 1
  4. True
  5. the icon shapes
  6. 4
  7. True
  8. UX
  9. Design B
  10. the screen layout
  11. True
  12. UI
  13. False
  14. UI
  15. 6
  16. how users feel after
  17. UI
  18. the button colours
  19. 2
  20. the icon shapes
  21. 3
  22. 6
  23. 5
  24. the theme colours
  25. better UX
  26. Design A
  27. interface
  28. UX
  29. False
  30. True
  31. how users feel after
  32. UX
  33. UI
  34. whether users get lost
  35. 3
  36. Design B
  37. 6
  38. 4
  39. how many taps it takes
  40. real users

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