App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
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1.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Shop → Cart → Address
Design B: Home → Results → Size (a) Design B (b) Design A - 2.Which of these is about UI (the look)? (a) how users feel after (b) whether users get lost (c) the theme colours (d) how many taps it takes
- 3.True or false: the screen layout is about UX (the experience). (a) False (b) True
- 4.True or false: the screen layout is about UI (the look). (a) False (b) True
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5.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Cart → Address → Pens → Item → Shop → Results
Design B: Home → Address → Pay → Item → Confirm → Shop (a) Design B (b) Design A - 6.🎨 Is this about UI or UX: how easy sign-up is? (a) UX (b) UI
- 7.🎨 A beautiful app that confuses everyone has ___. (a) good UX but poor UI (b) perfect UX (c) no UI at all (d) good UI but poor UX
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8.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Size → Shop → Address
Design B: Home → Size → Pens → Search → Shop → Results (a) Design A (b) Design B - 9.True or false: how easy sign-up is is about UX (the experience). (a) False (b) True
- 10.🎨 Is this about UI or UX: the font size? (a) UX (b) UI
- 11.🎨 UI stands for user ___. (a) input (b) interface (c) idea (d) internet
- 12.🔍 Which is the odd one out? (a) how many taps it takes (b) the screen layout (c) whether users get lost (d) how fast a task is done
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13.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Cart → Address
Design B: Home → Search → Pay → Confirm → Shop → Menu → Cart -
14.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Address → Pay → Cart → Size → Results
Design B: Home → Pay → Shop → Search → Menu - 15.Which of these is about UX (the experience)? (a) the button colours (b) the font size (c) the icon shapes (d) how users feel after
- 16.True or false: the font size is about UX (the experience). (a) False (b) True
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17.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Results → Pens → Offers → Size → Item
Design B: Home → Offers → Confirm (a) Design B (b) Design A - 18.True or false: how easy sign-up is is about UI (the look). (a) True (b) False
- 19.🎨 Fewer taps to finish a task usually means ___. (a) more colours (b) better UX (c) a bigger app (d) worse UX
- 20.🎨 UX stands for user ___. (a) example (b) express (c) experience (d) extra
- 21.Which of these is about UX (the experience)? (a) the theme colours (b) the font size (c) how many taps it takes (d) the button colours
- 22.🎨 Is this about UI or UX: the button colours? (a) UX (b) UI
- 23.True or false: how many taps it takes is about UI (the look). (a) True (b) False
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24.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Item → Address → Pens
Design B: Home → Shop → Confirm → Cart → Pay - 25.🎨 Is this about UI or UX: the icon shapes? (a) UI (b) UX
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26.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Offers → Menu → Shop → Search → Item
Design B: Home → Shop → Confirm → Item → Pens -
27.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Pay → Results → Pens
Design B: Home → Results → Item → Pens → Cart → Shop → Offers - 28.🔍 Which is the odd one out? (a) the theme colours (b) how many taps it takes (c) the font size (d) the screen layout
- 29.🔍 Which is the odd one out? (a) the font size (b) how users feel after (c) the icon shapes (d) the theme colours
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30.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Offers → Search → Item → Address → Cart
Design B: Home → Pens → Results → Shop -
31.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Cart → Pens → Search → Shop → Item
Design B: Home → Shop → Search → Item - 32.🎨 Who should you test the UX with? (a) the app icon (b) nobody (c) real users (d) only yourself
- 33.True or false: the theme colours is about UI (the look). (a) True (b) False
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34.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Results → Address → Confirm
Design B: Home → Menu → Offers -
35.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Size → Shop → Confirm
Design B: Home → Confirm → Size (a) Design A (b) Design B -
36.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pens → Address
Design B: Home → Pay → Offers → Shop → Size (a) Design A (b) Design B -
37.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Item → Size → Cart → Pens → Search
Design B: Home → Confirm → Size → Offers → Pay → Address → Item (a) Design B (b) Design A - 38.🎨 Is this about UI or UX: how many taps it takes? (a) UI (b) UX
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39.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Search → Address
Design B: Home → Results → Search → Menu → Item → Pay → Confirm - 40.Which of these is about UI (the look)? (a) whether users get lost (b) how easy sign-up is (c) how fast a task is done (d) the screen layout
Answer key
- Design B
- the theme colours
- False
- True
- Design B
- UX
- good UI but poor UX
- Design A
- True
- UI
- interface
- the screen layout
- 4
- 5
- how users feel after
- False
- Design B
- False
- better UX
- experience
- how many taps it takes
- UI
- False
- 3
- UI
- 4
- 3
- how many taps it takes
- how users feel after
- 5
- 2
- real users
- True
- 1
- Design B
- Design A
- Design A
- UX
- 4
- the screen layout
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